Big-little Monk QoL suggestion
Hello fellow Monks! Have a small but impactful suggestion for an easy to implement Monk change that would greatly improve the gameplay experiece for the people that play them.
As it is, Fists of Fire is the go to Aura with Wind and Earth having VERY limited niche uses in all gameplay modes. I'd like to suggest the following changes to both Fists of Wind and Fists of Earth, to bring them into the Monk's core gameplay for more diverse scenarios.
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