New stats- Impact on MP,HP,Cures, Damage- post here!
Since stats now have much more meaning, please post your results. If this thread has already been started, please link.
I didn't have time to try much, but I did spend some time switching back and forth between conjurer 45 and my carp 15 to reduce hp so I could test the effects of mind on curing. I would equip my "dated velveteen hat" (Mind +4) throw a few cure II and then do the same without it it. I only had time to do 3 cures so not a great data set here were the results:
Mind+4
Cure II's were 401,406,406
Without the hat
Cure II's were 396,401,398
I know I should have tested naked and only added the hat but I was trying to get my chocobo :)
Share any results here, anectdotal or otherwise.
Especially curious about Featherfoot MP regen, piety on MP pool, Vitality on HP, etc.
Thanks!