Second Tank Stance for Dark Knight:
I would like a second stance for Dark Knight to make it more unique with tanks.
To make room for this spell, I would combine Unleash/Abyssal Drain.
I would change Carve and Spit into the level 56 ability.
This leaves room for a new level 60 ability.
Abyssal Drain level 8.
Deals unaspected damage with a potency of 100 to target and enemies near it.
Additional Effect: Increased enmity
Dark Arts Effect: Absorbs 100% of damage dealt as HP.
Dark Arts fades upon execution.
(Mana however is reduced to be the same cost as Unleash, as well as the same potency.)
Carve and Spit level 56
Exactly the same ability as before. Just level 56 instead of 60.
Requital level 60.
HP is slowly drained while lowering damage received by 25% and increasing enmity. Effect ends upon reuse. Cannot stack with Grit.
Costs health to cast instead of mana.
(Soul Eater's Healing component also works with Vengeance!)
(Whilst in Vengeance, Blood Weapon restores 10% health instead of mana.)
It is a more offensive version of Grit but comes with a price. This turns Dark Knight into even more of a resource management class.