Gathering HQ & Extreme Bad Luck Streaks
I am aware of the nature of RNG, but recently I've been frequently having the following happen:
1 - With 4 attempts, 93% Gather and 15% HQ, I frequently get 1 HQ item every ~2 nodes (even missing a few gather attempts).
2 - With 5 Attempts, 100% Gather & 25% HQ or 4 Attempts, 100% Gather & 30% HQ, I frequently get 0 HQ items for 3+ nodes in a row.
This wouldn't usually bother me, but it happens so frequently that I end up wondering - why did I even spend GP on Leaf Turn/Unearth?
So here is my idea on how to create a soft limit to how bad your luck can get:
1 - Whenever your gather attempt is successful, but fail to obtain a HQ item, you add your HQ chance (before bonuses) to a "Luck" counter
It takes 7 fails to hit 100 Luck at 15% HQ; but it takes 8 at 13% HQ.
2 - You are elegible for a bonus to your HQ chance once your "Luck" reaches 100, and this bonus is equal to your Luck above 100
116 Luck = 16% bonus HQ chance.
3 - Whenever you obtain a HQ item, you subtract your HQ chance (before bonuses) from your "Luck".
This does not increase the average chance to obtain a HQ item.
This merely prevents you from straying too far below the average.