-
Multi-weapon class ?
Note: this is a rough idea I got while take a bath and I am not good in write long text, so I ll make it short and as clear as possible
As the thread title, Multi-weapon class is a class able to use all weapon and use weapon skill but cant master any.
Armor: class will not have any class unique armor set because they dont focus to master 1 style therefore no class only armor.
Weapon: Class will be able to use the most of weapon but there will be restrict of the weapon type they can use, as class cant mage weapon, Longsword,Halberd.
Class unique weapon: Multi-weapon class will have their unique weapon with both magic and physic stat, the stats of weapon will be balanced (in other words the stats will be weaker than generals weapon). Class can equip dual weapon as:
dagger/dagger
dagger/gladius
dagger/short sword
dagger/shield
gladius/gladius
gladius/dagger
gladius/shortsword
gladius/shield
short sword/short sword
short sword/gladius
short sword/dagger
short sword/shield
Magic short sword/Magic short sword
Magic short sword/gladius
Magic short sword/dagger
Magic short sword/Magic dagger
Magic short sword/shield
Magic dagger/Magic dagger
Magic dagger/gladius
Magic dagger/Magic short sword
Magic dagger/short sword
Magic dagger/shield
the attack speed of the dual weapon, will be the attack speed of the weapon on main hand
note: as for gun, since it is not in-game atm so I dont have a idea how it will work but this is the rough idea of a Multi-weapon class
note 2: vote the is below the first post
note 3: You may ask why no magic pole-arm, magic bow, and magic axe the answer is because those type of weapon dont have approve by bla bla bla and therefore don have magic stats on them j/k
-
I think the Idea is good and I support the Idea
-
-
Dual Wield trait.
/thread
-
reminds me of .hack :D
but not sure if it would be compaitable with the game