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I don't mind obscenely complicated / hard quests to unlock more skills, etc. In fact, I welcome it. However, limiting to one or even two or three, no thank you. The most appealing thing to me in this game regarding crafting is that eventually, I will be able to make and sign /ANYTHING/ that I could possibly want to wear in this game. The moment you take that out, is the moment that I stop caring about crafting. I doubt I'm alone in this.
Of course the one reply I get for this after 2 days is someone who disagrees with the part that is supposed to be the main reason behind this suggestion.
As much as I love crafting and having it all leveled to be able to do anything I want, there has to be limits, there has to be a situation where one person (or character) can't do it all.
This is an MMORPG, the basis behind this is that there must be teamwork and communication between people to achieve the very high end, or unique, results we want.