Parties with a summoner with swift cast + raise. This is just unfair as any party with a summoner has a clearly unfair advantage. Summoner dies... healer raises... healer dies summoner raises. You can't win unless you kill both in under a minute of each other which is nearly impossible with well experienced players.
Possible Solutions:
1. Remove raise in battle from all classes other than the healer.
or
2. Allow raise as a sub skill to be used in battle so all setups can have a backup raise to make it fair.
or
3. Make raise sickness in pvp much more detrimental so that their dps or heals are significantly reduced when in raise sickness.
