Paladin Add Tanking 6+ Mobs Help
Last night, I did Castrum for the first time. The other 7 players were all speed runners and knew what they were doing. On the first attempt of the first boss, I was on add duty. I only kept enmity on 3 mobs because I didn't know there would be 6 adds. The group fell apart within half a minute of the adds spawning and wiped. The wipe was obviously my fault and I felt bad. There were no more wipes for the rest of the run but I could only get enmity on 4 or 5 adds at a time after spamming flashes and shield lobs. I tried the best I could and the team basically carried me through whether I like it or not because most of them were over geared and they knew how to beat the dungeon. Shield lob takes 2.5 seconds to perform so if you purely shield lob and have perfect timing, it will be 15 seconds before you have lobbed 6 adds. Flash is very limited in range and is very situational on gathering adds fast. Paladin seems very difficult to quickly get and then maintain enmity on packs of 6 or more adds.
Does anyone have advice on how I or others that are new to full-party dungeons can quickly get enmity on packs of 6 or more adds and then maintain it?