Page 12 of 58 FirstFirst ... 2 10 11 12 13 14 22 ... LastLast
Threads 221 to 240 of 1151

Forum Top: Other Battle Systems

  1. Sticky Thread Sticky: Welcome to Forum: Other Battle Systems!

    The purpose of this forum is for players to hold discussions on battle skills and tactics that are not involved with the Class/Job roles with other...

    Started by Gildrein‎, 08-22-2013 08:02 PM
    • Replies: 0
    • Views: 5,882
    08-22-2013, 08:02 PM Go to last post
  1. Please Remove Role Skills and Give Them Back as Class/Job Abilities

    The treatment MCH, BRD, and DNC got for Troubadour, Tactician and Shield Samba was a move in the right direction for job identity. All three skills...

    Started by MartaDemireux‎, 09-27-2020 02:10 AM
    animations, class identity, future content feedback, role skills, skill icons
    • Replies: 58
    • Views: 18,896
    01-01-2022, 11:45 PM Go to last post
  2. SMN Carbuncle animations

    Feedback for the Dev Team: I love how Alphinaud's carbuncle has these lovely idle animations (sniffing around, using back leg to scratch behind...

    Started by Anasazi‎, 01-01-2022 01:27 PM
    • Replies: 0
    • Views: 1,059
    01-01-2022, 01:27 PM Go to last post
  3. RDM glamour sucks

    Can we have access to more elegant sets because actually its very poor and doesn't fit to our flamboyant melee caster.

    Started by CANTPLAYENDWALKER‎, 01-01-2022 06:09 AM
    • Replies: 1
    • Views: 1,245
    01-01-2022, 08:22 AM Go to last post
  4. I think the "Limitbreaker" system should be reworked to be more like TESOs

    First of all, let me say that I don't mean exactly like TESO does it, but some Features/Design Decisions should be taken into count from The Elder...

    Started by Athael_Elluvien‎, 10-30-2021 06:10 AM
    limitbreaker
    • Replies: 23
    • Views: 5,727
    12-25-2021, 05:59 AM Go to last post
  5. Mechanic Design: Fun For One And All?

    Most combat encounters in FFXIV contain what I would call 'avoidable mechanics', the current design of which tends to be high damage - including many...

    Started by Acidblood‎, 12-12-2021 05:03 PM
    • Replies: 5
    • Views: 1,977
    12-24-2021, 06:10 AM Go to last post
  6. [Suggestion] boss starting animation earlier

    Hi, so as many of you may already know, FF14 isn't the most responding mmorpg around there and this is due to a multiple of factor. On interesting...

    Started by Sylvain‎, 02-22-2019 06:30 PM
    • Replies: 16
    • Views: 4,022
    12-24-2021, 04:26 AM Go to last post
  7. Some Chocobo Suggestions

    All right, there's no specific category I can find that fits all of these chocobo-related suggestions, so I suppose "Other" will have to suffice. ...

    Started by Quintalian‎, 11-19-2020 08:49 AM
    barding, chocobo, companion, dye, exp
    • Replies: 13
    • Views: 4,978
    12-21-2021, 10:52 AM Go to last post
  8. Dear Dev Team please add a training mode similar to how WoW and Lost Ark have it

    I have made a suggestion before around the idea of having hall of the novice be mixed in with guilds to form an arena where you learn your jobs level...

    Started by Asta_Umbra‎, 12-15-2021 04:13 PM
    • Replies: 0
    • Views: 1,311
    12-15-2021, 04:13 PM Go to last post
  9. Companions - Chocobo level up and NPC companions

    I'd like SquareEnix to consider updating the "companion" systems. -Firstly, the Chocobo is due a level up, and I like feeding it system, not...

    Started by Covenant‎, 12-07-2021 08:27 PM
    • Replies: 5
    • Views: 2,708
    12-12-2021, 08:28 PM Go to last post
  10. Status Item/medicines/ward - upgrade and re-imagined.

    I was looking at my old craft items for potion, wards, etc and if many people are like me found these items all but useless. I think these items...

    Started by Covenant‎, 12-07-2021 11:11 PM
    • Replies: 0
    • Views: 684
    12-07-2021, 11:11 PM Go to last post
  11. Shared Fate - Increase tier for all areas.

    Fates, while extremely tedious can offer an opportuniteis to have players "periodically" return to all zone for fate exclusive items tied to the tier...

    Started by Covenant‎, 12-07-2021 05:39 AM
    • Replies: 0
    • Views: 792
    12-07-2021, 05:39 AM Go to last post
  12. The idea to have job quest/role quests be tied with novice network

    Hi guys, Now I don't know if this has been said before but would a solution for the game not being able to teach players on how their job...

    Started by Asta_Umbra‎, 12-07-2021 04:24 AM
    • Replies: 0
    • Views: 534
    12-07-2021, 04:24 AM Go to last post
  13. Challenge: What's the earliest you could become a Mentor?

    First of all, i did this because I had time before EW dropped and been working on this for a while every now and then also I commonly got the reply...

    Started by Voidedge_Ragna‎, 12-02-2021 01:53 AM
    challenge, mentor, speedrun
    • Replies: 3
    • Views: 4,262
    12-02-2021, 06:54 AM Go to last post
  14. Consider adding old Savage raids to Faux Hollows.

    It would be more fun if there was more than one Unreal duty available per major patch. It could be either 2 EX trials or 1 EX trial + 1 Savage raid. ...

    Started by OskarXCI‎, 11-26-2021 05:46 PM
    faux hollows, savage raids, unreal trials
    • Replies: 3
    • Views: 1,603
    12-01-2021, 04:13 PM Go to last post
  15. Squadrons

    I love my squadron and would like it to at least be level capped at 70 to fill the gap to where Trust starts. I love them more than Trust though to...

    Started by Senica‎, 11-15-2021 08:38 PM
    • Replies: 7
    • Views: 1,643
    12-01-2021, 05:16 AM Go to last post
  16. Can we please stop ruining other content for the sake of raid pre-pull

    So, I've decided to get around to leveling AST and SCH - clearing out my Armoury Chest - and having Aetherflow only work in combat; and cards only...

    Started by Acidblood‎, 11-16-2021 09:22 PM
    • Replies: 6
    • Views: 1,761
    11-28-2021, 07:59 AM Go to last post
  17. Why can classes still queue for high-level content in Duty Finder?

    I decided to post this under "Other Battle Systems" since this is a general issue with all combat classes rather than just a specific role; a mod is...

    Started by MellowMink‎, 11-03-2021 08:09 AM
    classes, duty finder
    • Replies: 7
    • Views: 2,320
    11-12-2021, 07:19 PM Go to last post
  18. Suddenly trusts become sprouts?

    Third tank job I'm leveling with trust npc's. I never had any issues, but suddenly they become numb at Storge boss? Tried to swapped all of them...

    Started by yajnaji‎, 11-07-2021 08:25 AM
    • Replies: 1
    • Views: 1,325
    11-08-2021, 10:28 AM Go to last post
  19. FF14 Alternative for Final fantasy's Elemental weakness system

    For those of you who dont understand the elemental weakness system in final fantasy its basically this: You see slime. You hit slime with a water...

    Started by P0W3RK1D‎, 11-06-2021 09:50 AM
    • Replies: 6
    • Views: 1,810
    11-07-2021, 01:11 AM Go to last post
  20. Suggestion: Rename "Limited Job" to "Side Job"

    "Limited job" has a negative connotation right now, and I also feel that it's kind of misleading. For example, while Blue Mage currently can't do...

    Started by MellowMink‎, 10-20-2021 04:26 AM
    blue mage, category, limited job, rename, side job
    • Replies: 17
    • Views: 24,422
    11-03-2021, 01:05 AM Go to last post

Page 12 of 58 FirstFirst ... 2 10 11 12 13 14 22 ... LastLast

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 50 replies or 5000 views
Hot thread with unread posts
More than 50 replies or 5000 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread