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Forum Top: Other Battle Systems

  1. Sticky Thread Sticky: Welcome to Forum: Other Battle Systems!

    The purpose of this forum is for players to hold discussions on battle skills and tactics that are not involved with the Class/Job roles with other...

    Started by Gildrein‎, 08-22-2013 08:02 PM
    • Replies: 0
    • Views: 5,868
    08-22-2013, 08:02 PM Go to last post
  1. Ark Knight/ DoT+support DPS class idea

    An idea of bringing back an old one off job and giving it a more healthy ability list compared to what it had the past, most likely not a good idea...

    Started by Rysir‎, 05-17-2014 04:50 PM
    • Replies: 0
    • Views: 1,386
    05-17-2014, 04:50 PM Go to last post
  2. Relic Spells/Abilities

    So, we have relic weapons that can be updated, but how about a relic spell or ability? Hear me out: The Relic spell or ability is available at 50....

    Started by Lucke‎, 05-01-2014 08:57 AM
    2 Pages
    1 2
    atma, atma weapons., relic, relic weapon
    • Replies: 12
    • Views: 4,935
    05-17-2014, 01:32 PM Go to last post
  3. Acolyte/Geomancer Class/Job Idea

    It's been a while since we had one of these, so I thought it was about time. Acolyte (Disciple of Magic): Wields Hammers/Maces/Clubs (2h) and...

    Started by Kitru‎, 05-17-2014 09:37 AM
    • Replies: 1
    • Views: 1,678
    05-17-2014, 12:12 PM Go to last post
  4. Show only "my effects" on focus target?

    Hello, is there a way to set "show only detrimental effect you inflict" on focus target? I know it's possible to set this for "target", but I'd...

    Started by KiraVaela‎, 05-16-2014 01:27 AM
    • Replies: 0
    • Views: 1,625
    05-16-2014, 01:27 AM Go to last post
  5. Primary class vs secondary classes.

    I started out as a Archer and I changed to a Conjurer to because I changed my mind and wanted to be a white mage, so I changed to a conjurer. Since...

    Started by DaVoid‎, 05-12-2014 02:48 PM
    • Replies: 2
    • Views: 1,878
    05-14-2014, 12:14 AM Go to last post
  6. Classes and jobs progression beyond level 50 - A suggestion & improvement

    Hi! Currently, classes and jobs are designed to be extremely straight forward with a specific role in mind. This is done in order to keep things...

    Started by Nakiamiie‎, 05-10-2014 02:53 PM
    character customisation, character customization, character design flaw, progression, suggestions & improvement
    • Replies: 0
    • Views: 1,902
    05-10-2014, 02:53 PM Go to last post
  7. Geomancer (CNJ Job) concept

    Just for fun, I put together an idea for a Job I would like to see added to the Conjurer Class. I think Geomancer would be very appropriate as a...

    Started by thenewzero‎, 01-26-2014 07:12 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 12,896
    05-10-2014, 12:53 AM Go to last post
  8. Just tought of the Holy Knight

    I haven't come with any skill set or anything like that but, DAMN would Holy knight be awesome. Gladiator- Paladin (TANK) - Holy...

    Started by Clawsome‎, 04-14-2014 04:36 AM
    • Replies: 3
    • Views: 1,816
    05-04-2014, 08:59 AM Go to last post
  9. Which Food?

    Not sure if this is the right place to post this but here goes.. i like to make sure im performing at best as I can and food is a major thing at...

    Started by Atorimansea‎, 04-16-2014 08:47 PM
    • Replies: 3
    • Views: 1,784
    04-28-2014, 12:32 AM Go to last post
  10. Funny new Class Idea

    Freelancer (type thing)! Have the option to wear no weapon at all (or maybe a silly weapon like brooms or something) and your entire arsenal of...

    Started by Eidin205‎, 04-14-2014 08:13 PM
    • Replies: 4
    • Views: 1,763
    04-21-2014, 02:11 PM Go to last post
  11. Cool systems, a touch of feedback

    I think the class/job system is actually really well conceived overall, but now that we have both I think a couple of changes would make a lot of...

    Started by einlanzer0‎, 04-19-2014 07:33 AM
    • Replies: 3
    • Views: 1,816
    04-19-2014, 02:41 PM Go to last post
  12. quick macro question.

    Is there anyway to make a sound effect macro to alert the player to a status effect such as thundercload? Maybe toss the macro on fire 1 since its...

    Started by Gabber‎, 04-17-2014 10:32 AM
    • Replies: 3
    • Views: 1,338
    04-19-2014, 12:21 AM Go to last post
  13. BLM spell interuption

    please remove this dumb interuprtion when a monster ran or passing by you front to back of you whiile casting ..its a pretty annoying things

    Started by Sirweed‎, 04-18-2014 03:06 PM
    • Replies: 0
    • Views: 991
    04-18-2014, 03:06 PM Go to last post
  14. Separate point allocation for smn and sch[pls][pls respond]

    pls there is no reason for this ; -;

    Started by MathewZilla‎, 03-21-2014 09:07 AM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 6,168
    04-17-2014, 05:11 PM Go to last post
  15. Mercy Stroke additional effect

    Hi, I'm here to question the logic of Mercy Stroke's "If delivered as killing blow, up to 20% of your maximum HP will be restored" additional effect....

    Started by Zirael_Foxfire‎, 03-23-2014 11:32 PM
    • Replies: 7
    • Views: 2,166
    04-17-2014, 02:46 PM Go to last post
  16. Devs, please fix Macro wait time!

    The current macro system rounds to the nearest second, why? Make it so that if my GCD for an ability is 2.41 seconds, the macro will recognize that...

    Started by Talressen‎, 04-13-2014 03:42 AM
    • Replies: 2
    • Views: 1,728
    04-16-2014, 03:51 AM Go to last post
  17. Beating the dead Chocobo (idea)

    Here\\'s an idea I briefly spoke with my wife about and she sort agreed with. A lot of times we get in a rush and demand change \\'now\\', but I...

    Started by patriciasjoey‎, 04-13-2014 02:32 AM
    chocobo, companion, mounts
    • Replies: 2
    • Views: 2,164
    04-13-2014, 07:09 AM Go to last post
  18. Tinker>Mechinist/Gadgeteer Class/Job

    I got the idea for these from Cid and our friends from the Garlean Empire. Weapon: Cannon-Gauntlets: Big, bulky gauntlets that are worn on the...

    Started by Mimilu‎, 12-17-2013 03:48 PM
    3 Pages
    1 2 3
    class, gadgeteer, job, mechinist, tinker
    • Replies: 25
    • Views: 7,418
    04-12-2014, 01:12 AM Go to last post
  19. More chocobos

    Just from other ff games it'd be cool if you could do more with the chocobos. Everyone wants special clothes or something you could do that with...

    Started by Killabye‎, 03-26-2014 01:32 PM
    • Replies: 5
    • Views: 2,470
    04-11-2014, 11:05 PM Go to last post
  20. Suggestion for Stat Changes

    So we have strength, dexterity, vitality, intelligence, mind, and piety. I think there should be encouragement for classes/jobs to pursue...

    Started by Altijacek‎, 04-08-2014 08:44 AM
    • Replies: 2
    • Views: 1,598
    04-11-2014, 01:50 AM Go to last post

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