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Forum Top: Other Battle Systems

  1. Sticky Thread Sticky: Welcome to Forum: Other Battle Systems!

    The purpose of this forum is for players to hold discussions on battle skills and tactics that are not involved with the Class/Job roles with other...

    Started by Gildrein‎, 08-22-2013 08:02 PM
    • Replies: 0
    • Views: 6,000
    08-22-2013, 08:02 PM Go to last post
  1. Building Limit Break

    i read from some sources about how to build limit break, is this true? Healer can "Generate limit break on healing a tank from critical health...

    Started by eikichi357‎, 05-26-2014 12:07 PM
    • Replies: 3
    • Views: 2,874
    06-03-2014, 06:17 AM Go to last post
  2. Training Dummy Minion

    Does anyone else think a training dummy minion would be a cool addition? Could summon it anywhere that any other minion can be summoned and...

    Started by Micromini‎, 05-29-2014 07:53 AM
    • Replies: 1
    • Views: 1,821
    06-01-2014, 04:06 AM Go to last post
  3. Class and Job Idea: The Squire

    Alright, so I know this is just happy thinking but I'm sorely disappointed that we don't have a Two-handed Swordwielder in FFXIV. How are people...

    Started by Cariborne‎, 05-30-2014 12:49 AM
    • Replies: 2
    • Views: 1,770
    05-30-2014, 05:07 AM Go to last post
  4. FF and the GCD

    Are there any plans to lower the GCD down from 2 seconds to something like 1 or 1.5 seconds? Maybe I'm alone in this but it seems slow to me and it...

    Started by Monori‎, 05-26-2014 08:18 PM
    • Replies: 10
    • Views: 5,502
    05-30-2014, 02:20 AM Go to last post
  5. Supporter

    I would like to see a real supporter in the game. The way I would do it is: All his skills do have about 20% less potency than any other DD´s. ...

    Started by Sinaloa‎, 02-25-2014 11:38 PM
    • Replies: 28
    • Views: 6,815
    05-29-2014, 03:49 AM Go to last post
  6. New Job request

    Puppetmaster As an advent player from the glory days of FFXI and a staunch puppetmaster from that game, I am requesting that SE add this job to...

    Started by Xiozen‎, 05-24-2014 07:21 PM
    • Replies: 1
    • Views: 1,773
    05-25-2014, 12:43 AM Go to last post
  7. Ark Knight/ DoT+support DPS class idea

    An idea of bringing back an old one off job and giving it a more healthy ability list compared to what it had the past, most likely not a good idea...

    Started by Rysir‎, 05-17-2014 04:50 PM
    • Replies: 0
    • Views: 1,505
    05-17-2014, 04:50 PM Go to last post
  8. Relic Spells/Abilities

    So, we have relic weapons that can be updated, but how about a relic spell or ability? Hear me out: The Relic spell or ability is available at 50....

    Started by Lucke‎, 05-01-2014 08:57 AM
    atma, atma weapons., relic, relic weapon
    • Replies: 12
    • Views: 5,185
    05-17-2014, 01:32 PM Go to last post
  9. Acolyte/Geomancer Class/Job Idea

    It's been a while since we had one of these, so I thought it was about time. Acolyte (Disciple of Magic): Wields Hammers/Maces/Clubs (2h) and...

    Started by Kitru‎, 05-17-2014 09:37 AM
    • Replies: 1
    • Views: 1,764
    05-17-2014, 12:12 PM Go to last post
  10. Show only "my effects" on focus target?

    Hello, is there a way to set "show only detrimental effect you inflict" on focus target? I know it's possible to set this for "target", but I'd...

    Started by KiraVaela‎, 05-16-2014 01:27 AM
    • Replies: 0
    • Views: 1,670
    05-16-2014, 01:27 AM Go to last post
  11. Primary class vs secondary classes.

    I started out as a Archer and I changed to a Conjurer to because I changed my mind and wanted to be a white mage, so I changed to a conjurer. Since...

    Started by DaVoid‎, 05-12-2014 02:48 PM
    • Replies: 2
    • Views: 1,942
    05-14-2014, 12:14 AM Go to last post
  12. Classes and jobs progression beyond level 50 - A suggestion & improvement

    Hi! Currently, classes and jobs are designed to be extremely straight forward with a specific role in mind. This is done in order to keep things...

    Started by Nakiamiie‎, 05-10-2014 02:53 PM
    character customisation, character customization, character design flaw, progression, suggestions & improvement
    • Replies: 0
    • Views: 1,950
    05-10-2014, 02:53 PM Go to last post
  13. Geomancer (CNJ Job) concept

    Just for fun, I put together an idea for a Job I would like to see added to the Conjurer Class. I think Geomancer would be very appropriate as a...

    Started by thenewzero‎, 01-26-2014 07:12 PM
    • Replies: 49
    • Views: 14,010
    05-10-2014, 12:53 AM Go to last post
  14. Just tought of the Holy Knight

    I haven't come with any skill set or anything like that but, DAMN would Holy knight be awesome. Gladiator- Paladin (TANK) - Holy...

    Started by Clawsome‎, 04-14-2014 04:36 AM
    • Replies: 3
    • Views: 1,877
    05-04-2014, 08:59 AM Go to last post
  15. Which Food?

    Not sure if this is the right place to post this but here goes.. i like to make sure im performing at best as I can and food is a major thing at...

    Started by Atorimansea‎, 04-16-2014 08:47 PM
    • Replies: 3
    • Views: 1,895
    04-28-2014, 12:32 AM Go to last post
  16. Funny new Class Idea

    Freelancer (type thing)! Have the option to wear no weapon at all (or maybe a silly weapon like brooms or something) and your entire arsenal of...

    Started by Eidin205‎, 04-14-2014 08:13 PM
    • Replies: 4
    • Views: 1,839
    04-21-2014, 02:11 PM Go to last post
  17. Cool systems, a touch of feedback

    I think the class/job system is actually really well conceived overall, but now that we have both I think a couple of changes would make a lot of...

    Started by einlanzer0‎, 04-19-2014 07:33 AM
    • Replies: 3
    • Views: 1,902
    04-19-2014, 02:41 PM Go to last post
  18. quick macro question.

    Is there anyway to make a sound effect macro to alert the player to a status effect such as thundercload? Maybe toss the macro on fire 1 since its...

    Started by Gabber‎, 04-17-2014 10:32 AM
    • Replies: 3
    • Views: 1,434
    04-19-2014, 12:21 AM Go to last post
  19. BLM spell interuption

    please remove this dumb interuprtion when a monster ran or passing by you front to back of you whiile casting ..its a pretty annoying things

    Started by Sirweed‎, 04-18-2014 03:06 PM
    • Replies: 0
    • Views: 1,044
    04-18-2014, 03:06 PM Go to last post
  20. Separate point allocation for smn and sch[pls][pls respond]

    pls there is no reason for this ; -;

    Started by MathewZilla‎, 03-21-2014 09:07 AM
    • Replies: 23
    • Views: 6,486
    04-17-2014, 05:11 PM Go to last post

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