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Forum Top: Other Battle Systems

  1. Sticky Thread Sticky: Welcome to Forum: Other Battle Systems!

    The purpose of this forum is for players to hold discussions on battle skills and tactics that are not involved with the Class/Job roles with other...

    Started by Gildrein‎, 08-22-2013 08:02 PM
    • Replies: 0
    • Views: 5,866
    08-22-2013, 08:02 PM Go to last post
  1. 2.4 Patch notes

    Is anyone else as excited as I am for this patch after reading the notes?

    Started by Jamillion‎, 10-26-2014 04:07 AM
    1 Deleted Post(s)
    • Replies: 0
    • Views: 1,280
    10-26-2014, 04:07 AM Go to last post
  2. Battle Companion Ideas

    So on the menu, the tab was always called "Companions" instead of just "Companion" so I was always led to believe that we would eventually get other...

    Started by Baithin‎, 10-20-2014 04:45 AM
    battle companion, beast tribe, beastman, chocobo, retainer
    • Replies: 7
    • Views: 2,121
    10-23-2014, 12:58 PM Go to last post
  3. Joke Quest info for Dark Knight (not official)

    I can see the quest info for Dark Knight going a little like this: Quest: "I Am The Knight" Location: Outside Haukke Manor or butler from...

    Started by DSTakunn‎, 10-22-2014 12:33 AM
    • Replies: 2
    • Views: 1,404
    10-22-2014, 02:45 AM Go to last post
  4. Adding more Weapon choices

    I would like to see more weapon Choices in FF14 to some classes what would give more job options to a class for example Gladiator can use Daggers and...

    Started by liljramos88‎, 10-05-2014 01:29 PM
    • Replies: 13
    • Views: 3,857
    10-21-2014, 04:51 PM Go to last post
  5. Blue Mage idea

    I was just thinking that if SE doesn't see blue mage as an implementable class in 14 due to the nature of learning enemy skills, they could easily...

    Started by Dohati‎, 03-10-2014 03:18 AM
    blue mage, learning, magic, monster, skills
    • Replies: 11
    • Views: 6,049
    10-21-2014, 04:07 PM Go to last post
  6. Mount Macro (Special SMN)

    Hey there, I noticed that there are a lot of SMN in this game who truly dislike seeing their summon wandering to hug any monster around while...

    Started by Aurhyn‎, 09-15-2014 11:18 AM
    macro, mount, smn, summon
    • Replies: 1
    • Views: 5,000
    10-11-2014, 10:13 PM Go to last post
  7. Bahamut V

    I am starting the Bahmut V instance and I have a question regarding the what I call the *pit phase* from healer point of view ( am at my around 30+...

    Started by MeiUshu‎, 09-19-2014 08:49 PM
    • Replies: 9
    • Views: 3,451
    10-03-2014, 05:40 PM Go to last post
  8. Enemy density in Larkscall

    Does anyone else have a hard time doing certain FATEs etc. in Larkscall due to the amount of enemies wandering into their zone? Just wondering what I...

    Started by Jamillion‎, 09-30-2014 01:13 AM
    • Replies: 5
    • Views: 2,247
    10-01-2014, 04:25 PM Go to last post
  9. REAL hunting content

    Hi! When The Hunt came out, I thought that actually tracking and discovering the targets would be needed. Not just having the mobs stand in the...

    Started by Nakiamiie‎, 09-29-2014 04:26 PM
    feature request, hunt, hunt nm, hunting sucks, suggestions & improvement
    • Replies: 3
    • Views: 2,076
    10-01-2014, 04:06 PM Go to last post
  10. Analyst => Blue Mage/Animist Idea

    Analyst => Blue Mage and Animist Weapon: Aether Scanners, Special pistols designed to scan lifeforms and fire off spells. Weapon Skills and...

    Started by Mimilu‎, 09-15-2014 11:36 PM
    analyst, animist, blue mage, class, job
    • Replies: 7
    • Views: 4,221
    09-19-2014, 01:40 AM Go to last post
  11. Ritualist > Necromancer Class Idea

    Weapon: War Scythes: Magical staffs with long, curved blades attached to the base. Armor: Robes Limit Break: Mage DPS Intelligence and MP-Based ...

    Started by Mimilu‎, 07-19-2014 12:39 AM
    class, idea, job, necromancer, ritualist
    • Replies: 32
    • Views: 8,829
    09-12-2014, 01:19 PM Go to last post
  12. SQR > FNC / RDM

    Squire - melee dps class (swords/rapiers) Focuses on slashing attacks to inflict damage Has small healing capabilities Fencer - mitigation tank...

    Started by Datsro‎, 09-09-2014 02:43 PM
    • Replies: 1
    • Views: 1,191
    09-11-2014, 07:00 PM Go to last post
  13. A Must Have Future Class - IMO

    Rougue/Ninja class will be available soon in the game and everyone is looking forward to it. I do hope SE would add such class as: DoW: Name:...

    Started by Melsan‎, 08-30-2014 06:49 AM
    • Replies: 7
    • Views: 3,139
    09-09-2014, 09:39 AM Go to last post
  14. Done with FFXIV until RDM comes along...

    I was gravely disappointed in the QA & of the latest live letter, where the devs stated the RDM (buff / debuff) class / job would be coming until way...

    Started by eodharbinger‎, 08-14-2014 04:08 PM
    blm, buff, debuff, new classes, rdm 1 Deleted Post(s)
    • Replies: 45
    • Views: 14,422
    09-05-2014, 06:07 PM Go to last post
  15. Dual Specializations

    Basic Idea: have a system that allows you to chose between two different attribute allocations. The most basic example would be for arcanist to...

    Started by Drakanous‎, 08-28-2014 09:03 AM
    attribute allocation, attributes
    • Replies: 4
    • Views: 2,318
    09-04-2014, 01:56 AM Go to last post
  16. Does anyone else feel that the cross class skills aren't really amazing options?

    Now before you go "Play the game more" or "You haven't tried everything", let me preface this with this: I have every Discipline at 32 or higher, so...

    Started by Eren_Falenas‎, 08-23-2014 03:21 PM
    1 Deleted Post(s)
    • Replies: 22
    • Views: 5,304
    09-04-2014, 12:29 AM Go to last post
  17. Endgame raid drop system revamp

    I have a suggestion for a "smart loot" system where the game would be able to detect drops in people's inventories/armory chests etc. to determine...

    Started by Sequora‎, 07-30-2014 08:32 AM
    • Replies: 7
    • Views: 2,342
    09-01-2014, 08:54 AM Go to last post
  18. Training Room: "Test" area for measuring damage

    Short of the implementation of an open test server, it would be nice if we got a training room-like zone where people can "borrow" gear and see how...

    Started by SeraviEdalborez‎, 08-30-2014 07:28 AM
    1 Deleted Post(s)
    • Replies: 1
    • Views: 1,499
    08-31-2014, 04:37 AM Go to last post
  19. Change Stat allocation to secondary Stats

    I don't know if this has been suggested before or not but it's an idea that I've had for quite sometime and I'm wondering what others might think...

    Started by Zetsumei_Tsunarashi‎, 08-10-2014 08:09 AM
    • Replies: 18
    • Views: 3,998
    08-22-2014, 04:50 AM Go to last post
  20. Mystery gun class possibly heals

    So I'm thinking this gun class coming out might actually be one of the promised heal classes that will be coming with the expansion. They did say it...

    Started by Dovah‎, 07-01-2014 03:37 PM
    • Replies: 26
    • Views: 7,507
    08-19-2014, 01:46 PM Go to last post

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