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Forum Top: Other Battle Systems

  1. Sticky Thread Sticky: Welcome to Forum: Other Battle Systems!

    The purpose of this forum is for players to hold discussions on battle skills and tactics that are not involved with the Class/Job roles with other...

    Started by Gildrein‎, 08-22-2013 08:02 PM
    • Replies: 0
    • Views: 6,136
    08-22-2013, 08:02 PM Go to last post
  1. Squadron Command Missions and DC'ing

    I've DC'd twice over the last couple of weeks and I'm not sure if these are bugs or just my ignorance. 1. When I log back in, the bar that shows...

    Started by Zipdar‎, 11-15-2017 08:21 PM
    • Replies: 2
    • Views: 2,042
    11-15-2017, 09:10 PM Go to last post
  2. Adventurer Squadron Command Missions needs a new command

    Please give us the ability to tell our squadron to ignore adds.

    Started by Joe777‎, 10-20-2017 05:05 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 5,667
    11-14-2017, 12:58 PM Go to last post
  3. Chocobo Companion: Enhanced Accuracy

    Hi! :) I have been wondering about the relevancy Chocobo Companions "Enhanced Accuracy" traits. Since accuracy is no longer in the game, do these...

    Started by Snuddelhund‎, 10-22-2017 10:19 PM
    accuracy, actions & traits, chocobo, chocobo companion, direct hit
    • Replies: 9
    • Views: 5,434
    11-01-2017, 10:28 PM Go to last post
  4. Targeting Assistance

    I currently have the setting where in order to cast a specific spell/action on something I'd first need to click it but I'm wondering if there's a...

    Started by A1ch3mi57‎, 10-23-2017 06:30 PM
    • Replies: 2
    • Views: 1,370
    10-23-2017, 07:14 PM Go to last post
  5. new job suggestions

    Dear Square Enix, I have played FFXIV and FFXI since their releases and prerelease and have enjoyed them for several several years. however I have a...

    Started by retribution‎, 10-13-2017 12:08 AM
    2 Pages
    1 2
    beastmaster
    • Replies: 10
    • Views: 4,109
    10-21-2017, 11:07 PM Go to last post
  6. Is Duty Roulette: Frontline Bugged

    I wasn't sure if I should post this in the bug report or not, but I've been noticing this for a while, but Duty Roulette: Frontline always puts me in...

    Started by Hinalover‎, 09-30-2017 12:43 PM
    • Replies: 4
    • Views: 2,346
    10-20-2017, 12:41 AM Go to last post
  7. Time BattleMage (job suggestion)

    I just wanted to post my idea for a new job for FF14 and i think the Time mage (more specifically the the time battlemage for ff12 zodiac) would be a...

    Started by Pastahnak‎, 09-28-2017 04:56 AM
    2 Pages
    1 2
    mage, new class, suggestion, tank, time battlemage
    • Replies: 10
    • Views: 4,613
    10-10-2017, 11:31 PM Go to last post
  8. Limit Break

    OK it's kind of cool to use Limit Break, and it should be! Then why is there always an argument as to who has to use it? Hmmm, maybe because it...

    Started by Jaeger‎, 08-03-2017 01:20 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 5,825
    10-05-2017, 06:19 PM Go to last post
  9. Pirate Class (New Class Concept)

    Pirate Class Concept It is a concept I thought of while playing the Redmage, but the difference is that it is a Melee/Ranged physical Dps Class...

    Started by AmaliaNya‎, 08-15-2017 07:36 PM
    2 Pages
    1 2
    class, new class, new class ideas
    • Replies: 13
    • Views: 5,287
    09-25-2017, 10:42 PM Go to last post
  10. Too many "Must-Haves" in the Role Choices Menu.

    So we got rid of the Cross-Class System (which I'm all on-board for doing) and replaced it with the new Role System which is basically a Post-Mists...

    Started by Maeka‎, 07-15-2017 09:07 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 58
    • Views: 13,526
    09-25-2017, 04:24 AM Go to last post
  11. Role Actions & range of use

    We've had role actions for a few months now and I felt like organizing all of them in terms of priority and spectrum of use. Thus, I'm gonna post a...

    Started by The_Last_Dragoon‎, 09-09-2017 07:51 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 6,869
    09-15-2017, 09:02 PM Go to last post
  12. Weapons for future jobs

    So here's a list of some weapons still free to be used for future jobs: Gunblade Club/Mace Whip Nunchaku Megaphone Quarterstaff Fan...

    Started by Zohar_Lahar‎, 08-11-2017 11:52 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 4,418
    09-12-2017, 11:46 PM Go to last post
  13. Battle Chat Parser

    Chat Log could read as follows: Damage Dealt 4000/s - 120000 total Damage - 32% crit - 40% Direct hit. With the example above I can see that I...

    Started by Astral145‎, 09-06-2017 10:29 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 8,894
    09-10-2017, 12:59 PM Go to last post
  14. Active Time Event Limit Break 4

    I really like the Active Time Event in the Susano and Shinryu. It gives an intense sense of the party working together. Perhaps we can have ATE LB...

    Started by Opus‎, 08-28-2017 08:45 PM
    • Replies: 7
    • Views: 2,742
    09-06-2017, 02:15 AM Go to last post
  15. Anybody else disappointed by....

    The lack of combat underwater? Especially in the ruby sea... it just kinda feels like a waste of space... no combat while flying makes sense since...

    Started by Okamimaru‎, 08-13-2017 03:20 AM
    • Replies: 5
    • Views: 2,184
    08-31-2017, 03:00 AM Go to last post
  16. Consolidated vs. Open Combos - Which would you prefer?

    Which of the below would you prefer? Consolidated Combos: Combos function as before in terms of actions, effects, and availability, but require...

    Started by Shurrikhan‎, 05-28-2017 06:38 PM
    2 Pages
    1 2
    combos
    • Replies: 15
    • Views: 5,653
    08-26-2017, 06:56 AM Go to last post
  17. Target's Target castbars in stormblood

    I've heard that there will be castbars on the ememy list, and there are already cast bars for focus target and regular target, but what about...

    Started by Anzarudo‎, 06-03-2017 08:10 PM
    • Replies: 1
    • Views: 3,112
    08-19-2017, 02:34 AM Go to last post
  18. More weapons

    Add more weapons, would be cool to see 2 handed maces and stuff for warriors like WHM got 2 handed staffs and wands. Wands should be able to fire a...

    Started by Windwalker‎, 07-31-2017 11:21 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 3,312
    08-11-2017, 11:41 PM Go to last post
  19. Job Gauges, OGCDs, buffs, etc.

    Could we get an overhaul to this system? I can't ever look at what is happening on screen nor my character to enjoy their animations. This is a very...

    Started by Red-X-deR‎, 08-09-2017 01:42 PM
    job gauge
    • Replies: 4
    • Views: 2,482
    08-10-2017, 03:39 AM Go to last post
  20. Instance to Teach Mechanics Upon Using a Jump Potion.

    With the release of the jump potion I have noticed quite a few people failing basic mechanics. Granted it isn't really the fault of the players since...

    Started by nhapopoluko‎, 08-07-2017 03:07 AM
    • Replies: 6
    • Views: 1,656
    08-08-2017, 03:45 AM Go to last post

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