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Forum Top: Other Battle Systems

  1. Sticky Thread Sticky: Welcome to Forum: Other Battle Systems!

    The purpose of this forum is for players to hold discussions on battle skills and tactics that are not involved with the Class/Job roles with other...

    Started by Gildrein‎, 08-22-2013 08:02 PM
    • Replies: 0
    • Views: 5,868
    08-22-2013, 08:02 PM Go to last post
  1. Target's Target castbars in stormblood

    I've heard that there will be castbars on the ememy list, and there are already cast bars for focus target and regular target, but what about...

    Started by Anzarudo‎, 06-03-2017 08:10 PM
    • Replies: 1
    • Views: 3,035
    08-19-2017, 02:34 AM Go to last post
  2. More weapons

    Add more weapons, would be cool to see 2 handed maces and stuff for warriors like WHM got 2 handed staffs and wands. Wands should be able to fire a...

    Started by Windwalker‎, 07-31-2017 11:21 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 3,001
    08-11-2017, 11:41 PM Go to last post
  3. Job Gauges, OGCDs, buffs, etc.

    Could we get an overhaul to this system? I can't ever look at what is happening on screen nor my character to enjoy their animations. This is a very...

    Started by Red-X-deR‎, 08-09-2017 01:42 PM
    job gauge
    • Replies: 4
    • Views: 2,342
    08-10-2017, 03:39 AM Go to last post
  4. Instance to Teach Mechanics Upon Using a Jump Potion.

    With the release of the jump potion I have noticed quite a few people failing basic mechanics. Granted it isn't really the fault of the players since...

    Started by nhapopoluko‎, 08-07-2017 03:07 AM
    • Replies: 6
    • Views: 1,475
    08-08-2017, 03:45 AM Go to last post
  5. Susanoo Self Targeting for Rocks

    I play on PS4 using controller, during the rock phase, I cannot target myself with D-Pad to mark myself. Another player said to use "R2 + L1" to...

    Started by ChameleonMS‎, 07-23-2017 07:04 AM
    • Replies: 8
    • Views: 3,913
    08-02-2017, 01:28 AM Go to last post
  6. Hidden Weapon Draw Effects

    Could we perhaps get an personal option for when we draw a weapon that is hidden? The idea would be to give it a simple appearance from a sheath of...

    Started by TWOxACROSS‎, 07-28-2017 12:05 AM
    • Replies: 3
    • Views: 2,458
    07-29-2017, 01:07 AM Go to last post
  7. Combo PvP Buttons

    So... you guys added this nice little thing that is the Combo PvP Button. For example, as a Paladin, I get two of them: Rage of Halone Combo, and...

    Started by Maeka‎, 07-05-2017 12:16 PM
    2 Pages
    1 2
    1 Deleted Post(s)
    • Replies: 13
    • Views: 8,153
    07-27-2017, 11:56 PM Go to last post
  8. More role actions please

    With actions mandatory in the roles some jobs have most or all of their slots looked. eg tanks MUST package rampart(no questions), convalescence...

    Started by garret_hawke‎, 07-20-2017 12:13 AM
    • Replies: 3
    • Views: 1,741
    07-26-2017, 10:20 PM Go to last post
  9. [Rant] The skill changes in 4.0/Stromblood update

    1st of i "use to" love FF14 intell the changes to skills, The Combat Gage sysetm is ok, The new cross-class system i can take or leave it But what...

    Started by Otaku2188‎, 07-02-2017 11:27 PM
    • Replies: 4
    • Views: 2,440
    07-25-2017, 02:57 AM Go to last post
  10. Anyone notice that about most of the "new" mobs in Stormblood are reused FFXI mobs?

    Not reskinned or retextured or redrawn, simply copy and pasted directly from a 15 year old game. Chapuli Cardians Matamata Beetles...

    Started by Jonnycbad‎, 06-22-2017 09:40 AM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 7,688
    07-23-2017, 11:22 PM Go to last post
  11. [Suggestion] SCH/SMN Pet skills auto change

    I Would like to see SMN/SCH pet skill change like how the Warrior skills Inner Beast changes to Fell Cleave and Steel Cyclone changes in to Decimate...

    Started by Roland_Lionheart‎, 07-17-2017 11:12 PM
    auto change, scholar pet, summoner egi change, summoner pets, summoner. scholar
    • Replies: 3
    • Views: 2,019
    07-19-2017, 11:56 PM Go to last post
  12. sprint no longer costs TP, but CD is doubled and we are still sprinting for 20 sec

    of course, there was more compensation than just the removal of TP cost. for one thing, mounts are now much faster. secondly, ranged-casters are...

    Started by Mysticdraggon‎, 06-19-2017 01:57 AM
    3 Pages
    1 2 3
    • Replies: 28
    • Views: 7,097
    07-18-2017, 03:41 PM Go to last post
  13. Please Fully Utilize the Duelshock 4 Controller's Touchpad

    i'm honestly disappointed that the touch-pad's functionality was presented as this new gaming feature on a PS4 console and as a PC controller, yet...

    Started by Mysticdraggon‎, 07-17-2017 01:51 PM
    • Replies: 2
    • Views: 1,399
    07-18-2017, 08:10 AM Go to last post
  14. Cross-class vs. Role Actions

    Just some thoughts i've had since the release regarding this topic. It seems at the cost of having a homogenized role skill selection, certain...

    Started by Flaris‎, 07-12-2017 11:57 AM
    • Replies: 3
    • Views: 2,117
    07-15-2017, 08:29 AM Go to last post
  15. Direct Hit with Base Stat?

    Susano Ex tonight, WHM with 364 Direct Hit. No DH melds, no DH on gear. I have 3 direct hits, one of which being a direct crit. I thought 364 was...

    Started by Kethic‎, 07-11-2017 04:39 PM
    • Replies: 4
    • Views: 1,884
    07-11-2017, 05:53 PM Go to last post
  16. Chocobo feedback

    With SB, I decided to break out the old chocobo that hadn't seen much combat in awhile. I was strugging killing things quickly way above my level on...

    Started by winsock‎, 07-03-2017 01:16 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 4,813
    07-08-2017, 11:01 AM Go to last post
  17. [Tank buff request] General buffs to abilities

    PLD Royal Authority should have physical and magic damage down 5% debuff applied. DRK should have 3.0 Scourge and 3.0 Delirium consolidated into 1...

    Started by DRKoftheAzure‎, 07-06-2017 07:06 AM
    • Replies: 0
    • Views: 1,066
    07-06-2017, 07:06 AM Go to last post
  18. Ideas for balance adjustments

    After reading Yoshida's message on this thread, some ideas popped into my mind which might as well be interesting. Yoshida stated that scaling...

    Started by Prona‎, 07-05-2017 01:41 AM
    • Replies: 4
    • Views: 1,529
    07-05-2017, 06:28 PM Go to last post
  19. Change to accuracy seems to allow the dodging of beneficial buffs

    So, the change to accuracy seems to have introduced the possibility of dodging beneficial buffs from people of your own level. I was "able" to dodge...

    Started by eagledorf‎, 07-01-2017 03:00 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 3,307
    07-04-2017, 05:52 PM Go to last post
  20. Skill Speed not affecting auto-attacks

    Whether you have 300 or 1000 skill speed, number of auto attacks in a given period remains the same. Patch notes said that Skill Speed would affect...

    Started by blueruckus‎, 06-20-2017 03:21 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 21,765
    07-04-2017, 02:44 PM Go to last post

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