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Forum Top: Other Battle Systems

  1. Sticky Thread Sticky: Welcome to Forum: Other Battle Systems!

    The purpose of this forum is for players to hold discussions on battle skills and tactics that are not involved with the Class/Job roles with other...

    Started by Gildrein‎, 08-22-2013 08:02 PM
    • Replies: 0
    • Views: 5,960
    08-22-2013, 08:02 PM Go to last post
  1. Blue Mage - Carnival Final Sting not getting Duty Complete?

    Should I be able to clear Blue Mage Carnival acts using Final Sting? I have seen vids, but I am not getting same result, keep failing.

    Started by Jawn_Henry‎, 02-25-2019 05:43 AM
    blue mage carnival
    • Replies: 1
    • Views: 2,395
    02-25-2019, 10:21 AM Go to last post
  2. Idea for an optional role: Support

    "So what is this ridiculous Support role I'm talking about?" This is an optional role for limited jobs and even DoH/DoL to a certain extent become...

    Started by Phelsetti‎, 02-05-2019 02:01 PM
    • Replies: 9
    • Views: 2,393
    02-23-2019, 05:00 AM Go to last post
  3. Idea regarding new and old jobs...

    So first I would like to start by apologizing for any error in my writing, and saying that I totally have no idea is what I'm proposing is hard or...

    Started by Lezca‎, 02-03-2019 12:18 PM
    • Replies: 9
    • Views: 1,858
    02-23-2019, 02:40 AM Go to last post
  4. From Scratch: 6.0 Progression Systems

    What would you like to see from 5.0 Progression Systems? What current issues do you perceive, generally or in the technicals alone, with current...

    Started by Shurrikhan‎, 02-01-2019 09:13 PM
    2 Pages
    1 2
    gearing, progression
    • Replies: 13
    • Views: 4,872
    02-22-2019, 11:17 PM Go to last post
  5. Consolidated Combos would solve the issue of button bloat going into Shadowbringers

    Before anyone gets up in arms about how consolidated combos will make the game too easy or too brain dead: Yes, it will probably make things slightly...

    Started by Rollout‎, 12-15-2018 01:02 PM
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 7,732
    02-06-2019, 03:51 AM Go to last post
  6. Ideas for non-traditional jobs

    So far, jobs have all stuck to being pretty traditional - tanks are armored physical fighters, healers are all magic-based, etc. But I'm hyped on the...

    Started by Azle‎, 11-30-2018 02:24 AM
    2 Pages
    1 2
    1 Deleted Post(s)
    • Replies: 18
    • Views: 3,305
    01-29-2019, 01:58 PM Go to last post
  7. Why do chocobo companions still have "advanced accuracy" traits?

    Just noticed this, 5th slot in each tree is "enhanced accuracy" 5%...do these still do anything? Or just on mobs above your level if you fight...

    Started by Alistaire‎, 01-24-2019 04:15 AM
    • Replies: 4
    • Views: 1,912
    01-28-2019, 05:13 AM Go to last post
  8. An Idea for Delimiting Blue Mage

    This is an excerpt from in-game chat about Blue Mage: So to clarify a bit, here's why I came up with this: 1. It appears certain blue magic...

    Started by AscendantManes‎, 01-10-2019 07:31 AM
    2 Pages
    1 2
    blue mage, qol suggestion
    • Replies: 11
    • Views: 3,666
    01-24-2019, 12:13 AM Go to last post
  9. Gear and Progression: A Discussion

    So, in the world of MMO's, end-game progression is a gear treadmill. You do dungeons to get geared up to do raids to then progress through more and...

    Started by Kalise‎, 01-04-2019 05:08 AM
    2 Pages
    1 2
    • Replies: 14
    • Views: 3,118
    01-18-2019, 11:01 PM Go to last post
  10. Allow Materia to be used during iLv Sync in Ultimate Content

    Seems like I accidentally posted in the wrong sub-forum earlier, so I'm going to repost this here since it's more related to the Lv Sync System....

    Started by HyperiusUltima‎, 12-15-2018 08:59 AM
    • Replies: 8
    • Views: 3,264
    01-15-2019, 08:21 PM Go to last post
  11. Returning the characters body to stage after being knocked off in older content.

    In recent content every fight that has a knockoff the stage mechanic also has the characters body returning to the stage (albeit dead). I would like...

    Started by Osteichthyes‎, 11-04-2018 07:42 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,219
    01-11-2019, 01:30 AM Go to last post
  12. New Job Concept - Chronomancer (Time Mage) / CHR (TMA)

    From the classical FF job system, theres just one mage type missing in this game, and that is actually the Time Mage, or also known as term of...

    Started by Kaiserdrache‎, 01-01-2019 06:45 PM
    • Replies: 9
    • Views: 3,267
    01-07-2019, 09:48 AM Go to last post
  13. How can we make XIV feel more "RPG-ish"?

    1. What, among things that could one-day be integrated into XIV, makes something feel like an RPG to you? 2. Are there any storytelling advantages...

    Started by Shurrikhan‎, 10-31-2018 06:05 AM
    2 Pages
    1 2
    additions, integrations, mmorpg, rpg
    • Replies: 16
    • Views: 5,358
    01-04-2019, 05:22 AM Go to last post
  14. Class Redesign - Whitemage (Cleric how I'd call them)

    Based on certain proposals Ive already made, Shadowbringers being on the way, I want to write down here a vision of mine, how I think this Class...

    Started by Kaiserdrache‎, 12-21-2018 11:09 AM
    • Replies: 6
    • Views: 2,100
    01-01-2019, 05:57 PM Go to last post
  15. What is the point of TP by now?

    Current reasons for TP: To provide out-of-combat content in the form of Invigorate as a skill that should or should not be taken depending on...

    Started by Shurrikhan‎, 12-28-2017 07:23 AM
    3 Pages
    1 2 3
    tp
    • Replies: 29
    • Views: 22,385
    12-30-2018, 10:00 AM Go to last post
  16. Idea to make old content not feel as hollow.

    So, I know that part of the process when adding new skills in expansions is cutting down on previous skills that aren't very relevant anymore. But...

    Started by Rollout‎, 11-28-2018 11:59 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 4,183
    12-28-2018, 10:15 PM Go to last post
  17. Job Crystal Progression Concept

    All Classes should have like for example 5 Job Levels that are part of their progression. Based on the Job level of our Class does change then our...

    Started by Kaiserdrache‎, 11-29-2018 06:02 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 3,319
    12-10-2018, 06:24 AM Go to last post
  18. New Limited Job Concept: Thief

    I originally made a concept for the standard thief job. Original Thief Job Concept I don't know if a Thief Job will ever be added. But now I will...

    Started by Sandpark‎, 12-04-2018 06:24 AM
    • Replies: 7
    • Views: 2,578
    12-06-2018, 03:36 AM Go to last post
  19. Class Redesign - Monk

    Hello Guys, I'm playing lately actively Monk for a longer while, played through Story with it until the current end, so I'm experienced with all...

    Started by Kaiserdrache‎, 10-07-2018 04:51 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 3,723
    11-29-2018, 06:29 AM Go to last post
  20. How do you feel about Role Actions?

    Personally I think they're deeply flawed. They homogenize roles while also making jobs trickier to balance. Probably the easiest example for me to...

    Started by Lumadurin‎, 09-21-2018 07:20 AM
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 15,739
    11-27-2018, 02:27 PM Go to last post

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