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Forum Top: Other Battle Systems

  1. Sticky Thread Sticky: Welcome to Forum: Other Battle Systems!

    The purpose of this forum is for players to hold discussions on battle skills and tactics that are not involved with the Class/Job roles with other...

    Started by Gildrein‎, 08-22-2013 08:02 PM
    • Replies: 0
    • Views: 6,063
    08-22-2013, 08:02 PM Go to last post
  1. Job Expansion

    What if jobs weren't locked to one role? Sword of legends Online had two variants to each class which sometimes changed what role they play. What if...

    Started by Reginald_Cain‎, 04-09-2025 03:42 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,622
    04-26-2025, 02:50 AM Go to last post
  2. No more 2 Minutes buff window

    My suggestion is simple, instead of the (20 seconds) buff window every 2 minutes, make all buffs last for (60 seconds), given that they need to be...

    Started by ThorinG‎, 04-10-2025 01:46 AM
    • Replies: 4
    • Views: 1,366
    04-20-2025, 04:34 AM Go to last post
  3. Tanks need to be made more like tanks than DPS with high Defense.

    This Dawntrail story just reached the most ignominious end for me in a way that was more or less just long coming. The final battle, the whole...

    Started by RennyNanaya‎, 08-23-2024 02:33 PM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 4,023
    04-11-2025, 12:28 AM Go to last post
  4. I missed when XIV gave me any amount of passion.

    The game been slowly moving towards making players feel "stress free" since 6.0, numbers of classes rework and or altered. Sam: Kenki Management,...

    Started by NwYuki‎, 03-28-2025 10:24 AM
    2 Pages
    1 2
    classes and jobs, community events, feedback, pve
    • Replies: 16
    • Views: 2,293
    04-07-2025, 02:45 AM Go to last post
  5. Compact skills similar to PvP

    Please make this an option so ppl can save space on their hotbar and have easier times with rotations, having 2-3 separate 1-2-3 combos is 6-9 keys...

    Started by RidZz‎, 05-27-2024 07:15 AM
    6 Pages
    1 2 3 ... 6
    casual
    • Replies: 59
    • Views: 7,070
    03-07-2025, 06:33 PM Go to last post
  6. Flip and Add Math

    I wish all the DoTs could be flipped to have duration first and then potency with a math-handled addendum. This would make it so players wouldn't...

    Started by Karishi‎, 03-01-2025 12:18 PM
    tool tips
    • Replies: 3
    • Views: 920
    03-03-2025, 04:21 PM Go to last post
  7. can we get "hot" gear again please.., this is a FANTASY game after all

    all new viera caster gear pieces have flat butts & chests.., wtf is going on? (well, we know the issue.. , just hope Yoshi & SE realise the BS with...

    Started by Shiroe‎, 07-03-2024 07:52 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 4,116
    02-11-2025, 06:53 AM Go to last post
  8. Next "Companion"

    I've already capped out my chocobo companion, I would really like to start leveling another companion on my character. What about... MOOGLE...

    Started by Veritas-Ancora‎, 01-25-2025 11:53 AM
    • Replies: 1
    • Views: 761
    01-25-2025, 11:54 AM Go to last post
  9. Allow the queuing of Sprint and Tinctures

    Animation lock being reduced for Tinctures was a welcome change but it's still frustrating that Tinctures and Sprint don't reliably go off when...

    Started by nguyentri11‎, 01-25-2025 03:48 AM
    • Replies: 0
    • Views: 708
    01-25-2025, 03:48 AM Go to last post
  10. Different approach on balancing encounter and jobs

    I believe that balancing jobs around rDPS is missing a huge point on how utility makes some jobs viable more than others.. limiting damage for jobs...

    Started by BabyYoda‎, 10-05-2024 06:36 PM
    • Replies: 4
    • Views: 1,272
    01-11-2025, 11:30 PM Go to last post
  11. Pirate Job suggestion

    A Pirate based Job is something I've been longing to see for years, but I don't know if I ever made a thread suggesting it like when I suggested...

    Started by MeteorMachinist‎, 01-10-2025 06:50 AM
    • Replies: 2
    • Views: 1,503
    01-11-2025, 07:13 AM Go to last post
  12. Please add the ability to reduce job levels in amounts of 10 + lock.

    A number of jobs in the game have their animations replaced with inferior/less fun versions at higher levels. Please add the ability to lower the...

    Started by Zofian‎, 12-01-2024 01:45 PM
    • Replies: 2
    • Views: 886
    12-09-2024, 12:17 AM Go to last post
  13. Timer Mechanics on Jobs

    BLM's AF/UB, Healer/BRD/SAM/BLM DOTs, WAR's surging tempest, and RPR's death's design. MCH's Bioblaster also kinda falls under this now but it's...

    Started by Azurarok‎, 08-07-2024 01:52 PM
    • Replies: 4
    • Views: 1,257
    12-09-2024, 12:13 AM Go to last post
  14. Make Bozja a part of the Trust System I beg you

    It's so old now, no one who knows how to do it does it seriously to help newer people thus newer players will never learn how to do it themselves,...

    Started by Selvokaz‎, 07-27-2024 12:13 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 1,970
    12-08-2024, 07:40 AM Go to last post
  15. [Shower Thought] Cross Job System reborn

    Since we still don’t know what scope the job changes will be, I’ve been coming up with my fun little idea on how cross job skillsets could work in...

    Started by Shikiseki‎, 10-06-2024 09:55 AM
    • Replies: 2
    • Views: 1,045
    10-14-2024, 07:56 PM Go to last post
  16. Potency boost for Trust/Duty Support NPCs

    DPS role queue time for dungeons and raids is getting worse due to the new addition of 2 more DPS jobs in the game. Can we have more reasonable...

    Started by lilmoon‎, 07-12-2024 03:19 AM
    turst duty support
    • Replies: 9
    • Views: 4,543
    10-13-2024, 10:02 PM Go to last post
  17. Dodge Chance

    I find I am having trouble locating any official data on this: Does anyone know if dodge chance (like a chance to fully avoid damage from an auto...

    Started by Datadas‎, 09-30-2024 04:36 PM
    • Replies: 3
    • Views: 937
    10-02-2024, 08:25 AM Go to last post
  18. Should Skill Speed and Spell Speed still exist?

    First time poster. There’s been a few posts over the years about sub-stat changes. I wanted to check the community’s vibe on two: skill speed and...

    Started by Spectre_Shadow‎, 09-12-2024 09:27 AM
    2 Pages
    1 2
    #dps, #healer, #materia, #substats, #tanks
    • Replies: 16
    • Views: 4,799
    09-30-2024, 04:19 PM Go to last post
  19. 10k Universal MP Is Boring.

    Every class having exactly 10k MP and standardized costs for spending it removes complexity and does nothing but contribute to the dumbing-down of...

    Started by Rydia_Misuto‎, 09-13-2024 09:58 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 2,446
    09-19-2024, 01:36 AM Go to last post
  20. Skill Descriptions Suck And Should Be Better

    The template for skill descriptions being a choose-your-own-adventure book is terrible and is pointlessly tedious. "Can only be used when Ready"...

    Started by Rydia_Misuto‎, 09-13-2024 09:46 PM
    • Replies: 6
    • Views: 924
    09-14-2024, 12:53 PM Go to last post

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