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Forum Top: Other Battle Systems

  1. Sticky Thread Sticky: Welcome to Forum: Other Battle Systems!

    The purpose of this forum is for players to hold discussions on battle skills and tactics that are not involved with the Class/Job roles with other...

    Started by Gildrein‎, 08-22-2013 08:02 PM
    • Replies: 0
    • Views: 6,000
    08-22-2013, 08:02 PM Go to last post
  1. Machinist Redesign 2.0 Shadowbringers Edition

    Next class on my tour - the Machinist. Despite having to say, that SE did a pretty good job at streamlining the class and reworking it, so that...

    Started by Kaiserdrache‎, 09-01-2019 11:27 PM
    • Replies: 1
    • Views: 1,999
    09-01-2019, 11:38 PM Go to last post
  2. Summoner Redesign 2.0 Shadowbringers Edition

    Summoner is a Job, which I absolutely want to see getting fundamentally change, together with the Scholar. The Job is so incredibly messed up and...

    Started by Kaiserdrache‎, 08-25-2019 08:36 PM
    • Replies: 11
    • Views: 4,422
    09-01-2019, 10:46 PM Go to last post
  3. Is there a macro command for this...

    I'm looking for a command to only use a certain ability when a buff isn't present. For context, I had Kaiten macroed to Iajutsu in one button. Now...

    Started by Reilyn‎, 08-30-2019 03:57 AM
    • Replies: 6
    • Views: 2,232
    08-30-2019, 01:29 PM Go to last post
  4. An argument for removing MP from the game

    Hear me out a sec because I know a lot of people have an instant negative reaction to any kind of change. I think it's worth taking a moment to...

    Started by Rufalus‎, 07-18-2019 11:08 AM
    • Replies: 37
    • Views: 8,810
    08-30-2019, 01:00 AM Go to last post
  5. Dancer Redesign 2.0 Shadowbringers Edition

    First on, I have to say, the Dancer per se isn't a class, unlike Summoner, Monk or Ninja, where I'd like to change too much, but in this thread I...

    Started by Kaiserdrache‎, 08-28-2019 05:46 PM
    • Replies: 3
    • Views: 1,362
    08-29-2019, 10:41 PM Go to last post
  6. New Role?

    Probably not going to happen. But had a thought of making an actual support role. Not healing. Not Ranged Damage dealing actual Support buffs and...

    Started by FIDOISHERE‎, 08-19-2019 08:51 AM
    • Replies: 17
    • Views: 3,954
    08-26-2019, 09:34 AM Go to last post
  7. Role-specific off hand equipment

    Here is an idea, make off hand equipment for various purposes. What I would like to see is a variety of equipment for the off hand battle system...

    Started by Rodger‎, 08-24-2019 03:17 PM
    • Replies: 2
    • Views: 2,054
    08-25-2019, 02:21 AM Go to last post
  8. Consolidation of Skill Speed and Spell Speed into a singular stat

    Call it Agility or Haste or something (but make it not affect auto-attack delay). Just consolidate it into a single stat, because a few jobs use both...

    Started by Jonnycbad‎, 08-22-2019 01:03 AM
    • Replies: 5
    • Views: 2,204
    08-23-2019, 12:32 AM Go to last post
  9. Suggestion for Attribute Rework

    Here is, how I think that this system should get improved - Remove Attributes from Gear, Gear should give Attribute Boosts only via Stat Materias...

    Started by Kaiserdrache‎, 08-04-2019 06:20 PM
    • Replies: 10
    • Views: 2,710
    08-22-2019, 01:05 AM Go to last post
  10. How Could We Make Meaningful Use of MP?

    How could we meaningfully reincorporate MP, by that or any other name for a granular gauge to see use alongside HP, into each job? What functions or...

    Started by Shurrikhan‎, 08-11-2019 09:26 AM
    mana, meaningful, mp, usage
    • Replies: 13
    • Views: 4,363
    08-19-2019, 07:31 AM Go to last post
  11. Suggestion for floor targeted skills

    Can we have an option for moves like (Earthly Star, Sacred Soil, Salted Earth) to show the targeting ring only if we have no target? Basically, on...

    Started by Ardox‎, 08-19-2019 05:00 AM
    • Replies: 0
    • Views: 725
    08-19-2019, 05:00 AM Go to last post
  12. Grace period for only usable in combat or with extra effects in combat

    Skills like Aetherflow (SCH) and Play (AST) either only work while in combat (Aetherflow) or only provides part of their effect (Play). For Play...

    Started by PregnantOrc‎, 08-11-2019 08:19 PM
    • Replies: 3
    • Views: 1,054
    08-18-2019, 06:50 AM Go to last post
  13. Are the dummies on The Lawns (New SSS) overtuned or am I just bad?

    So I've been playing around with the jobs that I have got to 80 and I've noticed that even being a bit overgeared (i.e 440 while doing Titania EX)...

    Started by Osteichthyes‎, 08-09-2019 02:36 AM
    • Replies: 4
    • Views: 2,836
    08-17-2019, 08:58 AM Go to last post
  14. So I can't clear this BLU Carnival Fight without Silence

    I wasn't sure where to put this as Blue Mage doesn't fall into any of the three role category that much, but I really need help here. I didn't...

    Started by VirusChris‎, 08-14-2019 09:41 AM
    • Replies: 5
    • Views: 13,265
    08-15-2019, 12:25 PM Go to last post
  15. Please give us the option to be opt into being grouped with limited jobs in roulettes

    The idea Hello, my request is to add an opt-in function on the duty roulette menu called "Allow limited jobs". By ticking this option, you are...

    Started by locusts‎, 08-13-2019 12:52 AM
    • Replies: 0
    • Views: 826
    08-13-2019, 12:52 AM Go to last post
  16. XP Rewards of Level 70 dungeons...

    Why is it that Level 70 dungeons give such little XP? I'm finding that getting jobs from 70 to 71 is painful to actually do. If you're Level 69...

    Started by Maeka‎, 08-11-2019 09:13 PM
    • Replies: 5
    • Views: 14,127
    08-12-2019, 05:04 PM Go to last post
  17. Blue mages need to be able to que for dungeons/trials

    A lot of blue mage abilities are locked behind dungeons. These dungeons cannot be soloed and requires you to get people to run it with you defeating...

    Started by Canubirt‎, 08-09-2019 05:53 AM
    • Replies: 4
    • Views: 1,504
    08-09-2019, 05:28 PM Go to last post
  18. How about a personal loot system?

    We've seen some changes with the savage loot system that... are a bit unnecessary and make things worse for low priority characters, but it's nice to...

    Started by Risvertasashi‎, 07-30-2019 03:22 PM
    • Replies: 13
    • Views: 4,533
    08-09-2019, 05:01 PM Go to last post
  19. Chain combo button

    I wonder why there is still no way to chain combos with the press of one button instead of having to press 3 or 4 different ones. It feels clunky...

    Started by Saito_‎, 07-08-2019 10:25 PM
    • Replies: 60
    • Views: 15,847
    08-05-2019, 03:50 PM Go to last post
  20. DoT on boss at fight transitions

    So if I put a dot on a boss right before it goes into a transition period (where the boss goes away and becomes untargetable, IE A12S Alexander when...

    Started by IntrovertAnt‎, 07-29-2019 05:18 AM
    • Replies: 2
    • Views: 2,564
    07-29-2019, 03:39 PM Go to last post

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