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Forum Top: Other Battle Systems

  1. Sticky Thread Sticky: Welcome to Forum: Other Battle Systems!

    The purpose of this forum is for players to hold discussions on battle skills and tactics that are not involved with the Class/Job roles with other...

    Started by Gildrein‎, 08-22-2013 08:02 PM
    • Replies: 0
    • Views: 6,000
    08-22-2013, 08:02 PM Go to last post
  1. Is there a need to level TRUSTS?

    I'm not sure I understand what they are anymore. I'm pretty sure before Endwalker, Trusts had to be leveled in order to be used in dungeons higher...

    Started by Eriane_Elis‎, 01-14-2022 01:31 AM
    • Replies: 7
    • Views: 12,354
    01-20-2022, 02:46 PM Go to last post
  2. Redesign of Skill speed and Spell Speed into Haste

    This is feedback/redesign is coming from World of Warcraft. First, Is to merge Skill Speed and Spell Speed into a new stat call Haste. This would...

    Started by Alixzandra‎, 01-15-2022 12:13 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 6,238
    01-17-2022, 05:43 PM Go to last post
  3. ARR Beast Tribe Exp

    Whenever I level classes I typically do Beast Tribe quests alongside my roulettes. However, Ive noticed that the Beast Tribe quests from ARR seem...

    Started by LZPanderz‎, 01-17-2022 02:35 PM
    • Replies: 0
    • Views: 1,003
    01-17-2022, 02:35 PM Go to last post
  4. Should the game be more alt-friendly? How so?

    To be clear, this is more aimed at readying alt jobs and alt characters for whatever content one may wish to do. I'd like to open up the thread...

    Started by Shurrikhan‎, 01-11-2022 04:45 PM
    2 Pages
    1 2
    alt-friendly, alts
    • Replies: 17
    • Views: 7,119
    01-17-2022, 01:35 PM Go to last post
  5. Blue Mage Log & Basic Instinct

    So, I know I'll probably get a lot of "Blue Mage isn't a real job" kind of replies here, but I personally enjoy it for what it is. My only real...

    Started by Raikai‎, 01-17-2022 12:59 PM
    • Replies: 0
    • Views: 3,200
    01-17-2022, 12:59 PM Go to last post
  6. Skill Distribution in Jobs

    Greetings and thanks for looking this up. I'd like to talk here about the way how Jobs overall, recieve their Skills upon progressing/leveling up...

    Started by Anhra‎, 01-12-2022 07:01 PM
    job abilities, job balance, job concept, job design
    • Replies: 3
    • Views: 2,574
    01-14-2022, 08:25 PM Go to last post
  7. Please Remove Role Skills and Give Them Back as Class/Job Abilities

    The treatment MCH, BRD, and DNC got for Troubadour, Tactician and Shield Samba was a move in the right direction for job identity. All three skills...

    Started by MartaDemireux‎, 09-27-2020 02:10 AM
    6 Pages
    1 2 3 ... 6
    animations, class identity, future content feedback, role skills, skill icons
    • Replies: 58
    • Views: 19,634
    01-01-2022, 11:45 PM Go to last post
  8. SMN Carbuncle animations

    Feedback for the Dev Team: I love how Alphinaud's carbuncle has these lovely idle animations (sniffing around, using back leg to scratch behind...

    Started by Anasazi‎, 01-01-2022 01:27 PM
    • Replies: 0
    • Views: 1,134
    01-01-2022, 01:27 PM Go to last post
  9. RDM glamour sucks

    Can we have access to more elegant sets because actually its very poor and doesn't fit to our flamboyant melee caster.

    Started by CANTPLAYENDWALKER‎, 01-01-2022 06:09 AM
    • Replies: 1
    • Views: 1,309
    01-01-2022, 08:22 AM Go to last post
  10. I think the "Limitbreaker" system should be reworked to be more like TESOs

    First of all, let me say that I don't mean exactly like TESO does it, but some Features/Design Decisions should be taken into count from The Elder...

    Started by Athael_Elluvien‎, 10-30-2021 06:10 AM
    3 Pages
    1 2 3
    limitbreaker
    • Replies: 23
    • Views: 6,126
    12-25-2021, 05:59 AM Go to last post
  11. Mechanic Design: Fun For One And All?

    Most combat encounters in FFXIV contain what I would call 'avoidable mechanics', the current design of which tends to be high damage - including many...

    Started by Acidblood‎, 12-12-2021 05:03 PM
    • Replies: 5
    • Views: 2,202
    12-24-2021, 06:10 AM Go to last post
  12. [Suggestion] boss starting animation earlier

    Hi, so as many of you may already know, FF14 isn't the most responding mmorpg around there and this is due to a multiple of factor. On interesting...

    Started by Sylvain‎, 02-22-2019 06:30 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 4,263
    12-24-2021, 04:26 AM Go to last post
  13. Some Chocobo Suggestions

    All right, there's no specific category I can find that fits all of these chocobo-related suggestions, so I suppose "Other" will have to suffice. ...

    Started by Quintalian‎, 11-19-2020 08:49 AM
    2 Pages
    1 2
    barding, chocobo, companion, dye, exp
    • Replies: 13
    • Views: 5,217
    12-21-2021, 10:52 AM Go to last post
  14. Dear Dev Team please add a training mode similar to how WoW and Lost Ark have it

    I have made a suggestion before around the idea of having hall of the novice be mixed in with guilds to form an arena where you learn your jobs level...

    Started by Asta_Umbra‎, 12-15-2021 04:13 PM
    • Replies: 0
    • Views: 1,401
    12-15-2021, 04:13 PM Go to last post
  15. Companions - Chocobo level up and NPC companions

    I'd like SquareEnix to consider updating the "companion" systems. -Firstly, the Chocobo is due a level up, and I like feeding it system, not...

    Started by Covenant‎, 12-07-2021 08:27 PM
    • Replies: 5
    • Views: 2,841
    12-12-2021, 08:28 PM Go to last post
  16. Status Item/medicines/ward - upgrade and re-imagined.

    I was looking at my old craft items for potion, wards, etc and if many people are like me found these items all but useless. I think these items...

    Started by Covenant‎, 12-07-2021 11:11 PM
    • Replies: 0
    • Views: 724
    12-07-2021, 11:11 PM Go to last post
  17. Shared Fate - Increase tier for all areas.

    Fates, while extremely tedious can offer an opportuniteis to have players "periodically" return to all zone for fate exclusive items tied to the tier...

    Started by Covenant‎, 12-07-2021 05:39 AM
    • Replies: 0
    • Views: 842
    12-07-2021, 05:39 AM Go to last post
  18. The idea to have job quest/role quests be tied with novice network

    Hi guys, Now I don't know if this has been said before but would a solution for the game not being able to teach players on how their job...

    Started by Asta_Umbra‎, 12-07-2021 04:24 AM
    • Replies: 0
    • Views: 585
    12-07-2021, 04:24 AM Go to last post
  19. Challenge: What's the earliest you could become a Mentor?

    First of all, i did this because I had time before EW dropped and been working on this for a while every now and then also I commonly got the reply...

    Started by Voidedge_Ragna‎, 12-02-2021 01:53 AM
    challenge, mentor, speedrun
    • Replies: 3
    • Views: 4,656
    12-02-2021, 06:54 AM Go to last post
  20. Consider adding old Savage raids to Faux Hollows.

    It would be more fun if there was more than one Unreal duty available per major patch. It could be either 2 EX trials or 1 EX trial + 1 Savage raid. ...

    Started by OskarXCI‎, 11-26-2021 05:46 PM
    faux hollows, savage raids, unreal trials
    • Replies: 3
    • Views: 1,691
    12-01-2021, 04:13 PM Go to last post

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