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Forum Top: DPS Roles

  1. Sticky Thread Sticky: Welcome to Forum: DPS Roles!

    The purpose of this forum is for players to hold discussions on DPS roles and its tactics with other players. Please take time to read the...

    Started by Gildrein‎, 08-22-2013 07:53 PM
    • Replies: 0
    • Views: 35,961
    08-22-2013, 07:53 PM Go to last post
  1. Would this compromise for positionals work?

    As someone who has tried to use this forum before, and have had an awful time trying to figure out how half the things work here (Seriously, the...

    Started by Akantorz‎, 01-14-2022 07:30 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 54
    • Views: 12,077
    01-26-2022, 06:29 AM Go to last post
  2. 6.0 Summoner: Thoughts on an Unsuccessful Rework After 1 Month of Gameplay

    As the title states, my opinion of 6.0's iteration of SMN is entirely negative after living with it for a month. Not only is the job's damage (or...

    Started by mugi999‎, 01-10-2022 11:01 AM
    17 Pages
    1 2 3 ... 17
    • Replies: 162
    • Views: 40,618
    01-26-2022, 04:45 AM Go to last post
  3. DNC Analysis for 6.0/6.05

    So Dancer is one of my favorite Final Fantasy jobs in the series. For me, there's something about jobs like Dancer, Bard, Gambler, etc. that fight...

    Started by ty_taurus‎, 01-05-2022 06:13 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 9,585
    01-25-2022, 06:59 PM Go to last post
  4. Lets talk about Direct Critical Hits

    Critical hits and Direct Hits can multiply (Direct Crits) which currently do ~2x the damage a normal version of that attack would do. Typically...

    Started by Hypn0tyk‎, 01-20-2022 11:36 PM
    • Replies: 3
    • Views: 3,520
    01-21-2022, 11:03 AM Go to last post
  5. Bloodsown Circle should fall off as soon as you hit 8 stacks

    RPR is amazing. I'm not disputing that. However my only main gripe about the class is how infuriating Bloodsown Circle clips due to its set timer. ...

    Started by Avenheit‎, 01-16-2022 09:13 PM
    3 Pages
    1 2 3
    bloodsown circle, gcd clipping, reaper
    • Replies: 22
    • Views: 8,183
    01-21-2022, 01:29 AM Go to last post
  6. Samurai Stat Priorities

    Hello everyone. I just got my Samurai to 90 and crafted a whole set of classical gear for him. I want to start putting some materia on him now but do...

    Started by Garet‎, 01-14-2022 02:53 AM
    samurai, stat
    • Replies: 5
    • Views: 11,321
    01-20-2022, 07:09 AM Go to last post
  7. Idea: New Role and jobs for 7.0

    Yeah, I know. It is EARLY for this kind of topic, though I think a lot of the groundwork for such projects have to get started early, especially as...

    Started by Lord-Kazan‎, 01-16-2022 08:52 AM
    3 Pages
    1 2 3
    7.0, dps, nin, ninja
    • Replies: 27
    • Views: 7,845
    01-19-2022, 04:06 PM Go to last post
  8. SAM icon colors kind of throw me off

    How about you guys? Seems it would make more sense for the damage icon to be red, and the speed to be blue; or green would be even better as that is...

    Started by Gemina‎, 01-15-2022 02:00 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,914
    01-19-2022, 02:05 PM Go to last post
  9. Small DNC request

    Hey there. So I've been playing Dancer, and I've noticed that whenever I do my opener, Tillana causes my entire rotation to drift out of alignment by...

    Started by ElysiumDragon‎, 01-19-2022 07:08 AM
    • Replies: 0
    • Views: 951
    01-19-2022, 07:08 AM Go to last post
  10. MCH Overheat should activate automatically

    I think Hyperchange should be removed, Heat Blast and Auto Crossbow should activate overheat mode automatically when used.

    Started by IronIngot‎, 01-13-2022 07:40 AM
    5 Pages
    1 2 3 ... 5
    machinist mch overheat
    • Replies: 40
    • Views: 9,724
    01-18-2022, 05:03 PM Go to last post
  11. NIN: Seperate Assassinate from Dream Within a Dream so both can be used at max level

    As the title says, the job is nearly perfect, all I could want now is for assassinate to be a useable skill at max level, weaving it into the...

    Started by DourFlower‎, 01-16-2022 04:30 AM
    job change, ninja, ninja rotation
    • Replies: 3
    • Views: 1,890
    01-18-2022, 11:27 AM Go to last post
  12. Ninja DPS Output(A possible Fix)

    Straight to the point. Ninja is fun but it has always been low dps for alot of work. I have no problem with this as long as my support equals out....

    Started by Uliq‎, 01-13-2022 12:23 AM
    4 Pages
    1 2 3 ... 4
    nin, ninja, suggestion & improvement
    • Replies: 34
    • Views: 10,453
    01-18-2022, 09:38 AM Go to last post
  13. The current State of Casters 6.05 edition - balancing discussion

    I am this thread in response of the current balance patch which was done and I believe to be incomplete regarding the caster DPS role. I am making...

    Started by Aikaal‎, 01-09-2022 10:59 PM
    16 Pages
    1 2 3 ... 16
    balance, black mage, caster, red mage, summoner
    • Replies: 152
    • Views: 43,114
    01-18-2022, 05:42 AM Go to last post
  14. Simple DNC request/suggestion

    Yoshi P mentioned Dancer would getting some love in 6.08 so I figured I’d throw an idea out there. Make Starfall Dance proc from Saber Dance and let...

    Started by SargeTheSeagull‎, 01-15-2022 02:51 AM
    • Replies: 4
    • Views: 1,557
    01-18-2022, 05:28 AM Go to last post
  15. Revert the Ninja change please, thanks.

    Hello! Another Ninja thread. You've given us a combo ability and now you've removed it. There's absolutely no scenario you'd pick Forked over...

    Started by Bureda‎, 01-07-2022 11:17 AM
    5 Pages
    1 2 3 ... 5
    balance, dps, explain, ninja 1 Deleted Post(s)
    • Replies: 44
    • Views: 12,381
    01-17-2022, 08:22 AM Go to last post
  16. No potency buffs for DNC?!

    What's the deal here, SE? Get your heads out of that NFT cloud and return to proper developing. DNC needs more than that re-assigning of skill...

    Started by Tsara‎, 01-06-2022 07:07 PM
    3 Pages
    1 2 3
    1 Deleted Post(s)
    • Replies: 20
    • Views: 6,301
    01-17-2022, 04:12 AM Go to last post
  17. SMN question

    Any idea what the gap closer is for? I haven't found a use for it yet. I can't do it on demand, and if I wanted to stand in melee range, wouldn't I...

    Started by Shironeko_Narunyan‎, 01-15-2022 11:54 PM
    • Replies: 4
    • Views: 1,470
    01-16-2022, 11:04 PM Go to last post
  18. Summoner minor feedback

    So unlike a few, I actually enjoy the new summoner. It doesn't feel dumbed down, and the rotation is a lot more fun. Now I actually use all my...

    Started by MagusRogue‎, 01-14-2022 06:14 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,046
    01-16-2022, 01:42 PM Go to last post
  19. 4th Range DPS idea after endwalker

    I know i get it machinist dose this blah blah blah but.. i still wish yoshi P could do something of a 4th range class that handles modern Weaponry. ...

    Started by LordMetal7‎, 10-11-2021 04:25 AM
    9 Pages
    1 2 3 ... 9
    class ideas
    • Replies: 81
    • Views: 18,873
    01-16-2022, 08:13 AM Go to last post
  20. Ideas for Improving Summoner

    First of all credit where it's due: Props to the dev team for the job's rework, such huge changes are always going to have a strongly mixed response...

    Started by Tulzscha‎, 01-13-2022 07:35 PM
    • Replies: 6
    • Views: 2,474
    01-16-2022, 06:19 AM Go to last post

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