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Forum Top: DPS Roles

  1. Sticky Thread Sticky: Welcome to Forum: DPS Roles!

    The purpose of this forum is for players to hold discussions on DPS roles and its tactics with other players. Please take time to read the...

    Started by Gildrein‎, 08-22-2013 07:53 PM
    • Replies: 0
    • Views: 36,551
    08-22-2013, 07:53 PM Go to last post
  1. Samurai lost is identity in this patch(6.1)

    I'm a main SAM since it's release in SB, and even with all the changes it had along the years I still love playing the job. because it mostly felt...

    Started by Melodream‎, 04-13-2022 04:12 AM
    • Replies: 0
    • Views: 1,442
    04-13-2022, 04:12 AM Go to last post
  2. Samurai feels like crap now.

    Removing an ability core to the identity of Samurai would feel like crap though. What the heck were they thinking? It's incompetence on the same...

    Started by Rekun‎, 04-13-2022 04:07 AM
    • Replies: 0
    • Views: 646
    04-13-2022, 04:07 AM Go to last post
  3. SAM 6.1 Suggestions only

    Hey everyone. Like many others, I'm disapointed with the changes that 6.1 brings to our beloved SAM. There is a lot of topic already, but the...

    Started by Winefaye‎, 04-13-2022 04:02 AM
    • Replies: 0
    • Views: 722
    04-13-2022, 04:02 AM Go to last post
  4. The new Samurai version feels bad.

    I have waited and given the job a proper try as of 6.1 After some time on a striking dummy and on a duty, I can say that the changes feel worse than...

    Started by Amh_Wilzuun‎, 04-13-2022 01:16 AM
    6.1, autocrit, kaiten, samurai
    • Replies: 3
    • Views: 1,707
    04-13-2022, 03:22 AM Go to last post
  5. The huge Samurai Nerf

    I got to say, the new changes to Samurai honestly feels very horrific comparing to how it was before. I’ve been testing it out to see the...

    Started by M_Red‎, 04-13-2022 03:00 AM
    6.1, 6.1 patch, nerf, samurai, samurai nerf
    • Replies: 0
    • Views: 2,274
    04-13-2022, 03:00 AM Go to last post
  6. A Nobody's Thoughts on Samurai's 6.1 Iteration

    Hello all, I am one of many who wants to add their voice to the Samurai discussion to echo the points of others, and hopefully contribute some of...

    Started by UnseveredRevna‎, 04-13-2022 02:19 AM
    • Replies: 2
    • Views: 1,053
    04-13-2022, 02:20 AM Go to last post
  7. Samurai Changes were unnecessary and are poorly implemented

    I have been playing Samurai since its release in Stormblood, and for the most part have played it in most pve content and enjoyed it across the...

    Started by Reesetti‎, 04-13-2022 01:47 AM
    #samurai #6.1 #kaiten
    • Replies: 0
    • Views: 845
    04-13-2022, 01:47 AM Go to last post
  8. 6.1 Machinist potency increases follow-up

    Greetings, while I know a lot of threads have been made about the subject already, it feels like the subject needs to be brought up multiple...

    Started by Malpercios‎, 04-12-2022 06:43 AM
    • Replies: 5
    • Views: 1,803
    04-13-2022, 01:44 AM Go to last post
  9. 6.1 SMN - highs and lows

    With the changes to summoner in 6.0 it’s pretty safe to say there’s been a massive divide in the SMN community. Some love the simplification of the...

    Started by shonee‎, 04-13-2022 01:36 AM
    6.1, summoner
    • Replies: 3
    • Views: 1,965
    04-13-2022, 01:40 AM Go to last post
  10. 6.1 SMN. Why?

    What up with this Ifrit nerf? Increase the cast times by 20% but increase the damage by 10-15%?? That's less dps. Like, Ruby Rite goes from 180...

    Started by Rauderi‎, 04-12-2022 02:30 AM
    2 Pages
    1 2
    6.1, ifrit egi, smn
    • Replies: 19
    • Views: 5,816
    04-13-2022, 01:32 AM Go to last post
  11. SAM changes should have been delayed

    TL;DR: 6.1 changes were communicated poorly. Samurai changes should have been delayed until 6.15 at the earliest or preferably 6.2 when all the large...

    Started by SpartanPawnch‎, 04-12-2022 09:52 PM
    6.1, balance, samurai
    • Replies: 2
    • Views: 1,658
    04-13-2022, 01:24 AM Go to last post
  12. Let's talk about Summoner's Fester, Carbuncle, Summons after Phoenix, and Physick

    I legitimately love Summoner currently, but there are some things I would love to have changed a bit. 1. Fester This is the biggest one for me....

    Started by IcyKuikinu‎, 04-13-2022 01:21 AM
    magic dps, summoner
    • Replies: 0
    • Views: 1,406
    04-13-2022, 01:21 AM Go to last post
  13. SAM 6.1

    I'm quite disappointed by the changes that SE has made to SAM. It's been my main job since I started the game in 4.1, it's had it's ups and downs,...

    Started by BurntMarshmallow‎, 04-13-2022 01:21 AM
    feedback, samurai
    • Replies: 0
    • Views: 1,369
    04-13-2022, 01:21 AM Go to last post
  14. NIN's TA to be a personal buff instead of debuff (and reaper's death's design)

    A complaint I have about this change, it's not a buff to the nin and instead a debuff despite it affecting only the nin. While an unlikely issue...

    Started by Inanegrain‎, 04-12-2022 08:45 PM
    debuff limit, nin, rpr
    • Replies: 2
    • Views: 1,484
    04-13-2022, 01:08 AM Go to last post
  15. If I wanted to hit like a wet noodle I'd play healer not SAM, fix this

    Have been SAM main since the day it went into game and have been continually watching them destroy this job and this is completely ridiculous, I...

    Started by TaoTech‎, 04-13-2022 12:43 AM
    • Replies: 0
    • Views: 726
    04-13-2022, 12:43 AM Go to last post
  16. Regarding 6.1 Samurai Changes

    I am very well aware about the fact this is coming fro my "stomach" rather than my brain, but i'm in crybaby mode right now so... where do i begin: ...

    Started by Biu‎, 04-12-2022 07:37 PM
    balance, samurai
    • Replies: 1
    • Views: 2,562
    04-12-2022, 11:57 PM Go to last post
  17. SB Samurai; anyone else miss old Hagakure?

    i just miss the memespeed. But also, the flow state felt really good back then and I didn't enjoy ShB SAM nearly as much. I miss old third eye and...

    Started by CaptJOLLY‎, 04-12-2022 11:56 PM
    samurai
    • Replies: 0
    • Views: 754
    04-12-2022, 11:56 PM Go to last post
  18. More Samurai Feedback, after playing

    So now that 6.1 is here I guess I'll formalize a proper bit of feedback after playing it like the devs wanted. Kaiten's removal has made tracking...

    Started by Edweena‎, 04-12-2022 09:10 PM
    2 Pages
    1 2
    6.1, feedback, kaiten, samurai
    • Replies: 10
    • Views: 2,431
    04-12-2022, 11:43 PM Go to last post
  19. Patch Notes 6.1

    Dragoon looks okay to me. A light touch, one button went away. Sounds good to me. I look foward to try to jump even more AOEs now that I have a btter...

    Started by Ilisidi‎, 04-11-2022 07:55 PM
    5 Pages
    1 2 3 ... 5
    2 Deleted Post(s)
    • Replies: 49
    • Views: 9,618
    04-12-2022, 11:07 PM Go to last post
  20. Revert SAM back to Pre-6.1

    Okay, 6.1 is out, it's live and I've just logged in to wail on a dummy and "try it out for myself" as per Yoshi P's instructions and... It looks...

    Started by SlickPaws‎, 04-12-2022 06:23 PM
    • Replies: 4
    • Views: 1,155
    04-12-2022, 08:41 PM Go to last post

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