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Forum Top: DPS Roles

  1. Sticky Thread Sticky: Welcome to Forum: DPS Roles!

    The purpose of this forum is for players to hold discussions on DPS roles and its tactics with other players. Please take time to read the...

    Started by Gildrein‎, 08-22-2013 07:53 PM
    • Replies: 0
    • Views: 36,308
    08-22-2013, 07:53 PM Go to last post
  1. Sam Feedback Remove Kenki

    SE is heading this way already in job development. Whilst you're at it, remove all combos but Hazake, Jinpu, Gekko, that all add to the Sen gauge....

    Started by DreadfullyAwful‎, 04-13-2022 11:06 AM
    • Replies: 3
    • Views: 1,087
    04-13-2022, 12:39 PM Go to last post
  2. 6.1 Samurai changes are not good

    Yes, it's another post about disliking 6.1 Sam changes. I've literally never posted on these forums before but the changes made to the class I...

    Started by Valeryka‎, 04-13-2022 11:01 AM
    • Replies: 0
    • Views: 943
    04-13-2022, 11:01 AM Go to last post
  3. The Removal of Kaiten Ruins The Game Feel of Samurai

    I know that the development team doesn't read these forums so this is more for a sense of closure on my part versus any hope of getting Samurai to...

    Started by RushBee‎, 04-13-2022 10:21 AM
    6.1, complaint, dps, sam, samurai
    • Replies: 2
    • Views: 2,477
    04-13-2022, 10:54 AM Go to last post
  4. Bard 6.1 Class updates

    These are completely unnecessary and totally unasked for changes. They are annoying at best and frustrating at worst. What even was the point of...

    Started by GeneralDil‎, 04-13-2022 08:58 AM
    • Replies: 1
    • Views: 916
    04-13-2022, 10:34 AM Go to last post
  5. Ninja 6.1 feedback

    For starters I have already made my position on the ninja changes known on the other changes. I did not like the ninja changes when it was posted on...

    Started by dadong‎, 04-13-2022 02:56 AM
    • Replies: 1
    • Views: 1,284
    04-13-2022, 09:54 AM Go to last post
  6. On the proposed changes to Ninja in 6.1

    I will preface this by saying I am by no means an expert on the Ninja job, nor someone who has played it for a particularly long, and I do not...

    Started by aloneatsea‎, 04-03-2022 08:11 PM
    6 Pages
    1 2 3 ... 6
    6.1, ninja
    • Replies: 52
    • Views: 12,822
    04-13-2022, 09:43 AM Go to last post
  7. Are we stuck with Summoner as it until next expac?

    Clamping on to the general complaint that Summoner is now too easy and Carbuncle does absolutely nothing: Is there any chance Summoner can be...

    Started by Snowdove‎, 04-10-2022 12:42 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 7,754
    04-13-2022, 08:26 AM Go to last post
  8. PvP MCH has some really cool design ideas.

    I feel since theres so many other threads made about the SAM changes, it's fine to have multiple posts about MCH as well just have a chance at being...

    Started by Malpercios‎, 04-13-2022 06:14 AM
    • Replies: 1
    • Views: 954
    04-13-2022, 06:48 AM Go to last post
  9. SAM feels like trash

    I've never felt compelled to make a forum post. I set up my account specifically for this. Kaiten was a core part of SAM, but I decided I'd give it a...

    Started by Shilukk‎, 04-13-2022 05:07 AM
    • Replies: 0
    • Views: 901
    04-13-2022, 05:07 AM Go to last post
  10. Samurai lost is identity in this patch(6.1)

    I'm a main SAM since it's release in SB, and even with all the changes it had along the years I still love playing the job. because it mostly felt...

    Started by Melodream‎, 04-13-2022 04:12 AM
    • Replies: 0
    • Views: 1,340
    04-13-2022, 04:12 AM Go to last post
  11. Samurai feels like crap now.

    Removing an ability core to the identity of Samurai would feel like crap though. What the heck were they thinking? It's incompetence on the same...

    Started by Rekun‎, 04-13-2022 04:07 AM
    • Replies: 0
    • Views: 598
    04-13-2022, 04:07 AM Go to last post
  12. SAM 6.1 Suggestions only

    Hey everyone. Like many others, I'm disapointed with the changes that 6.1 brings to our beloved SAM. There is a lot of topic already, but the...

    Started by Winefaye‎, 04-13-2022 04:02 AM
    • Replies: 0
    • Views: 674
    04-13-2022, 04:02 AM Go to last post
  13. The new Samurai version feels bad.

    I have waited and given the job a proper try as of 6.1 After some time on a striking dummy and on a duty, I can say that the changes feel worse than...

    Started by Amh_Wilzuun‎, 04-13-2022 01:16 AM
    6.1, autocrit, kaiten, samurai
    • Replies: 3
    • Views: 1,542
    04-13-2022, 03:22 AM Go to last post
  14. The huge Samurai Nerf

    I got to say, the new changes to Samurai honestly feels very horrific comparing to how it was before. I’ve been testing it out to see the...

    Started by M_Red‎, 04-13-2022 03:00 AM
    6.1, 6.1 patch, nerf, samurai, samurai nerf
    • Replies: 0
    • Views: 2,180
    04-13-2022, 03:00 AM Go to last post
  15. A Nobody's Thoughts on Samurai's 6.1 Iteration

    Hello all, I am one of many who wants to add their voice to the Samurai discussion to echo the points of others, and hopefully contribute some of...

    Started by UnseveredRevna‎, 04-13-2022 02:19 AM
    • Replies: 2
    • Views: 994
    04-13-2022, 02:20 AM Go to last post
  16. Samurai Changes were unnecessary and are poorly implemented

    I have been playing Samurai since its release in Stormblood, and for the most part have played it in most pve content and enjoyed it across the...

    Started by Reesetti‎, 04-13-2022 01:47 AM
    #samurai #6.1 #kaiten
    • Replies: 0
    • Views: 772
    04-13-2022, 01:47 AM Go to last post
  17. 6.1 Machinist potency increases follow-up

    Greetings, while I know a lot of threads have been made about the subject already, it feels like the subject needs to be brought up multiple...

    Started by Malpercios‎, 04-12-2022 06:43 AM
    • Replies: 5
    • Views: 1,649
    04-13-2022, 01:44 AM Go to last post
  18. 6.1 SMN - highs and lows

    With the changes to summoner in 6.0 it’s pretty safe to say there’s been a massive divide in the SMN community. Some love the simplification of the...

    Started by shonee‎, 04-13-2022 01:36 AM
    6.1, summoner
    • Replies: 3
    • Views: 1,797
    04-13-2022, 01:40 AM Go to last post
  19. 6.1 SMN. Why?

    What up with this Ifrit nerf? Increase the cast times by 20% but increase the damage by 10-15%?? That's less dps. Like, Ruby Rite goes from 180...

    Started by Rauderi‎, 04-12-2022 02:30 AM
    2 Pages
    1 2
    6.1, ifrit egi, smn
    • Replies: 19
    • Views: 5,437
    04-13-2022, 01:32 AM Go to last post
  20. SAM changes should have been delayed

    TL;DR: 6.1 changes were communicated poorly. Samurai changes should have been delayed until 6.15 at the earliest or preferably 6.2 when all the large...

    Started by SpartanPawnch‎, 04-12-2022 09:52 PM
    6.1, balance, samurai
    • Replies: 2
    • Views: 1,518
    04-13-2022, 01:24 AM Go to last post

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