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Forum Top: DPS Roles

  1. Sticky Thread Sticky: Welcome to Forum: DPS Roles!

    The purpose of this forum is for players to hold discussions on DPS roles and its tactics with other players. Please take time to read the...

    Started by Gildrein‎, 08-22-2013 07:53 PM
    • Replies: 0
    • Views: 36,257
    08-22-2013, 07:53 PM Go to last post
  1. The Black Mage changes I wanted (I know another BLM post, how novel)

    This post will have two parts to it, first is the suggestion, second is the reason behind it in italics. Anyway here's another black mage's post for...

    Started by Salabanana‎, 03-28-2025 04:42 PM
    black mage, timers
    • Replies: 0
    • Views: 402
    03-28-2025, 04:42 PM Go to last post
  2. i see they decided to delete black mage.

    i implore them to revert these black mage changes as soon as humanly possible, this completely erases the core philosophy of prepositioning and fight...

    Started by TheTrueExcalibur‎, 03-25-2025 01:10 PM
    3 Pages
    1 2 3
    black mage, mistake 1 Deleted Post(s)
    • Replies: 23
    • Views: 5,769
    03-28-2025, 05:19 AM Go to last post
  3. Why turned BLM into just another DPS... boring...

    WTF WHY!? Every good BLM has perfected their strategy around Enchian time limit, that's what makes the class special, there are snap decisions to...

    Started by Macbrush‎, 03-26-2025 12:48 PM
    1 Deleted Post(s)
    • Replies: 9
    • Views: 1,974
    03-27-2025, 06:02 PM Go to last post
  4. Flare feels bad now because anticipation adds weight

    When I heard about the 7.2 BLM changes, I expected that the shorter cast times and loss of timers would result in less engagement and satisfaction in...

    Started by LilimoLimomo‎, 03-27-2025 01:52 AM
    7.2, black mage, blm, flare, game feel
    • Replies: 6
    • Views: 792
    03-27-2025, 05:05 PM Go to last post
  5. 7.2 Black mage

    They chose mobility over slow big numbers. I was initially disappointed too but the dungeon experience is actually so much better. I like being able...

    Started by Reginald_Cain‎, 03-27-2025 07:42 AM
    • Replies: 0
    • Views: 640
    03-27-2025, 07:42 AM Go to last post
  6. what about the rest of the black mages in earlier expansions? :(

    Bluh, this has possessed me to sign up for the forums. I understand people in DT doing the new fights saying new black mage feels appropriate for...

    Started by shymage‎, 03-27-2025 03:18 AM
    • Replies: 2
    • Views: 572
    03-27-2025, 04:31 AM Go to last post
  7. Black Mage :( Please roll-back the DT changes

    I am a very average Black Mage player that picked up the class mid-Endwalker casually for fun! Eventually I dropped everything and became a BLM main....

    Started by Lannia‎, 07-08-2024 12:55 PM
    2 Pages
    1 2
    black mage, blackmage, blm, dawntrail changes, non-standard
    • Replies: 11
    • Views: 3,552
    03-27-2025, 01:25 AM Go to last post
  8. Black Mage isn't fun anymore

    I know this topic seems overdone. I know. But I want to add my voice to it. I've played black mage since I started the game during Heavensward. I...

    Started by EreAsha‎, 03-26-2025 09:45 AM
    • Replies: 3
    • Views: 851
    03-27-2025, 01:22 AM Go to last post
  9. i realize how to word my thoughts on BLMage

    I got into BLM because I was told it was hard as fuck. I got it to experience the challenge it delivered. It doesn't have that challenge anymore....

    Started by ToxieDrop‎, 03-27-2025 12:43 AM
    7.2, black mage rotation, blm, blm dps, job changes
    • Replies: 1
    • Views: 481
    03-27-2025, 01:20 AM Go to last post
  10. Black Mage lacks spice and friction

    Like many others, I am overall rather displeased with the changes to Black Mage this patch. After playing the job for a few hours I will admit it's...

    Started by Skubator‎, 03-26-2025 08:09 PM
    • Replies: 3
    • Views: 599
    03-27-2025, 01:01 AM Go to last post
  11. The 7.2 Black Mage Changes Are Counterproductive

    My quick tl;dr: The Black Mage changes in 7.2, particularly the deletion of the Enochian timer, serve no one. They do not encourage casual players to...

    Started by RirisuBlix‎, 03-26-2025 10:27 AM
    black mage, black mage rotation, design flaw, feedback, patch 7.2
    • Replies: 2
    • Views: 2,528
    03-26-2025, 06:45 PM Go to last post
  12. Running Casts

    We've had walking casts in PvP physranged jobs, and now they've introduced running casts with the addition of mounting while running. Running...

    Started by Azurarok‎, 03-25-2025 10:49 PM
    • Replies: 3
    • Views: 735
    03-26-2025, 04:55 AM Go to last post
  13. Now we have four different types of caster pain

    Summoner: A job with a rigid one-minute rotation—if there is downtime, panic ensues. Red Mage: Has such a long burst phase that it might not even...

    Started by Kurokozeref‎, 03-26-2025 04:43 AM
    • Replies: 0
    • Views: 1,250
    03-26-2025, 04:43 AM Go to last post
  14. Suggestion Reaper Shadow of Death Overhaul

    Heyo, just wanted to throw this out. The Shadow of Death and Whorl of Death skills feel kinda clunky to use only becaus ethe enemy gets a Debuff...

    Started by Phrill‎, 03-22-2025 07:31 AM
    2 Pages
    1 2
    debuff, reaper, rotation, shadow of death, whorl of death
    • Replies: 12
    • Views: 1,411
    03-26-2025, 04:37 AM Go to last post
  15. Encounter design doesn't matter if every job is tiresome to play

    Yes, this is about BLM getting gutted. It's great that encounter design in DT is doing well. I won't be able to appreciate it because every single...

    Started by Rokana‎, 03-25-2025 11:36 AM
    7.2, blm
    • Replies: 7
    • Views: 1,100
    03-26-2025, 04:17 AM Go to last post
  16. Please stop dumbing down classes

    Yes, this is another thread about BLM changes, not sure where else to express my opinion. What has become of BLM is no longer BLM. With the recent...

    Started by Kiori‎, 03-26-2025 02:26 AM
    blm
    • Replies: 0
    • Views: 469
    03-26-2025, 02:26 AM Go to last post
  17. If Black Mage Must Change in 7.2

    The developers have cited future encounters for the drastic changes to the BLM job. While I do sympathise with these changes, the design team needs...

    Started by cew644‎, 03-25-2025 10:14 AM
    7.2, blm, job adjustments
    • Replies: 2
    • Views: 744
    03-26-2025, 01:23 AM Go to last post
  18. Why viper doesn’t have any defensive skill?

    All other selfish DPS jobs have a defensive skill, but Viper does not. In fact, Viper has one of the fewest number of assigned buttons to press...

    Started by lilmoon‎, 03-12-2025 03:16 PM
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 3,683
    03-25-2025, 07:52 PM Go to last post
  19. Are 7.2 aoe changes some kind of joke?

    Reading through patch notes i noticed a general trend: Huge nerfs to base/filler aoe (look at mch "Spread Shot - Potency has been reduced from 140...

    Started by ThurinTurambar‎, 03-24-2025 09:05 PM
    2 Pages
    1 2
    7.2, machinist, nerfs, patch notes
    • Replies: 16
    • Views: 4,089
    03-25-2025, 07:40 PM Go to last post
  20. Ranged and Caster : Should they create one single Role ?

    The game consists of five roles, each providing a 1% main stat bonus when forming a team of four or eight players. The issue I see right now...

    Started by CalvinDescoles‎, 03-24-2025 06:50 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 1,584
    03-25-2025, 05:49 PM Go to last post

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