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Forum Top: DPS Roles

  1. Sticky Thread Sticky: Welcome to Forum: DPS Roles!

    The purpose of this forum is for players to hold discussions on DPS roles and its tactics with other players. Please take time to read the...

    Started by Gildrein‎, 08-22-2013 07:53 PM
    • Replies: 0
    • Views: 36,308
    08-22-2013, 07:53 PM Go to last post
  1. goodbye samurai

    Like others I see in these posts, I finally made a forum account after all these years to add to the feedback on samurai changes. Tenka...

    Started by ranzou‎, 04-29-2022 12:49 AM
    2 Pages
    1 2
    6.1 changes, goken, guaranteed critical, kaiten, samurai
    • Replies: 19
    • Views: 4,780
    05-03-2022, 05:52 PM Go to last post
  2. Simple Samurai fix that keeps identity

    >Revert changes to 6.08 samurai >Combine Shoha 1 and 2 - 50% potency fall off after the first target >Combine Ikishoten and Ogi-Namkiri If...

    Started by Avenheit‎, 04-29-2022 10:34 AM
    4 Pages
    1 2 3 ... 4
    fix samurai, samurai 6.1, samurai kaiten removal
    • Replies: 30
    • Views: 7,268
    05-03-2022, 06:35 AM Go to last post
  3. NIN QoL request

    Can you please move the level you obtain either Huraijin or Armor crush down to level 45 when you get the Jin mudra. It feels really bad in that...

    Started by Kniteroad‎, 05-03-2022 12:03 AM
    • Replies: 0
    • Views: 709
    05-03-2022, 12:03 AM Go to last post
  4. 6.1 Samurai Feedback

    So I've taken my time with experiencing the 6.1 Samurai and now when we're in 6.11 I thought it was about time I share my feedback. From my...

    Started by LiliHakuryuu‎, 05-02-2022 08:00 PM
    samurai, samurai 6.1, samurai kaiten removal, samurai nerf
    • Replies: 3
    • Views: 1,323
    05-02-2022, 10:49 PM Go to last post
  5. 6.11 PVE Changes are utterly tone deaf

    GNBs have been complaining about movement being cluncky during continuation windows, and 90s bloodfest being awkward. SAM's iai cast ranged was...

    Started by Xenon_S‎, 04-26-2022 04:11 PM
    9 Pages
    1 2 3 ... 9
    1 Deleted Post(s)
    • Replies: 87
    • Views: 15,185
    05-02-2022, 07:53 PM Go to last post
  6. /petglamour bahamut?

    Question I am a new summoner. I just did the class where we can change the default pet that follows you around. Can we change the default to bahamut...

    Started by HisShadowX‎, 05-01-2022 04:03 AM
    • Replies: 2
    • Views: 3,998
    05-02-2022, 12:42 PM Go to last post
  7. Add stack system on demi-primal for SMN.

    It would be great adding 6 stacks for 30 seconds on the Demi-Primal (Bahamut,Phoenix). Already, the normal primals have 30 seconds for 4/2 stacks why...

    Started by Zarkovitch‎, 05-02-2022 05:24 AM
    • Replies: 0
    • Views: 792
    05-02-2022, 05:24 AM Go to last post
  8. I have a question about Ninja's "Raiju Ready"

    What is the point of it falling off as soon as you use any other attack? It makes no sense to me.

    Started by Soge01‎, 05-02-2022 01:15 AM
    ffxiv, question, raiju ready, stacks
    • Replies: 1
    • Views: 2,363
    05-02-2022, 03:20 AM Go to last post
  9. "Button Bloat"

    So, I'll preface this with I don't care that Kaiten is gone - I'll miss it as it felt nice, like removing the safety case before slamming the big red...

    Started by batman‎, 04-14-2022 07:57 PM
    6 Pages
    1 2 3 ... 6
    sam, samurai, samurai nerf, よしだああああああ, 侍
    • Replies: 53
    • Views: 12,208
    05-01-2022, 10:52 PM Go to last post
  10. Ninja: "Assassinate" Skill Animation Idea

    Ninja flips its daggers upright, crosses arms and slashes targeted enemy with an "X" shaped slash attack that creates a large visual of a crimson "X"...

    Started by Soge01‎, 04-30-2022 03:56 PM
    • Replies: 0
    • Views: 920
    04-30-2022, 03:56 PM Go to last post
  11. On the topic of DRG being busy and button bloat.

    In the last Live Letter, it was said that DRG will have some skills repurposed and readjusted to cut down button bloat and stress and that jobs that...

    Started by Aco505‎, 04-02-2022 04:50 PM
    7 Pages
    1 2 3 ... 7
    developer suggestions, dragoon, endwalker, feedback, petition 1 Deleted Post(s)
    • Replies: 67
    • Views: 18,988
    04-30-2022, 01:43 AM Go to last post
  12. nerf monk so the meta nerds don't want to touch it

    I don't wanna go the way of samurai, they'll probably complain they can't perfectly land every TFC under brotherhood and get that whole mechanic...

    Started by a_Turbot‎, 04-28-2022 06:21 PM
    • Replies: 9
    • Views: 2,526
    04-29-2022, 03:54 AM Go to last post
  13. Thank you Devs, My SAM 6.11 Feedback and it's so good to know you all worked hard..

    ..not wish you all luck.

    Started by Leemon‎, 04-27-2022 02:08 PM
    2 Pages
    1 2
    can i have your stuff? 1 Deleted Post(s)
    • Replies: 13
    • Views: 3,069
    04-28-2022, 05:04 PM Go to last post
  14. So MCH finally got fixed in 6.11

    That extra 20 potency did just the trick, the job is now perfect. Post.

    Started by gamerseb‎, 04-28-2022 12:14 AM
    • Replies: 3
    • Views: 1,263
    04-28-2022, 11:59 AM Go to last post
  15. 6.11 SAM feedback.

    6.11 SAM changes still don't address the problems created by 6.1 A 40 potency increase is not going to fix the hole in our rotation or the massive...

    Started by Rekun‎, 04-27-2022 06:46 AM
    1 Deleted Post(s)
    • Replies: 7
    • Views: 1,986
    04-28-2022, 11:53 AM Go to last post
  16. Should SE implement a way to poll the playerbase?

    In the aftermath of the 6.1 samurai changes, I got to thinking about their feedback paths and was wondering if simply polling might not be better...

    Started by cjbeagle‎, 04-28-2022 04:14 AM
    5 Pages
    1 2 3 ... 5
    feedback
    • Replies: 41
    • Views: 6,459
    04-28-2022, 09:23 AM Go to last post
  17. 6.11 SAM is still no good

    Back again for the third time to calmly state that SAM is bad. At this point I HAVE stopped playing it while I move on to RPR for 90s content. ...

    Started by Shilukk‎, 04-27-2022 08:34 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 2,188
    04-28-2022, 03:02 AM Go to last post
  18. Some requests regarding Monk: Chakra and Anataman

    Given the storyline for Monk is regarding fourteen chakra, seven of light and seven of shadow, can we please change it so that the Chakra gauge has...

    Started by Rollout‎, 04-28-2022 02:45 AM
    • Replies: 0
    • Views: 1,110
    04-28-2022, 02:45 AM Go to last post
  19. MNK Where's my "Hadoken" ranged skill Yoshi P?

    WHERE IS IT! D: GIB! GIB NAO!

    Started by Baklavah‎, 04-28-2022 01:04 AM
    • Replies: 1
    • Views: 938
    04-28-2022, 02:27 AM Go to last post
  20. Please restore Hissatsu: Kaiten

    Please, samurai feels incomplete without it, the kenki gauge now is just a shinten meter and it feels awful. Please. Also while we're at it, please...

    Started by OrereO‎, 04-27-2022 09:06 AM
    gameplay, request for change, suggestion & improvement 1 Deleted Post(s)
    • Replies: 1
    • Views: 1,150
    04-28-2022, 01:20 AM Go to last post

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