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Forum Top: DPS Roles

  1. Sticky Thread Sticky: Welcome to Forum: DPS Roles!

    The purpose of this forum is for players to hold discussions on DPS roles and its tactics with other players. Please take time to read the...

    Started by Gildrein‎, 08-22-2013 07:53 PM
    • Replies: 0
    • Views: 36,450
    08-22-2013, 07:53 PM Go to last post
  1. The Mug change, predictably, feels like garbage.

    Not gonna get into the details, it’s just bad. Guess I’m looking for another main to get shot with bad QoL in 6.2. How's Dragoon?

    Started by Grimoire-M‎, 04-15-2022 01:59 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 16,003
    05-20-2022, 07:09 PM Go to last post
  2. MCH Flamethrower

    Hey there, i just went to level 70 and got my flamethrower; isnt it like half a potency to weak to be even semi interesting ? spreadshot has 60 more...

    Started by AtsuGyaku‎, 05-20-2022 12:38 AM
    flamethrower, mch, please change
    • Replies: 5
    • Views: 7,180
    05-20-2022, 10:33 AM Go to last post
  3. A Samurai thought experiment: What might a future Samurai look like at this rate?

    Let me be immediately clear: I am not personally advocating for any idea listed here. I do often make excited posts about changes that I'd...

    Started by Eorzean_username‎, 05-20-2022 06:36 AM
    #bringbackkaiten
    • Replies: 3
    • Views: 2,097
    05-20-2022, 08:35 AM Go to last post
  4. Dragoon is a pretty complete Job. What could productively change in 6.20 (or beyond)?

    Other threads about 6.10 → 6.20+ Dragoon I tend to write detailed posts that don't fit well as basic replies to megathreads. But I want to link...

    Started by Eorzean_username‎, 05-14-2022 09:08 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 5,650
    05-20-2022, 06:35 AM Go to last post
  5. It's been 34 days since 6.1 and SAM still feels like garbage to play

    I let my formerly main job sit for 33 of those days and came back to it to see if maybe things felt better. You know, give it some time to kinda...

    Started by KurenXIV‎, 05-17-2022 04:44 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 6,415
    05-19-2022, 03:46 PM Go to last post
  6. 6.1 Ninja just doesn't feel good to play.

    It's been a few days, now. I've cleared the new extreme several times, done my Savage reclears, and quite frankly played a disgusting amount of PVP...

    Started by aloneatsea‎, 04-14-2022 06:41 PM
    5 Pages
    1 2 3 ... 5
    6.1, ninja 2 Deleted Post(s)
    • Replies: 41
    • Views: 12,949
    05-18-2022, 11:26 PM Go to last post
  7. Fleeting Raiju Sound is AWEFUL!

    Never thought I would make a post about an in-game ability sound but here we are. I can not get over how bad the sound for Fleeting Raiju is. It...

    Started by Keshigomutsuri‎, 05-14-2022 07:17 PM
    ninja, raiju, sound issues
    • Replies: 9
    • Views: 2,706
    05-18-2022, 11:24 PM Go to last post
  8. I need a new job

    My main so far has been SCH, but due to lack of need I haven't been playing it much. I need to find another job to keep my interest, and I'm open to...

    Started by Imora‎, 05-09-2022 04:17 AM
    • Replies: 9
    • Views: 2,363
    05-17-2022, 03:17 AM Go to last post
  9. Yet another SAM tweaks suggestion.

    I know, tons of threads already complaining about this stuff and kaiten all that, but I was thinking and had a few ideas come to my head that would...

    Started by Laphicet‎, 05-13-2022 05:39 AM
    2 Pages
    1 2
    samurai
    • Replies: 15
    • Views: 2,770
    05-17-2022, 12:31 AM Go to last post
  10. Hot Take Inside: Remove raidwide buffs (2m) to explore new job design

    (PART 1: Job Definitions) The raidbuff window is probably the most restrictive element in this game. Even though jobs can build and burst at...

    Started by RaevusAstra‎, 05-07-2022 01:13 AM
    5 Pages
    1 2 3 ... 5
    buffs, burst, job design, raidbuffs, support
    • Replies: 48
    • Views: 13,180
    05-16-2022, 12:33 PM Go to last post
  11. 6.2 Dragoon potential changes/assessment of current (6.11)

    As of 6.11, dragoon is in a really good place with possibly the most satisfying and coherent dps rotation at both level 90 and whilst leveling. The...

    Started by fulminating‎, 05-08-2022 07:14 PM
    3 Pages
    1 2 3
    dragoon
    • Replies: 27
    • Views: 6,940
    05-15-2022, 05:40 AM Go to last post
  12. Bard is a great ARCHER job, BUT...

    Like the title suggests, Bard is a great archer/ranger job which I find quite engaging. The dot-proc gameplay is fun. The only thing I wish it had...

    Started by Baleandor‎, 05-13-2022 10:08 PM
    archer, bard, rework
    • Replies: 5
    • Views: 2,506
    05-15-2022, 12:23 AM Go to last post
  13. Yoshi-P acknowledges "many mistakes" were made in 6.1

    Today SE made a post about third party add-on tools (https://eu.finalfantasyxiv.com/lodestone/topics/detail/68f4c4d3bdea34f732ee8db3425122b8b8d6ec3b)...

    Started by KurenXIV‎, 05-10-2022 06:37 AM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 6,333
    05-14-2022, 07:53 AM Go to last post
  14. Consolidate Dancer's Newest Skills

    Hopefully I am not the only DNC who has thought this. But, I do find it just a little strange that given all of the piggy-backing skills we have seen...

    Started by BacheeLychee‎, 05-06-2022 05:23 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,345
    05-13-2022, 10:55 PM Go to last post
  15. To The Devs, When Are Jobs Complete? Concerns About Frequency Of Job Changes.

    I have one question that I would like to know the answer to, as it has been on my mind recently. When are jobs actually considered "complete"? ...

    Started by Elena_Farron‎, 05-05-2022 09:16 PM
    3 Pages
    1 2 3
    adjustments, developer. question, live letter, patch notes
    • Replies: 21
    • Views: 5,771
    05-13-2022, 09:47 PM Go to last post
  16. My long-standing gripes with MCH and physical ranged in general

    It's been a VERY tiring and unrewarding experience playing MCH. Not because of kit design, honestly MCH’s kit is one of the better designed kits in...

    Started by iiTzSeb‎, 05-11-2022 12:40 AM
    6 Pages
    1 2 3 ... 6
    buff machinist, machinist, mch 1 Deleted Post(s)
    • Replies: 56
    • Views: 10,297
    05-13-2022, 04:44 PM Go to last post
  17. Samurai update

    Still doodoo water. That is all.

    Started by WorldPeacElbow‎, 05-12-2022 09:35 AM
    2 Pages
    1 2
    #bringbackkaiten
    • Replies: 11
    • Views: 2,202
    05-12-2022, 10:27 PM Go to last post
  18. How would it feel if instead of kaiten, shinten was gone?

    just curious. i am on the boat that both these skills are important to sam kenki gauge. but i do wonder not only how the job feels but how the...

    Started by Ralt21‎, 05-09-2022 09:54 PM
    3 Pages
    1 2 3
    1 Deleted Post(s)
    • Replies: 25
    • Views: 4,376
    05-12-2022, 07:59 AM Go to last post
  19. Ninja QoL Raiju Ready

    Let me preface with: I'm a NIN casual. I prefer to play melee dps classes, but NIN isn't my main one. So, NIN mains, if this idea is stupid, shoot it...

    Started by waterboytkd‎, 04-24-2022 04:55 AM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 6,432
    05-12-2022, 06:29 AM Go to last post
  20. Thanks for the adventure, and may SAM rest in peace

    Hey everyone It's not another post to complain. I just feel I needed to write this. I really enjoyed (and still do) FFXIV, it's definitly one...

    Started by neymo‎, 05-08-2022 11:19 PM
    2 Pages
    1 2
    samurai 6.1 1 Deleted Post(s)
    • Replies: 10
    • Views: 3,193
    05-12-2022, 04:20 AM Go to last post

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