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Forum Top: DPS Roles

  1. Sticky Thread Sticky: Welcome to Forum: DPS Roles!

    The purpose of this forum is for players to hold discussions on DPS roles and its tactics with other players. Please take time to read the...

    Started by Gildrein‎, 08-22-2013 07:53 PM
    • Replies: 0
    • Views: 36,375
    08-22-2013, 07:53 PM Go to last post
  1. MCH ping related issues

    Hello, with the newest post from the devs about the use of 3rd party tools, I would like to remind them that machinist has serious issues when...

    Started by Malpercios‎, 05-10-2022 03:44 AM
    machinist, machinist mch overheat, mch
    • Replies: 8
    • Views: 3,413
    05-22-2022, 08:52 AM Go to last post
  2. LET ME GLAMOUR SUMMON II (Ifrit/Garuda/Titan at level 90) TO CARBUNCLES

    Why in the world was this allowed? You allow me to have them all the way to level 89 and suddenly I can’t at 90? I literally am fuming because I...

    Started by LauraAdalena‎, 01-20-2022 01:02 AM
    3 Pages
    1 2 3
    carbuncle, egi glamour, ruby carbuncle, ruby ifrit, summoner egi change
    • Replies: 24
    • Views: 12,488
    05-21-2022, 10:47 PM Go to last post
  3. Friend banned from forums and held under review

    A friend of mine has been banned indefinitely under suspicion of violating forum rules. It was said they'd receive an email, but no email was sent...

    Started by Leviosa‎, 04-25-2022 12:52 PM
    ban error, sam, samurai, samurai 6.1 1 Deleted Post(s)
    • Replies: 5
    • Views: 2,539
    05-21-2022, 01:30 AM Go to last post
  4. The Mug change, predictably, feels like garbage.

    Not gonna get into the details, it’s just bad. Guess I’m looking for another main to get shot with bad QoL in 6.2. How's Dragoon?

    Started by Grimoire-M‎, 04-15-2022 01:59 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 68
    • Views: 15,818
    05-20-2022, 07:09 PM Go to last post
  5. MCH Flamethrower

    Hey there, i just went to level 70 and got my flamethrower; isnt it like half a potency to weak to be even semi interesting ? spreadshot has 60 more...

    Started by AtsuGyaku‎, 05-20-2022 12:38 AM
    flamethrower, mch, please change
    • Replies: 5
    • Views: 7,026
    05-20-2022, 10:33 AM Go to last post
  6. A Samurai thought experiment: What might a future Samurai look like at this rate?

    Let me be immediately clear: I am not personally advocating for any idea listed here. I do often make excited posts about changes that I'd...

    Started by Eorzean_username‎, 05-20-2022 06:36 AM
    #bringbackkaiten
    • Replies: 3
    • Views: 2,024
    05-20-2022, 08:35 AM Go to last post
  7. Dragoon is a pretty complete Job. What could productively change in 6.20 (or beyond)?

    Other threads about 6.10 → 6.20+ Dragoon I tend to write detailed posts that don't fit well as basic replies to megathreads. But I want to link...

    Started by Eorzean_username‎, 05-14-2022 09:08 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 5,470
    05-20-2022, 06:35 AM Go to last post
  8. It's been 34 days since 6.1 and SAM still feels like garbage to play

    I let my formerly main job sit for 33 of those days and came back to it to see if maybe things felt better. You know, give it some time to kinda...

    Started by KurenXIV‎, 05-17-2022 04:44 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 6,343
    05-19-2022, 03:46 PM Go to last post
  9. 6.1 Ninja just doesn't feel good to play.

    It's been a few days, now. I've cleared the new extreme several times, done my Savage reclears, and quite frankly played a disgusting amount of PVP...

    Started by aloneatsea‎, 04-14-2022 06:41 PM
    5 Pages
    1 2 3 ... 5
    6.1, ninja 2 Deleted Post(s)
    • Replies: 41
    • Views: 12,644
    05-18-2022, 11:26 PM Go to last post
  10. Fleeting Raiju Sound is AWEFUL!

    Never thought I would make a post about an in-game ability sound but here we are. I can not get over how bad the sound for Fleeting Raiju is. It...

    Started by Keshigomutsuri‎, 05-14-2022 07:17 PM
    ninja, raiju, sound issues
    • Replies: 9
    • Views: 2,636
    05-18-2022, 11:24 PM Go to last post
  11. I need a new job

    My main so far has been SCH, but due to lack of need I haven't been playing it much. I need to find another job to keep my interest, and I'm open to...

    Started by Imora‎, 05-09-2022 04:17 AM
    • Replies: 9
    • Views: 2,330
    05-17-2022, 03:17 AM Go to last post
  12. Yet another SAM tweaks suggestion.

    I know, tons of threads already complaining about this stuff and kaiten all that, but I was thinking and had a few ideas come to my head that would...

    Started by Laphicet‎, 05-13-2022 05:39 AM
    2 Pages
    1 2
    samurai
    • Replies: 15
    • Views: 2,728
    05-17-2022, 12:31 AM Go to last post
  13. Hot Take Inside: Remove raidwide buffs (2m) to explore new job design

    (PART 1: Job Definitions) The raidbuff window is probably the most restrictive element in this game. Even though jobs can build and burst at...

    Started by RaevusAstra‎, 05-07-2022 01:13 AM
    5 Pages
    1 2 3 ... 5
    buffs, burst, job design, raidbuffs, support
    • Replies: 48
    • Views: 12,568
    05-16-2022, 12:33 PM Go to last post
  14. 6.2 Dragoon potential changes/assessment of current (6.11)

    As of 6.11, dragoon is in a really good place with possibly the most satisfying and coherent dps rotation at both level 90 and whilst leveling. The...

    Started by fulminating‎, 05-08-2022 07:14 PM
    3 Pages
    1 2 3
    dragoon
    • Replies: 27
    • Views: 6,723
    05-15-2022, 05:40 AM Go to last post
  15. Bard is a great ARCHER job, BUT...

    Like the title suggests, Bard is a great archer/ranger job which I find quite engaging. The dot-proc gameplay is fun. The only thing I wish it had...

    Started by Baleandor‎, 05-13-2022 10:08 PM
    archer, bard, rework
    • Replies: 5
    • Views: 2,474
    05-15-2022, 12:23 AM Go to last post
  16. Yoshi-P acknowledges "many mistakes" were made in 6.1

    Today SE made a post about third party add-on tools (https://eu.finalfantasyxiv.com/lodestone/topics/detail/68f4c4d3bdea34f732ee8db3425122b8b8d6ec3b)...

    Started by KurenXIV‎, 05-10-2022 06:37 AM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 6,224
    05-14-2022, 07:53 AM Go to last post
  17. Consolidate Dancer's Newest Skills

    Hopefully I am not the only DNC who has thought this. But, I do find it just a little strange that given all of the piggy-backing skills we have seen...

    Started by BacheeLychee‎, 05-06-2022 05:23 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,251
    05-13-2022, 10:55 PM Go to last post
  18. To The Devs, When Are Jobs Complete? Concerns About Frequency Of Job Changes.

    I have one question that I would like to know the answer to, as it has been on my mind recently. When are jobs actually considered "complete"? ...

    Started by Elena_Farron‎, 05-05-2022 09:16 PM
    3 Pages
    1 2 3
    adjustments, developer. question, live letter, patch notes
    • Replies: 21
    • Views: 5,685
    05-13-2022, 09:47 PM Go to last post
  19. My long-standing gripes with MCH and physical ranged in general

    It's been a VERY tiring and unrewarding experience playing MCH. Not because of kit design, honestly MCH’s kit is one of the better designed kits in...

    Started by iiTzSeb‎, 05-11-2022 12:40 AM
    6 Pages
    1 2 3 ... 6
    buff machinist, machinist, mch 1 Deleted Post(s)
    • Replies: 56
    • Views: 10,107
    05-13-2022, 04:44 PM Go to last post
  20. Samurai update

    Still doodoo water. That is all.

    Started by WorldPeacElbow‎, 05-12-2022 09:35 AM
    2 Pages
    1 2
    #bringbackkaiten
    • Replies: 11
    • Views: 2,087
    05-12-2022, 10:27 PM Go to last post

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