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Forum Top: DPS Roles

  1. Sticky Thread Sticky: Welcome to Forum: DPS Roles!

    The purpose of this forum is for players to hold discussions on DPS roles and its tactics with other players. Please take time to read the...

    Started by Gildrein‎, 08-22-2013 07:53 PM
    • Replies: 0
    • Views: 36,210
    08-22-2013, 07:53 PM Go to last post
  1. Bard is a great ARCHER job, BUT...

    Like the title suggests, Bard is a great archer/ranger job which I find quite engaging. The dot-proc gameplay is fun. The only thing I wish it had...

    Started by Baleandor‎, 05-13-2022 10:08 PM
    archer, bard, rework
    • Replies: 5
    • Views: 2,341
    05-15-2022, 12:23 AM Go to last post
  2. Yoshi-P acknowledges "many mistakes" were made in 6.1

    Today SE made a post about third party add-on tools (https://eu.finalfantasyxiv.com/lodestone/topics/detail/68f4c4d3bdea34f732ee8db3425122b8b8d6ec3b)...

    Started by KurenXIV‎, 05-10-2022 06:37 AM
    • Replies: 21
    • Views: 6,106
    05-14-2022, 07:53 AM Go to last post
  3. Consolidate Dancer's Newest Skills

    Hopefully I am not the only DNC who has thought this. But, I do find it just a little strange that given all of the piggy-backing skills we have seen...

    Started by BacheeLychee‎, 05-06-2022 05:23 PM
    • Replies: 10
    • Views: 3,056
    05-13-2022, 10:55 PM Go to last post
  4. To The Devs, When Are Jobs Complete? Concerns About Frequency Of Job Changes.

    I have one question that I would like to know the answer to, as it has been on my mind recently. When are jobs actually considered "complete"? ...

    Started by Elena_Farron‎, 05-05-2022 09:16 PM
    adjustments, developer. question, live letter, patch notes
    • Replies: 21
    • Views: 5,421
    05-13-2022, 09:47 PM Go to last post
  5. My long-standing gripes with MCH and physical ranged in general

    It's been a VERY tiring and unrewarding experience playing MCH. Not because of kit design, honestly MCH’s kit is one of the better designed kits in...

    Started by iiTzSeb‎, 05-11-2022 12:40 AM
    buff machinist, machinist, mch 1 Deleted Post(s)
    • Replies: 56
    • Views: 9,765
    05-13-2022, 04:44 PM Go to last post
  6. Samurai update

    Still doodoo water. That is all.

    Started by WorldPeacElbow‎, 05-12-2022 09:35 AM
    #bringbackkaiten
    • Replies: 11
    • Views: 1,953
    05-12-2022, 10:27 PM Go to last post
  7. How would it feel if instead of kaiten, shinten was gone?

    just curious. i am on the boat that both these skills are important to sam kenki gauge. but i do wonder not only how the job feels but how the...

    Started by Ralt21‎, 05-09-2022 09:54 PM
    1 Deleted Post(s)
    • Replies: 25
    • Views: 3,983
    05-12-2022, 07:59 AM Go to last post
  8. Ninja QoL Raiju Ready

    Let me preface with: I'm a NIN casual. I prefer to play melee dps classes, but NIN isn't my main one. So, NIN mains, if this idea is stupid, shoot it...

    Started by waterboytkd‎, 04-24-2022 04:55 AM
    • Replies: 21
    • Views: 5,480
    05-12-2022, 06:29 AM Go to last post
  9. Thanks for the adventure, and may SAM rest in peace

    Hey everyone It's not another post to complain. I just feel I needed to write this. I really enjoyed (and still do) FFXIV, it's definitly one...

    Started by neymo‎, 05-08-2022 11:19 PM
    samurai 6.1 1 Deleted Post(s)
    • Replies: 10
    • Views: 2,952
    05-12-2022, 04:20 AM Go to last post
  10. Samurai Update

    It still sucks That is all

    Started by Kaseladen‎, 05-11-2022 08:43 AM
    samurai, samurai 6.1
    • Replies: 6
    • Views: 2,230
    05-11-2022, 02:59 PM Go to last post
  11. Quick Summoner Question

    Hello, So the new summoner. It has two primary single target and two primary AoE buttons. One set for normal use, and one set for the three summons....

    Started by Sealish‎, 05-10-2022 07:20 PM
    • Replies: 3
    • Views: 984
    05-10-2022, 08:11 PM Go to last post
  12. Why people still seem to be disagreeing about SAM/Kaiten

    Since the 6.1 SAM change I've hardly touched it, and every once in a while I bring myself to play it in endgame content to try and give it another...

    Started by Yenrz‎, 05-09-2022 01:53 PM
    • Replies: 21
    • Views: 4,634
    05-10-2022, 11:55 AM Go to last post
  13. Black Mage game play

    Love my Red Mage but since its Level 90 now am looking for something else to play. Black mage looks interesting BUT it does not appear to have self...

    Started by Kenyon‎, 05-10-2022 09:53 AM
    • Replies: 5
    • Views: 1,325
    05-10-2022, 10:29 AM Go to last post
  14. Solution for SAM crit fluctuation in case SE want to spin more BS

    Just normalise the damage and have no crit. Yes, I know this might've costed you a brain cell or two, god forbid. Say 50% crit damage @ 20% rate =...

    Started by SleeeeeeepySleeeeeeep‎, 05-06-2022 02:16 PM
    • Replies: 27
    • Views: 3,628
    05-09-2022, 10:19 AM Go to last post
  15. I want my Automaton Queen to be 2B.

    I love the Neir raids. I love the Neir glamour. I love the Neir pod mount - it's actually something I've wanted since I first did the Neir...

    Started by cjbeagle‎, 05-06-2022 05:10 PM
    2b, automaton queen, machinist, neir
    • Replies: 3
    • Views: 1,440
    05-08-2022, 08:34 AM Go to last post
  16. Trick Attack

    Please don't delete Trick Attack :( I currently main SMN on my Aether character, Bard on my Materia character. Both jobs feel much better to play...

    Started by AlunKha‎, 04-03-2022 09:37 AM
    1min, buff, nin, trick, window 2 Deleted Post(s)
    • Replies: 215
    • Views: 34,486
    05-07-2022, 11:29 PM Go to last post
  17. So how long till Kenki gets removed?

    Back in Stormblood we had an issue SE did not like, that being SAM was designed around landing these great big Iajutsu hits and instead people were...

    Started by TankHunter678‎, 05-06-2022 11:25 PM
    • Replies: 8
    • Views: 2,090
    05-07-2022, 06:27 AM Go to last post
  18. Why SE gave SAM's skills to RPR and just made them superior?!?

    I was very excited to play RPR when EW came out. And kinda surprised that its skill sets resemble some of SAM's. Both jobs have movement skills...

    Started by lilmoon‎, 05-06-2022 05:32 PM
    rpr, sam
    • Replies: 12
    • Views: 3,759
    05-07-2022, 04:04 AM Go to last post
  19. Machinist needs an overhaul with the pvp job style for pve.

    Casting a charged rifle whilst moving is so satisfying, it would also be punishing in raid content, thus you'd be able to buff it's damage. Also...

    Started by ShimAoki‎, 04-15-2022 07:28 PM
    • Replies: 82
    • Views: 12,695
    05-06-2022, 10:51 PM Go to last post
  20. An extensive feedback on 6.1 Samurai changes

    In this thread I want to compile my thoughts and impressions on 6.1 samurai adjustments after having experience with them doing end-game and more...

    Started by Zeretus‎, 05-04-2022 10:39 PM
    6.1, feedback, job changes, samurai
    • Replies: 18
    • Views: 4,547
    05-06-2022, 07:53 PM Go to last post

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