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Forum Top: DPS Roles

  1. Sticky Thread Sticky: Welcome to Forum: DPS Roles!

    The purpose of this forum is for players to hold discussions on DPS roles and its tactics with other players. Please take time to read the...

    Started by Gildrein‎, 08-22-2013 07:53 PM
    • Replies: 0
    • Views: 36,102
    08-22-2013, 07:53 PM Go to last post
  1. 6.1 Ninja just doesn't feel good to play.

    It's been a few days, now. I've cleared the new extreme several times, done my Savage reclears, and quite frankly played a disgusting amount of PVP...

    Started by aloneatsea‎, 04-14-2022 06:41 PM
    5 Pages
    1 2 3 ... 5
    6.1, ninja 2 Deleted Post(s)
    • Replies: 41
    • Views: 11,705
    05-18-2022, 11:26 PM Go to last post
  2. Fleeting Raiju Sound is AWEFUL!

    Never thought I would make a post about an in-game ability sound but here we are. I can not get over how bad the sound for Fleeting Raiju is. It...

    Started by Keshigomutsuri‎, 05-14-2022 07:17 PM
    ninja, raiju, sound issues
    • Replies: 9
    • Views: 2,355
    05-18-2022, 11:24 PM Go to last post
  3. I need a new job

    My main so far has been SCH, but due to lack of need I haven't been playing it much. I need to find another job to keep my interest, and I'm open to...

    Started by Imora‎, 05-09-2022 04:17 AM
    • Replies: 9
    • Views: 2,222
    05-17-2022, 03:17 AM Go to last post
  4. Yet another SAM tweaks suggestion.

    I know, tons of threads already complaining about this stuff and kaiten all that, but I was thinking and had a few ideas come to my head that would...

    Started by Laphicet‎, 05-13-2022 05:39 AM
    2 Pages
    1 2
    samurai
    • Replies: 15
    • Views: 2,563
    05-17-2022, 12:31 AM Go to last post
  5. Hot Take Inside: Remove raidwide buffs (2m) to explore new job design

    (PART 1: Job Definitions) The raidbuff window is probably the most restrictive element in this game. Even though jobs can build and burst at...

    Started by RaevusAstra‎, 05-07-2022 01:13 AM
    5 Pages
    1 2 3 ... 5
    buffs, burst, job design, raidbuffs, support
    • Replies: 48
    • Views: 10,416
    05-16-2022, 12:33 PM Go to last post
  6. 6.2 Dragoon potential changes/assessment of current (6.11)

    As of 6.11, dragoon is in a really good place with possibly the most satisfying and coherent dps rotation at both level 90 and whilst leveling. The...

    Started by fulminating‎, 05-08-2022 07:14 PM
    3 Pages
    1 2 3
    dragoon
    • Replies: 27
    • Views: 5,893
    05-15-2022, 05:40 AM Go to last post
  7. Bard is a great ARCHER job, BUT...

    Like the title suggests, Bard is a great archer/ranger job which I find quite engaging. The dot-proc gameplay is fun. The only thing I wish it had...

    Started by Baleandor‎, 05-13-2022 10:08 PM
    archer, bard, rework
    • Replies: 5
    • Views: 2,242
    05-15-2022, 12:23 AM Go to last post
  8. Yoshi-P acknowledges "many mistakes" were made in 6.1

    Today SE made a post about third party add-on tools (https://eu.finalfantasyxiv.com/lodestone/topics/detail/68f4c4d3bdea34f732ee8db3425122b8b8d6ec3b)...

    Started by KurenXIV‎, 05-10-2022 06:37 AM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 6,006
    05-14-2022, 07:53 AM Go to last post
  9. Consolidate Dancer's Newest Skills

    Hopefully I am not the only DNC who has thought this. But, I do find it just a little strange that given all of the piggy-backing skills we have seen...

    Started by BacheeLychee‎, 05-06-2022 05:23 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,913
    05-13-2022, 10:55 PM Go to last post
  10. To The Devs, When Are Jobs Complete? Concerns About Frequency Of Job Changes.

    I have one question that I would like to know the answer to, as it has been on my mind recently. When are jobs actually considered "complete"? ...

    Started by Elena_Farron‎, 05-05-2022 09:16 PM
    3 Pages
    1 2 3
    adjustments, developer. question, live letter, patch notes
    • Replies: 21
    • Views: 5,308
    05-13-2022, 09:47 PM Go to last post
  11. My long-standing gripes with MCH and physical ranged in general

    It's been a VERY tiring and unrewarding experience playing MCH. Not because of kit design, honestly MCH’s kit is one of the better designed kits in...

    Started by iiTzSeb‎, 05-11-2022 12:40 AM
    6 Pages
    1 2 3 ... 6
    buff machinist, machinist, mch 1 Deleted Post(s)
    • Replies: 56
    • Views: 9,564
    05-13-2022, 04:44 PM Go to last post
  12. Samurai update

    Still doodoo water. That is all.

    Started by WorldPeacElbow‎, 05-12-2022 09:35 AM
    2 Pages
    1 2
    #bringbackkaiten
    • Replies: 11
    • Views: 1,878
    05-12-2022, 10:27 PM Go to last post
  13. How would it feel if instead of kaiten, shinten was gone?

    just curious. i am on the boat that both these skills are important to sam kenki gauge. but i do wonder not only how the job feels but how the...

    Started by Ralt21‎, 05-09-2022 09:54 PM
    3 Pages
    1 2 3
    1 Deleted Post(s)
    • Replies: 25
    • Views: 3,827
    05-12-2022, 07:59 AM Go to last post
  14. Ninja QoL Raiju Ready

    Let me preface with: I'm a NIN casual. I prefer to play melee dps classes, but NIN isn't my main one. So, NIN mains, if this idea is stupid, shoot it...

    Started by waterboytkd‎, 04-24-2022 04:55 AM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 5,247
    05-12-2022, 06:29 AM Go to last post
  15. Thanks for the adventure, and may SAM rest in peace

    Hey everyone It's not another post to complain. I just feel I needed to write this. I really enjoyed (and still do) FFXIV, it's definitly one...

    Started by neymo‎, 05-08-2022 11:19 PM
    2 Pages
    1 2
    samurai 6.1 1 Deleted Post(s)
    • Replies: 10
    • Views: 2,790
    05-12-2022, 04:20 AM Go to last post
  16. Samurai Update

    It still sucks That is all

    Started by Kaseladen‎, 05-11-2022 08:43 AM
    samurai, samurai 6.1
    • Replies: 6
    • Views: 2,039
    05-11-2022, 02:59 PM Go to last post
  17. Quick Summoner Question

    Hello, So the new summoner. It has two primary single target and two primary AoE buttons. One set for normal use, and one set for the three summons....

    Started by Sealish‎, 05-10-2022 07:20 PM
    • Replies: 3
    • Views: 933
    05-10-2022, 08:11 PM Go to last post
  18. Why people still seem to be disagreeing about SAM/Kaiten

    Since the 6.1 SAM change I've hardly touched it, and every once in a while I bring myself to play it in endgame content to try and give it another...

    Started by Yenrz‎, 05-09-2022 01:53 PM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 4,420
    05-10-2022, 11:55 AM Go to last post
  19. Black Mage game play

    Love my Red Mage but since its Level 90 now am looking for something else to play. Black mage looks interesting BUT it does not appear to have self...

    Started by Kenyon‎, 05-10-2022 09:53 AM
    • Replies: 5
    • Views: 1,250
    05-10-2022, 10:29 AM Go to last post
  20. Solution for SAM crit fluctuation in case SE want to spin more BS

    Just normalise the damage and have no crit. Yes, I know this might've costed you a brain cell or two, god forbid. Say 50% crit damage @ 20% rate =...

    Started by SleeeeeeepySleeeeeeep‎, 05-06-2022 02:16 PM
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 3,534
    05-09-2022, 10:19 AM Go to last post

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