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Forum Top: DPS Roles

  1. Sticky Thread Sticky: Welcome to Forum: DPS Roles!

    The purpose of this forum is for players to hold discussions on DPS roles and its tactics with other players. Please take time to read the...

    Started by Gildrein‎, 08-22-2013 07:53 PM
    • Replies: 0
    • Views: 36,150
    08-22-2013, 07:53 PM Go to last post
  1. Samurai's Journey - 4.0 to 6.1, and my proposed changes.

    Let's begin with the assumption that 99.9% of people that consider themselves to be Samurai mains are opposed to all of the 6.1 changes with the...

    Started by Reese_Clairdale‎, 04-16-2022 02:47 PM
    2 Pages
    1 2
    6.1, sam, samurai, samurai kaiten removal
    • Replies: 12
    • Views: 3,435
    08-24-2022, 02:19 PM Go to last post
  2. Xenosys Vex Video: 6.2 Crit/Direct changes

    Xenosys Vex, a FFXIV content creator for Raiding/Hot PvE balancing Takes, made a video on his take for 6.2 Cirt/DirectHit changes with good points...

    Started by CelestiCer‎, 08-21-2022 08:55 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 7,613
    08-24-2022, 01:14 AM Go to last post
  3. DRG mains, is it time to worry?

    What the title says. A new interview on Famitsu gave us this nugget of knowledge on what the FFXIV job changes for DRG are about: "Regarding...

    Started by Tetsujin‎, 08-09-2022 09:42 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 8,446
    08-23-2022, 06:30 PM Go to last post
  4. Some Smaller Ninja Changes

    Hey I'd like to see some smaller, manageable changes to the job that are easy to handle for square. I don't really want to see an entire class...

    Started by vinney690‎, 08-21-2022 06:51 AM
    #ninja changes
    • Replies: 8
    • Views: 2,523
    08-23-2022, 03:44 PM Go to last post
  5. Lengthen NIN mudra execution timer

    Can the NIN get another 10 seconds or so to use mudra after entering combinations. Sometimes the boss does a dive or add phrase starts and I lose a...

    Started by ExileOmnisoul‎, 08-23-2022 12:41 AM
    mudra, nin, ninja
    • Replies: 2
    • Views: 2,112
    08-23-2022, 09:25 AM Go to last post
  6. Summoner changes that should happen onto 7.0

    The current way in which your rotation BEGINS with Bahamut makes no sense to me. Bahamut should be among your finishers, not the opener. One...

    Started by Zykorberus‎, 07-19-2022 12:11 PM
    15 Pages
    1 2 3 ... 15
    changes needed, physick, primals, spells, summoner 3 Deleted Post(s)
    • Replies: 145
    • Views: 31,879
    08-23-2022, 02:02 AM Go to last post
  7. SMN - Please swap Ifrit and Garuda

    A core factor of the story, lore and trials etc is that Garuda is stronger than both Titan and Ifrit. I just think that it makes sense for Garuda to...

    Started by Zofian‎, 08-17-2022 11:06 PM
    2 Pages
    1 2
    2 Deleted Post(s)
    • Replies: 10
    • Views: 4,497
    08-23-2022, 12:19 AM Go to last post
  8. Chainsaw fun

    Chainsaw needs to be turned into a gap closer. You call down (like the Automaton Queen) a MASSIVELY OVERSIZED CHAINSAW that you are unable to...

    Started by Karnoffel‎, 08-18-2022 08:04 PM
    2 Pages
    1 2
    chainsaw, machinist, ranged dps
    • Replies: 12
    • Views: 4,012
    08-23-2022, 12:15 AM Go to last post
  9. RIP SAM - no reverts planned for 6.2

    Welp, that's the end of that: https://forum.square-enix.com/ffxiv/threads/467713 The context here is super important, it means they don't...

    Started by KurenXIV‎, 07-14-2022 06:57 PM
    31 Pages
    1 2 3 ... 31
    rip 1 Deleted Post(s)
    • Replies: 301
    • Views: 67,483
    08-22-2022, 02:13 PM Go to last post
  10. 7.0 Monk ideas.

    Monk has been my new home since 6.1’s SAM changes. I’ve had some ideas for additions they could add to the job over the past few months and these are...

    Started by Amh_Wilzuun‎, 08-21-2022 02:33 PM
    • Replies: 3
    • Views: 2,482
    08-22-2022, 05:55 AM Go to last post
  11. Secret mudra combinations?

    We all know failed mudra combinations produce the bunny of shame, but wouldn't it be neat if some combinations produced other random effects? Like if...

    Started by Joel_Mama‎, 08-12-2022 10:37 AM
    2 Pages
    1 2
    ninja, ninja changes, silly stuff., suggestion & improvement
    • Replies: 12
    • Views: 5,151
    08-21-2022, 05:51 AM Go to last post
  12. The SAM changes - and the current direction of job balance - is LAZY. Here's why

    There, I said it. It's been over three weeks since the 6.1 patch was released and SAM's have not been shy about giving their feedback. It's safe to...

    Started by Quor‎, 05-05-2022 03:32 AM
    10 Pages
    1 2 3 ... 10
    #bringbackkaiten
    • Replies: 93
    • Views: 19,475
    08-20-2022, 10:55 PM Go to last post
  13. DNC closed position switch

    so... I'm not going to discuss anything in this thread other than one single annoying thing about DNC , which is how DNC switches their partner mid...

    Started by Hussain‎, 08-19-2022 07:22 AM
    • Replies: 9
    • Views: 4,400
    08-20-2022, 02:54 PM Go to last post
  14. Potential Green Mage: Hybrid Melee/Caster

    In the few games they've been included in, Green Mages are typically hammer-wielding mages with access to magic with tons of buffs and debuffs. My...

    Started by AriaValkyrie‎, 08-16-2022 06:07 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 2,693
    08-19-2022, 05:32 PM Go to last post
  15. Please give Monk more pips for Chakra.

    Monk is the ONLY DPS in the game that doesn't have some form of overcap insurance when it comes to using their oGCD that comes from resources. ...

    Started by Rollout‎, 08-09-2022 01:09 PM
    • Replies: 6
    • Views: 2,023
    08-17-2022, 07:31 AM Go to last post
  16. Samurai Changes

    I didn't realize there was such a large outcry against the Samurai changes and I would just like to add my voice to it. Resource Management...

    Started by FinnaGonna‎, 08-03-2022 03:21 AM
    kaiten, kenki, samurai, tsubame-gaeshi
    • Replies: 8
    • Views: 2,733
    08-16-2022, 10:54 PM Go to last post
  17. Some miscellaneous job change suggestions

    Hi there fellow players and (hopefully) devs! I just came in to quickly give a couple suggestions on some job changes I'd like to see. First...

    Started by OrereO‎, 08-16-2022 08:48 AM
    • Replies: 0
    • Views: 705
    08-16-2022, 08:48 AM Go to last post
  18. Remove two Summoner butons?

    Just an idea. I think it would simplify things a bit.. Trance phases have two buttons for single target and AOE Summon phases have two more...

    Started by SamSmoot‎, 07-09-2022 11:34 PM
    4 Pages
    1 2 3 ... 4
    1 Deleted Post(s)
    • Replies: 30
    • Views: 11,164
    08-16-2022, 02:12 AM Go to last post
  19. Green Mage Idea

    Hello everyone! I was thinking about the possibility of a Green Mage job. So I kinda put this together. What do y’all Think? Green Mage...

    Started by Natt‎, 08-13-2022 05:52 PM
    2 Deleted Post(s)
    • Replies: 6
    • Views: 2,366
    08-14-2022, 08:59 PM Go to last post
  20. Leveling/playing DPS is actively punished

    Dungeon leveling IS the fastest way to level a job, of this "luxury" Tanks and Healers partake, but DPS cannot reliably. The Queue times are long,...

    Started by AaronSound‎, 05-07-2022 06:57 AM
    5 Pages
    1 2 3 ... 5
    dps, dps jobs, healer dissatisfaction, leveling, queue
    • Replies: 42
    • Views: 17,719
    08-11-2022, 09:11 PM Go to last post

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