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Forum Top: DPS Roles

  1. Sticky Thread Sticky: Welcome to Forum: DPS Roles!

    The purpose of this forum is for players to hold discussions on DPS roles and its tactics with other players. Please take time to read the...

    Started by Gildrein‎, 08-22-2013 07:53 PM
    • Replies: 0
    • Views: 36,088
    08-22-2013, 07:53 PM Go to last post
  1. You should be able to target a party member with Radiant Aegis on SMN.

    As the title says i believe this will add to the smn's raid utility, even if its a little. Gives you the choice to help a team member or yourself...

    Started by BlueDante‎, 08-29-2022 05:30 AM
    carbuncle, casting, raid, summoner
    • Replies: 7
    • Views: 3,331
    08-30-2022, 12:19 PM Go to last post
  2. Button bloat and patch balance

    Remember when they removed Kaiten and pissed off a lot of Samurais to the point they were too scared to change Dragoons and Astrologians just yet? ...

    Started by Aikaal‎, 08-23-2022 02:28 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 17,434
    08-30-2022, 07:19 AM Go to last post
  3. Doton uses Single Target

    Hello! It's come to my attention that a lot of ninja's are using Doton on Bosses. Of course, a lot, might be a large exaggeration :D. For...

    Started by Gamerdude9‎, 02-28-2022 01:13 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 10,544
    08-29-2022, 03:02 AM Go to last post
  4. Recast Timer Display

    Could we have the option to darken the action icons, and brighten the recast timers? I noticed while playing Summoner, I could barely see the number...

    Started by Super_Smiley‎, 08-25-2022 01:01 PM
    endwalker, expasnion, ffxiv, final fantasy xiv, pve
    • Replies: 2
    • Views: 2,179
    08-28-2022, 11:07 AM Go to last post
  5. Samurai changes are unacceptable in the current iteration

    I want to start off by saying this isn't really about the numbers, because in a vacuum it's relatively the same outside of parties who utilize crit...

    Started by Roxus‎, 04-12-2022 12:55 AM
    69 Pages
    1 2 3 ... 69
    #bringbackkaiten, feedback, iaijutsu, kaiten, sam, samurai 5 Deleted Post(s)
    • Replies: 681
    • Views: 140,532
    08-28-2022, 10:08 AM Go to last post
  6. New Job Idea: Void Mage v.2

    Taking another whack at a dot caster job. Yes we did just get Reaper but tbh I think that helps set up another void-themed job very well. We keep...

    Started by Tulzscha‎, 08-24-2022 05:51 AM
    dot caster, necromancer, new job, vdm, void mage
    • Replies: 1
    • Views: 1,423
    08-28-2022, 08:43 AM Go to last post
  7. What’s the point of Physick for Summoner?

    Note that I’m specifically talking about the spell for Arcanist and Summoner, not the more useful version that Scholar has. I think with the...

    Started by MellowMink‎, 01-20-2022 03:23 AM
    13 Pages
    1 2 3 ... 13
    arcanist, cure, healing, physick, summoner 2 Deleted Post(s)
    • Replies: 128
    • Views: 38,603
    08-28-2022, 06:27 AM Go to last post
  8. Will Beastmaster appear in any Endwalker content patches?

    Limited jobs were talked about a lot and are frequently mentioned to a notable visual degree across Duty Finder text, but we still only have one such...

    Started by MellowMink‎, 09-28-2021 04:31 AM
    20 Pages
    1 2 3 ... 20
    beastmaster, dps, endwalker, limited job 1 Deleted Post(s)
    • Replies: 197
    • Views: 37,069
    08-28-2022, 05:14 AM Go to last post
  9. More Glamour Options for Level 90 Summons

    Some older threads have asked before why we can’t glamour Summoner’s Level 90 summons to be carbuncles instead, even if they’re not gigantic and are...

    Started by MellowMink‎, 04-29-2022 11:00 AM
    carbuncle, customization, egi, summoner, summons
    • Replies: 8
    • Views: 5,124
    08-28-2022, 04:45 AM Go to last post
  10. BLM QoL Change for Thunder

    Hi there! In light of the current and previous Extremes, movement has become increasingly more important as the expansion goes on. However, on BLM,...

    Started by Gralvarek‎, 08-27-2022 08:07 PM
    black mage, combat, quality of life change, suggestion & improvement, thunder
    • Replies: 1
    • Views: 1,397
    08-28-2022, 02:31 AM Go to last post
  11. Why are Ranged DPS so unfun to play?

    Machinist is probably the one exception but even that's kind of hit or miss. but Bard and Dancer feel so uninspired, which is kind of ironic given...

    Started by Selvokaz‎, 07-07-2022 07:10 AM
    9 Pages
    1 2 3 ... 9
    • Replies: 84
    • Views: 26,569
    08-27-2022, 07:05 PM Go to last post
  12. Just another Kaiten post

    I joined since the day Kaiten is taken away from sam. So far, I understand that it is not likely that the skill will be added back nor Sam players...

    Started by Randommob‎, 08-27-2022 12:40 AM
    2 Pages
    1 2
    kaiten, samurai kaiten removal
    • Replies: 15
    • Views: 3,944
    08-27-2022, 04:13 AM Go to last post
  13. Envisioning a new Dragoon. The Hybrid Melee/Ranged.

    With all the talk of a rework on the horizon for 7.0, what would people think of Dragoon becoming the 'red mage' of the melee classes? A hybrid...

    Started by DixieBellOCE‎, 08-20-2022 02:52 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 4,440
    08-27-2022, 12:21 AM Go to last post
  14. Fellow SMNs, why can't we use our shield when we want to?

    I'm surprised no one is complaining about this and yet we have a thread begging for our heal to be functional, even though that even if Square did...

    Started by Reclusegamer‎, 08-25-2022 02:02 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 4,342
    08-26-2022, 06:02 PM Go to last post
  15. Patch Notes - Missing Change

    I was reading the recent patch notes and either it's a bug or Square-Enix forgot to add it, it's Kaiten. If you guys could have a look at that, I...

    Started by Bunstonious‎, 08-25-2022 09:06 PM
    • Replies: 2
    • Views: 1,888
    08-26-2022, 10:11 AM Go to last post
  16. Ninja at 66 feels more complex than Samurai at 90

    The removal of Kaiten and abilities tied to Third Eye while making Midare Setsugekka a guaranteed auto-crit has gutted the job of any semblance of...

    Started by Rekun‎, 08-23-2022 03:06 AM
    5 Pages
    1 2 3 ... 5
    1 Deleted Post(s)
    • Replies: 43
    • Views: 15,555
    08-25-2022, 08:58 PM Go to last post
  17. [6.2] Why the MCH nerf?

    Can someone please dropkick the devs? This is straight out painful. Like, really, what were they thinking? If I remember, all ranged classes...

    Started by Antoine_Lenheim‎, 08-23-2022 07:23 PM
    • Replies: 3
    • Views: 3,097
    08-25-2022, 02:06 AM Go to last post
  18. Samurai's Journey - 4.0 to 6.1, and my proposed changes.

    Let's begin with the assumption that 99.9% of people that consider themselves to be Samurai mains are opposed to all of the 6.1 changes with the...

    Started by Reese_Clairdale‎, 04-16-2022 02:47 PM
    2 Pages
    1 2
    6.1, sam, samurai, samurai kaiten removal
    • Replies: 12
    • Views: 3,386
    08-24-2022, 02:19 PM Go to last post
  19. Xenosys Vex Video: 6.2 Crit/Direct changes

    Xenosys Vex, a FFXIV content creator for Raiding/Hot PvE balancing Takes, made a video on his take for 6.2 Cirt/DirectHit changes with good points...

    Started by CelestiCer‎, 08-21-2022 08:55 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 7,529
    08-24-2022, 01:14 AM Go to last post
  20. DRG mains, is it time to worry?

    What the title says. A new interview on Famitsu gave us this nugget of knowledge on what the FFXIV job changes for DRG are about: "Regarding...

    Started by Tetsujin‎, 08-09-2022 09:42 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 8,361
    08-23-2022, 06:30 PM Go to last post

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