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Forum Top: DPS Roles

  1. Sticky Thread Sticky: Welcome to Forum: DPS Roles!

    The purpose of this forum is for players to hold discussions on DPS roles and its tactics with other players. Please take time to read the...

    Started by Gildrein‎, 08-22-2013 07:53 PM
    • Replies: 0
    • Views: 36,395
    08-22-2013, 07:53 PM Go to last post
  1. What is Machinist?

    What is Machinist identity? really is it gun job? which gun? multiple guns? Bazooka big and slow guns? or machinist using robots to do...

    Started by Tunda‎, 07-18-2024 04:46 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 2,752
    07-20-2024, 10:52 AM Go to last post
  2. Beastmaster speculation.... some spoilers possible....

    Ive been extremely excited about Beastmaster since its announcement. And unless Ive missed it, they have spoken vary little about it, and if I have...

    Started by WiccaP‎, 07-19-2024 12:35 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,532
    07-20-2024, 03:22 AM Go to last post
  3. Samurai's Kenki Gauge requires very little thought, some suggestions to improve it:

    Because all of your main Kenki spenders cost only 25 Kenki, it feels almost impossible to not have enough Kenki for skills like Hissatsu: Senei or...

    Started by velswen‎, 07-19-2024 02:07 PM
    gap closers, kaiten, kenki, samurai, zanshin
    • Replies: 0
    • Views: 708
    07-19-2024, 02:07 PM Go to last post
  4. [Black Mage] Please re-implement the shared action options from the Media Tour

    During the media tour for black mage, certain element-exclusive spells had shared action slots (swapping based on Astral Fire/Umbral Ice). These...

    Started by Pyitoechito‎, 06-28-2024 11:40 PM
    2 Pages
    1 2
    black mage
    • Replies: 14
    • Views: 3,132
    07-18-2024, 09:50 PM Go to last post
  5. Viper Adjustments

    On the 7.01 Patch Notes for Viper updates they said First Generation Range has been increased from 3 to 5 yalms. Second...

    Started by ProfessorBucks‎, 07-17-2024 01:27 PM
    dps roles, melee, viper changes, viper discussion, viper dps 7.0 7.01 7.05
    • Replies: 5
    • Views: 1,375
    07-18-2024, 09:37 PM Go to last post
  6. Ten-Chi-Jin and how it gimps Nins burst

    The fact it still roots you for its whole duration with no ability to slide it makes it very difficult to use reliably in burst windows. It should...

    Started by Delphinus‎, 07-18-2024 02:12 AM
    • Replies: 3
    • Views: 979
    07-18-2024, 06:22 PM Go to last post
  7. BLM needs a rework because of new content difficulty

    I have been playing viper this expansion, and i would like to say that the new difficulty of the content is very appealing and very engaging as well....

    Started by Tunda‎, 07-09-2024 05:27 AM
    9 Pages
    1 2 3 ... 9
    • Replies: 89
    • Views: 14,373
    07-18-2024, 05:46 PM Go to last post
  8. Lux Solaris, Star Prism, Etc

    Am I the only one extremely frustrated that SE keeps doing this lol? Casters keep getting completely random and powerful heals attached to skills...

    Started by Connor‎, 07-16-2024 07:09 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 3,535
    07-18-2024, 11:28 AM Go to last post
  9. Fix wanderers minuet

    This is hopefully a known issue...Wanderers minuet is insanely hard to weave in the first gcd. The easiest fix would probably be to make it...

    Started by Pour‎, 07-18-2024 02:27 AM
    • Replies: 5
    • Views: 914
    07-18-2024, 09:24 AM Go to last post
  10. Any hope for Tsubame-Gaeshi to be changed back?

    I am still pretty early on in the expansion, having only done the first dungeon, and I am contemplating on switching off from Samurai... Flexibility...

    Started by Maniachi‎, 07-18-2024 06:49 AM
    samurai
    • Replies: 1
    • Views: 709
    07-18-2024, 07:18 AM Go to last post
  11. The tragic state of Machinist

    I literally registered for a forums account so that I could hopefully post feedback somewhere where devs might see it (if you know of elsewhere, feel...

    Started by Bloonz‎, 07-15-2024 12:03 AM
    3 Pages
    1 2 3
    damage, machinist, movement battle
    • Replies: 25
    • Views: 12,458
    07-18-2024, 05:33 AM Go to last post
  12. Please adjust viper dash requirements, Requiring a party member / enemy is awful

    I love Viper but I hate what I thought would be my favorite feature. We have three charges of a pretty niche mobility action and it feels bad. ...

    Started by CelestialHealer‎, 07-18-2024 01:39 AM
    dash, fun, mobility, pictomancer, viper
    • Replies: 1
    • Views: 1,076
    07-18-2024, 02:03 AM Go to last post
  13. With Viper distance adjustments, please change DRG's Starcross distance

    The same logic should apply to DRG's Starcross that applied to Viper's moves. I should also point out that it is NOT a Weaponskill. When you look...

    Started by zeth07‎, 07-17-2024 11:55 PM
    distance, dragoon, drg, starcross
    • Replies: 0
    • Views: 559
    07-17-2024, 11:55 PM Go to last post
  14. Suggestion about RDM's melee combo distance

    The distance of melee combo bother me many times, especially when I was in brust window and there is mechanics required to move away from boss and...

    Started by Mierkun‎, 07-17-2024 12:56 AM
    • Replies: 3
    • Views: 788
    07-17-2024, 02:44 AM Go to last post
  15. Why no low level Umbral Soul?

    It is a zero damage GCD that lets you restore MP. Flare is level 50 and drops you to 0 MP. Why is Umbral Soul level 76, especially with the MP...

    Started by wildvenonat‎, 06-27-2024 02:55 AM
    blm
    • Replies: 4
    • Views: 1,532
    07-17-2024, 01:39 AM Go to last post
  16. Request to speed up SAM's Tendo Setsugekka animation.

    The recast time has been reduced from 3.2 seconds to 2.5 seconds which feels great from a gameplay standpoint. But visually it looks a little scuffed...

    Started by AsuraAeon‎, 07-17-2024 12:04 AM
    • Replies: 2
    • Views: 718
    07-17-2024, 12:07 AM Go to last post
  17. Upcoming 7.05 Viper changes

    As many are aware, a new thread was released talking about upcoming job changes, and I am very unsure if I enjoy the suggested changes to Viper. ...

    Started by Lordwhizzkid‎, 07-05-2024 12:26 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 5,931
    07-16-2024, 09:38 PM Go to last post
  18. Striking gear sets

    i am so fed up with sharing gear with monk as a Samurai main.. every single time now its ALWAYS sleeveless which is a clear favoritism and bias...

    Started by ShadowyZero‎, 07-16-2024 07:24 PM
    dps, equipment, gear, samurai, striking
    • Replies: 1
    • Views: 914
    07-16-2024, 08:50 PM Go to last post
  19. A retrospective on BLM specific changes in DT.

    Hey, my name is Jill. For context to this thread, I started playing this game back in ShB during the very beginning of the COVID-19 Lockdowns. I...

    Started by 1800JILL‎, 07-14-2024 03:28 PM
    7.0, black mage, caster dps, dawntail launch 8 Deleted Post(s)
    • Replies: 4
    • Views: 2,749
    07-16-2024, 06:58 PM Go to last post
  20. Viper needs to be faster

    It's supposed to be a high apm job and it's not, it's barely there. The burst window should feel like it consistently. Likewise, the twin blade...

    Started by Kalocin‎, 07-15-2024 01:26 PM
    • Replies: 4
    • Views: 1,413
    07-16-2024, 12:10 PM Go to last post

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