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Forum Top: DPS Roles

  1. Sticky Thread Sticky: Welcome to Forum: DPS Roles!

    The purpose of this forum is for players to hold discussions on DPS roles and its tactics with other players. Please take time to read the...

    Started by Gildrein‎, 08-22-2013 07:53 PM
    • Replies: 0
    • Views: 36,158
    08-22-2013, 07:53 PM Go to last post
  1. Summoner Rework Ideas

    Posted this elsewhere and was recommended to post here as well, so: Don't know if it would really be feasible without a fair amount of...

    Started by AeriFyrein‎, 08-25-2025 11:39 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 969
    09-10-2025, 02:42 AM Go to last post
  2. Let's talk about physical range jobs

    I've been playing the three prange jobs since Shadowbringers and despite of paying the range tax I feel that the classes need a good hands down...

    Started by orestaklos‎, 07-22-2025 09:09 PM
    4 Pages
    1 2 3 ... 4
    bard, dancer, machinist, physical range 1 Deleted Post(s)
    • Replies: 35
    • Views: 4,578
    09-09-2025, 11:07 PM Go to last post
  3. Samurai Tendo and Tsubame-gaeshi Ready duration increase request

    Increase Tendo duration granted by Meikyo Shisui from 30s to 50s. Increase Tsubame-gaeshi Ready duration from 30s to permanent or at least 60s.

    Started by nguyentri11‎, 09-06-2025 11:03 AM
    • Replies: 3
    • Views: 444
    09-09-2025, 11:04 PM Go to last post
  4. can RDM have Verraise and Vercure at level 50?

    nothing else to say, your honor. Muito obrigado pela atenção.

    Started by Ayasaki128‎, 07-30-2025 05:21 AM
    lalafell, rdm
    • Replies: 7
    • Views: 1,298
    09-09-2025, 10:55 AM Go to last post
  5. 8.0 - New Physical Ranged Role Skills

    Raging Strikes Increases Physical Range Damage by 30% For 22 Seconds Boost Increases the potency of next skill used by 35% Also Grants...

    Started by HanakoTheGoth‎, 09-05-2025 06:06 PM
    • Replies: 5
    • Views: 510
    09-07-2025, 04:51 PM Go to last post
  6. Bard Preformace Action

    Good evening everyone. First I want to apologize if a post like this exists. I am posting today because I just finished reading the material usage...

    Started by Luliouse‎, 09-05-2025 04:32 PM
    bard, copy write, preform
    • Replies: 1
    • Views: 244
    09-07-2025, 12:24 AM Go to last post
  7. A Summoner Main's request for Summoner: More complexity, yet kept simple.

    It's posting time. Hello, my name is Sharina Leaf, and I'm an unironic summoner enjoyer. I enjoyed pre-EW summoner, and I enjoy it now. I'm sure...

    Started by Sharina‎, 08-23-2025 01:12 AM
    • Replies: 6
    • Views: 529
    08-29-2025, 07:07 PM Go to last post
  8. I MISS THE OLD SUMMONER!

    I shall try to keep this short... I have played XIV since the PS3 beta back in 2013. I wanted to play the 1.0 version before this point, however...

    Started by SoloWingMetatron‎, 07-20-2025 10:57 PM
    4 Pages
    1 2 3 ... 4
    feedback, job, original, summon, summoner
    • Replies: 34
    • Views: 3,928
    08-24-2025, 05:42 AM Go to last post
  9. 8.0 DPS Job Rework Workshop/Megathread. Goals, Design Principles, and Mock-Ups.

    So, allegedly, we're getting some manner of broad Job rehauls come 8.0. Putting aside whether we believe this or not or whether it'd likely be for...

    Started by Shurrikhan‎, 07-03-2025 10:01 AM
    6 Pages
    1 2 3 ... 6
    8.0 job reworks, design principles, mock-ups 1 Deleted Post(s)
    • Replies: 59
    • Views: 8,303
    08-22-2025, 10:04 PM Go to last post
  10. Viper feels incredibly boring.

    Keep in mind i started playing it yesterday and i know this might sound like blasphemy in the eyes of Viper mains, but it feels so incredibly boring...

    Started by Grimforth‎, 08-09-2025 03:03 AM
    5 Pages
    1 2 3 ... 5
    viper. pictomancer.
    • Replies: 47
    • Views: 4,460
    08-21-2025, 05:03 PM Go to last post
  11. Non-main's perspective on Machinist

    TL;DR: It feels disjointed and clumsy as a job with some abilities that feel like they lack connectivity with the rest of the kit and that it doesn't...

    Started by Chasingstars‎, 08-07-2025 07:24 AM
    • Replies: 5
    • Views: 785
    08-11-2025, 05:06 AM Go to last post
  12. The State of Machinist in DT - Let's talk about it (again).

    Been meaning to make this post for a while. I'd like to talk about and hopefully once again raise awareness about the state of what is generally...

    Started by Serenaya‎, 11-18-2024 09:01 PM
    15 Pages
    1 2 3 ... 15
    2 Deleted Post(s)
    • Replies: 149
    • Views: 24,440
    08-10-2025, 03:51 AM Go to last post
  13. Ninja's aoe (and maybe mch) being pitifully weak for M6S

    I understand that it is possible to clear this fight as a ninja on party finder. However, I'd think some changes are needed for ninja's aoe...

    Started by Inanegrain‎, 04-05-2025 07:11 AM
    5 Pages
    1 2 3 ... 5
    1 Deleted Post(s)
    • Replies: 45
    • Views: 7,645
    08-05-2025, 11:49 PM Go to last post
  14. Summoner needs a fix or a new reason to play it.

    Usually im not the one which opens such Threads in particular if there are many of them already but i talked with a good friend and realized...

    Started by AvoSturmfaust‎, 04-16-2025 12:35 AM
    10 Pages
    1 2 3 ... 10
    • Replies: 99
    • Views: 14,343
    08-01-2025, 05:55 AM Go to last post
  15. Blue Mages and the lack of ready-to-play activities

    Disclaimer - This is not about the actual implementation of the job mechanics The problem: Blue Mages need something easier/practical to get...

    Started by Raikai‎, 07-13-2025 04:49 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,391
    07-19-2025, 11:21 PM Go to last post
  16. real problem with new SMN design, not difficulty it is actually WORSE class fantasy

    For years people complained that summoner was not a real summoner. Then in EndWalker they showed off the new big summons of Ifrit, Titan, Garuda....

    Started by Milea‎, 04-07-2025 03:44 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 3,337
    07-19-2025, 12:08 PM Go to last post
  17. Utility Summoner

    Summoner has completely lost its identity over the years to the point where I struggle to even identify what the point of summoning even is on the...

    Started by YovelaLindswood‎, 07-10-2025 10:01 AM
    • Replies: 3
    • Views: 791
    07-11-2025, 10:14 PM Go to last post
  18. I know this isn't the forum for this but i don't know where to post this so here it i

    Please for the love of the gods.... Increase the EX rewards for 2nd 3rd 4th jobs. this is a grind that makes no sense. I don't expect to snap my...

    Started by GoldDragon‎, 07-04-2025 10:56 AM
    feedback
    • Replies: 8
    • Views: 988
    07-09-2025, 02:30 PM Go to last post
  19. Samurai I would like an attack animation that draws kanji

    Something that I would like aesthetically as an attack animation for Samurai is them drawing a kanji with a flurry of slashes(similar to Cross-Slash...

    Started by nguyentri11‎, 07-05-2025 10:39 AM
    • Replies: 4
    • Views: 815
    07-06-2025, 11:52 PM Go to last post
  20. Idea for a new job - Time Mage (TIM)

    Based off the Time Mage from Final Fantasy V and Final Fantasy Tactics. This would be a Magical Ranged DPS that casts Time Magic, and has a...

    Started by WrymWzrd64‎, 04-30-2025 05:49 PM
    3 Pages
    1 2 3
    job concept, magic, time mage
    • Replies: 24
    • Views: 2,405
    07-05-2025, 02:46 AM Go to last post

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