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Forum Top: DPS Roles

  1. Sticky Thread Sticky: Welcome to Forum: DPS Roles!

    The purpose of this forum is for players to hold discussions on DPS roles and its tactics with other players. Please take time to read the...

    Started by Gildrein‎, 08-22-2013 07:53 PM
    • Replies: 0
    • Views: 36,210
    08-22-2013, 07:53 PM Go to last post
  1. Viper changes prove 8.0 will not add job complexity

    The new viper changes, namely the removal of the debuff which was the only thing about the class that required a minute bit of brainpower, proves...

    Started by Phlurg‎, 07-31-2024 03:15 AM
    5 Pages
    1 2 3 ... 5
    8.0, dps, job adjustment, viper, yoshi p 2 Deleted Post(s)
    • Replies: 43
    • Views: 6,278
    08-03-2024, 12:45 PM Go to last post
  2. VPR changes are horrible, and we need more clarification on future job changes

    The removal of Noxious Gas from VPR not only removed one of the few "snake" identity components to the job but also made the job a lot more dull to...

    Started by Lamarcy2699‎, 08-03-2024 07:51 AM
    job adjustments, job changes, job concept, viper, viper changes
    • Replies: 0
    • Views: 730
    08-03-2024, 07:51 AM Go to last post
  3. DRG oGCD should all be ranged/jumps

    I know all the noise is about VPR changes at the moment but I'd like to add my official forum feedback regarding DRG. I've long been equal parts...

    Started by AngelMercury‎, 07-09-2024 06:03 PM
    dragoon, drg
    • Replies: 6
    • Views: 1,164
    08-03-2024, 07:05 AM Go to last post
  4. BLM suggestion

    Dot management on black mage is kinda bad IMO I would love to rework thunder to Amplifier for F4 and Flare make thunder do 15% more explosion...

    Started by Tunda‎, 08-02-2024 09:29 PM
    • Replies: 4
    • Views: 875
    08-03-2024, 02:08 AM Go to last post
  5. Viper absolutely did not need to lose Noxious Gnash

    Here I am screaming at some void hoping that my "feedback" is heard by some devs. I still love Viper and I will keep playing it. I am however...

    Started by Trimack‎, 07-30-2024 08:44 PM
    2 Pages
    1 2
    viper, viper changes, viper discussion, viper dps 7.0 7.01 7.05 1 Deleted Post(s)
    • Replies: 16
    • Views: 4,286
    08-02-2024, 01:34 PM Go to last post
  6. [FEEDBACK] Sol Bahamut and 7.0 SMN

    I just wanted to leave some feedback to the devs regarding summoner since I've gotten through to 100 and I feel I've played it pretty thoroughly to...

    Started by LittleArrow‎, 07-08-2024 12:30 PM
    3 Pages
    1 2 3
    dawntrail, feedback, summoner
    • Replies: 29
    • Views: 5,440
    08-02-2024, 11:01 AM Go to last post
  7. 2 melee 2 ranged standard

    Just curious what people think about this being the standard for DPS set up in hard content. Wanna know if people think this should remain the...

    Started by Ramiee‎, 07-27-2024 07:28 AM
    9 Pages
    1 2 3 ... 9
    • Replies: 82
    • Views: 9,248
    08-02-2024, 10:14 AM Go to last post
  8. Square obviously not listening to feedback

    I'm just so confused on so many decisions they made, and the fact they said "We listened to feedback", like who's feedback?? And they still haven't...

    Started by ninjasoldier014‎, 05-18-2024 04:48 AM
    9 Pages
    1 2 3 ... 9
    7.0, job trailer, kaiten, live letter, samurai
    • Replies: 82
    • Views: 15,349
    08-02-2024, 10:10 AM Go to last post
  9. Blue Mage & Dawntrail

    Are the most current Blue Mage quests “required” for Dawntrail? I mean I know they are not not, but have the devs said anything about having them...

    Started by Blindheart‎, 06-25-2024 04:32 AM
    • Replies: 4
    • Views: 2,660
    08-02-2024, 09:55 AM Go to last post
  10. Robbing gap closers of damage makes the game even less fun.

    DRG's Spineshatter dive, PLD's Intervene etc are announced for having their damage taken off, leaving them as just a gap closer. Just. Leave....

    Started by Zofian‎, 05-21-2024 06:48 AM
    11 Pages
    1 2 3 ... 11
    1 Deleted Post(s)
    • Replies: 100
    • Views: 14,299
    08-02-2024, 09:50 AM Go to last post
  11. Make Umbral Soul also refresh Thunderhead

    ☝️ It's annoying trying to gauge in dungeons/24mans if people are going to give you 8 seconds of leeway for double-Transposing and double-Umbral...

    Started by ShugoWah‎, 07-27-2024 06:15 AM
    • Replies: 5
    • Views: 971
    08-02-2024, 09:46 AM Go to last post
  12. 8.0 predictions for Summoner

    Solar Bahamut becomes Solar Phoenix every minute, and it looks like a mecha Phoenix with propellers instead of actual wings; Lux Solaris becomes...

    Started by Vandso‎, 06-29-2024 09:32 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 2,065
    08-02-2024, 09:38 AM Go to last post
  13. Summoner: Let us carbuncle everything!

    Every summon, every effect! Ruby, Emerald, Topaz, Amethyst, Sapphire all the possible gem colors! Change the LB3 into mass summoning a stampede...

    Started by GrizzlyTank‎, 07-12-2024 12:22 AM
    • Replies: 1
    • Views: 586
    08-02-2024, 09:34 AM Go to last post
  14. [SMN] Cosmetic suggestion for summons, let the summons do the spells.

    I think it makes more sense that the three less important summons also stay in the field like the 60s cd summons. As if we channel our aether...

    Started by Amecoeur‎, 07-13-2024 02:02 AM
    • Replies: 1
    • Views: 431
    08-02-2024, 09:28 AM Go to last post
  15. SMN Feedback: Is it possible for the devs to rework aetherflow during Dawntrail?

    Ever since SHB Summoner's aetherflow has been a bit lacking and felt tacked on, though in shb it was made up by the other parts of the kit, it being...

    Started by Rymi64‎, 07-21-2024 07:34 AM
    aetherflow, feedback, rework idea, smn
    • Replies: 1
    • Views: 640
    08-02-2024, 09:20 AM Go to last post
  16. DT DRG Stats Priority

    I didn´t play much endgame after EW MSQ but now i´m playing for real with DT... I compare DPS currently via fflogs and comparing dungeon boss dps...

    Started by Prishax‎, 07-12-2024 03:17 AM
    • Replies: 5
    • Views: 4,336
    08-02-2024, 09:18 AM Go to last post
  17. Reaper QOL fixes that would be very welcome in Dawntrail.

    1: Arcane Circle should change into Plentiful Harvest with the new button combo system. One is always cast after the other, and it would help with...

    Started by mistaya‎, 07-10-2024 02:20 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,287
    08-02-2024, 09:17 AM Go to last post
  18. Why the Viper Changes are Short-Sighted and Bad

    A lot of people have been saying this doesn't really change anything to rotations or gameplay... so for anyone that hadn't given it a shot, or really...

    Started by HEKnTEKn‎, 08-02-2024 12:40 AM
    balance, vpr
    • Replies: 8
    • Views: 1,528
    08-02-2024, 08:41 AM Go to last post
  19. Level 92 Monk animation feels terrible

    Hello everyone, I’ve been playing Monk since Arr and was really looking forward to the new abilities at level 92. However, I have to say, the...

    Started by tarours‎, 07-31-2024 10:41 PM
    • Replies: 9
    • Views: 1,725
    08-02-2024, 03:13 AM Go to last post
  20. MCH: Making Flamethrower + Bioblaster more engaging.

    Keeping it simple and to the point: Flamethrower is rarely used because its benefits do not compare well to other AoE options. While there are...

    Started by Morphiana‎, 07-31-2024 12:27 AM
    bioblaster, flamethrower, mch, suggestions
    • Replies: 8
    • Views: 1,529
    08-02-2024, 01:45 AM Go to last post

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