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Forum Top: DPS Roles

  1. Sticky Thread Sticky: Welcome to Forum: DPS Roles!

    The purpose of this forum is for players to hold discussions on DPS roles and its tactics with other players. Please take time to read the...

    Started by Gildrein‎, 08-22-2013 07:53 PM
    • Replies: 0
    • Views: 36,206
    08-22-2013, 07:53 PM Go to last post
  1. Concerns Regarding DPS Balance: Physical Ranged, Red Mage, and Summoner

    I’ve noticed that physical ranged jobs, as well as Red Mage and Summoner, seem to have significantly lower DPS compared to other jobs in the current...

    Started by Ayden‎, 09-22-2024 11:04 AM
    26 Pages
    1 2 3 ... 26
    • Replies: 255
    • Views: 28,193
    11-12-2024, 12:38 AM Go to last post
  2. Blue Mage Laser Eye adjustment

    Please adjust this skill so the attack goes directly at the core of a target/monster, instead of at their feet. I get that it's supposed to be the...

    Started by Zofian‎, 11-11-2024 06:25 PM
    • Replies: 0
    • Views: 493
    11-11-2024, 06:25 PM Go to last post
  3. Machinist feedback from long time Physical Ranged DPS player

    Machinist feels great to play this expansion in a single target scenario, everything flows really well together but there are still issues with how...

    Started by Sparkling_Aria‎, 10-02-2024 09:38 PM
    feedback, job balance, machinist, mch, physical ranged
    • Replies: 7
    • Views: 1,697
    11-09-2024, 11:58 AM Go to last post
  4. Picto makes the game less fun

    Hi, I've been playing 14 since 2.0, I love this game so much. Since I started, the one job I've been more passionate about than nay other is Black...

    Started by RheyIdol‎, 08-28-2024 01:02 AM
    22 Pages
    1 2 3 ... 22
    black mage, developer assistance, feedback, job balance, pictomancer 5 Deleted Post(s)
    • Replies: 216
    • Views: 34,610
    11-07-2024, 02:12 PM Go to last post
  5. Setting sights on the future of physical ranged DPS

    I want to collect my thoughts, feedback and in-game observations into a thread, and hopefully get some gears turning on the possibilities for the...

    Started by mallleable‎, 10-07-2024 05:38 PM
    4 Pages
    1 2 3 ... 4
    aiming, feedback, job design, marksman, physical ranged 1 Deleted Post(s)
    • Replies: 38
    • Views: 5,632
    11-04-2024, 04:01 AM Go to last post
  6. Please add a small audio feedback to positional attacks on melee

    Sometimes it is hard to know whether you have hit a positional or not because the boss can rapidly change the direction they're facing for mechanics...

    Started by velswen‎, 10-02-2024 07:51 AM
    3 Pages
    1 2 3
    accessibillity, positional attacks, positionals
    • Replies: 28
    • Views: 3,667
    10-25-2024, 03:50 AM Go to last post
  7. [Viper Suggestion/Discussion] Other ways to spend Rattling Coils?

    the #1 thing on my wishlist for viper since dawntrail's release has been to have more meaningful decisions to make, and i think adding things you can...

    Started by sqoops‎, 10-20-2024 04:01 PM
    discussion, suggestion, viper, vpr
    • Replies: 4
    • Views: 1,189
    10-25-2024, 02:40 AM Go to last post
  8. How Viper Feels in Older Content (Lv 80 and Below)

    Honestly I just wanted to open a dialogue about how VPR feels to play in legacy content, like Palace of the Dead, Heaven on High, Dungeons, Trials,...

    Started by VellAshe‎, 10-19-2024 12:06 AM
    2 Pages
    1 2
    class balance, heaven on high, older content, ultimate raids, viper discussion
    • Replies: 13
    • Views: 3,764
    10-23-2024, 06:52 PM Go to last post
  9. Please make Anatman an emote you obtain from doing the Monk job quest

    ty also please make wind's reply grant you formless fist

    Started by PetShop‎, 06-09-2024 08:27 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 2,637
    10-21-2024, 06:51 PM Go to last post
  10. [DNC] is it a bug or intende...???

    ... if you accidently press flourish after standard step, it will cancel out step and leave you with CD or sometime when it's lag and press step...

    Started by ShariusTC‎, 10-20-2024 11:21 AM
    • Replies: 4
    • Views: 869
    10-21-2024, 06:46 PM Go to last post
  11. Dancing Dancers

    Here's an idea, give dancers a Performance ability like Bards, only with dance moves. I mean, seriously, they are dancers, should be obvious.

    Started by RealHounder1971‎, 10-05-2024 10:30 PM
    • Replies: 6
    • Views: 1,690
    10-16-2024, 06:43 PM Go to last post
  12. More BLM feedback and opinion

    Hard to start this, but i’ll try to give an objective and unbiased feedback to the job, and the job’s current level of fun to play. An issue of...

    Started by wuCk‎, 09-27-2024 12:44 PM
    2 Pages
    1 2
    black mage, blm, feedback, fun improvement thread, opinions on jobs
    • Replies: 10
    • Views: 2,280
    10-10-2024, 11:28 PM Go to last post
  13. What's the point of Ninja stealth (and trick attack) anymore?

    It's an awkward opener (due to speed debuff) and useless thereafter, I'm surprised it didn't get cut with all of the other worthless abilities. ...

    Started by Kajidourden‎, 07-04-2017 01:51 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 17,957
    10-09-2024, 10:27 PM Go to last post
  14. Phys ranged dps, damage tweak

    For all those with aiming gear, Obviously they can move freely but when they are stationary. Why not give them an extra crit buff. Since they r...

    Started by kidknee‎, 10-03-2024 05:45 PM
    • Replies: 9
    • Views: 1,509
    10-06-2024, 11:05 PM Go to last post
  15. Suggestions/Requests for Summoner Tweaks and Changes Throughout DawnTrail

    Hello there! I'm hoping to get my 2 cents in for where I think we can move Summoner towards since it's been made pretty clear that many players new...

    Started by Tate_solus‎, 09-20-2024 06:15 AM
    2 Pages
    1 2
    job actions, job adjustments, summoner job 1 Deleted Post(s)
    • Replies: 11
    • Views: 2,171
    10-06-2024, 05:05 PM Go to last post
  16. BLU - Surpanahka has not been learned after 40+ runs

    Ive been doing a mix of Thok ast Thok (Hard) and (Extreme). About 30/10. I make sure I damage the boss, I make sure to stand right by him throughout...

    Started by NegiUchiha‎, 08-27-2020 01:34 AM
    • Replies: 9
    • Views: 17,611
    10-05-2024, 06:18 PM Go to last post
  17. A fun twist for bard Heavy Shot

    Add the new action 'Draw'. When Draw is used the action changes to Heavy Shot. While in Draw, a %age chance of hit appears as a HUD UI element,...

    Started by Noelani‎, 10-03-2024 07:00 AM
    • Replies: 1
    • Views: 588
    10-03-2024, 07:53 AM Go to last post
  18. Suggestion Identity for Phy Range Jobs

    I way thinking a bit on how we can fix current Phy range identity I would draw it this way: 1- MCH: Attack range is High 90% of the weaponskills...

    Started by BabyYoda‎, 09-22-2024 07:25 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 2,319
    10-01-2024, 12:40 PM Go to last post
  19. Machinist Flamethrower

    I am wondering if flamethrower has any use now as Dawntrail has increased the potency of its weaponskills. I know it has been a questionable ability...

    Started by TSI‎, 09-07-2024 02:59 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 2,554
    09-30-2024, 09:02 PM Go to last post
  20. Just for fun: Imagining the Dragoon re-rework

    Totally just for fun what if take on the Dragoon rework/changes in Dawntrail! The philosophy with this imagined rework is just to reuse most of...

    Started by Reldhir‎, 09-23-2024 07:20 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,995
    09-29-2024, 07:59 AM Go to last post

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