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Forum Top: Tank Roles

  1. Sticky Thread Sticky: Welcome to Forum: Tank Roles!

    The purpose of this forum is for players to hold discussions on Tank roles and its tactics with other players. Please take time to read the...

    Started by Gildrein‎, 08-22-2013 07:51 PM
    • Replies: 0
    • Views: 29,263
    08-22-2013, 07:51 PM Go to last post
  1. Tanks need more than just TankBusters

    For most fights - not all - today in FFXIV, tanks do not deal with anything unique except for the occasional - if not completely absent- "Tank...

    Started by ThorinG‎, 04-18-2025 05:09 PM
    5 Pages
    1 2 3 ... 5
    1 Deleted Post(s)
    • Replies: 48
    • Views: 4,482
    06-13-2025, 09:35 AM Go to last post
  2. Tank stance on syncing down

    Why is it that in 2025 you still drop stance when you sync down? Like you get it in all content levels so why not make it persistent? I cant think of...

    Started by YovelaLindswood‎, 06-10-2025 06:39 PM
    tank stance
    • Replies: 5
    • Views: 582
    06-11-2025, 08:32 PM Go to last post
  3. Please reduce tank healing power by a lot

    Tanks should not be able to solo content. I know some people won't agree with me here, but please bring back the trinity where we really needs...

    Started by AlliciaCapulet‎, 04-01-2025 05:12 AM
    19 Pages
    1 2 3 ... 19
    • Replies: 180
    • Views: 13,494
    06-07-2025, 07:05 PM Go to last post
  4. Reintroduce Goring blade it as a combo

    As the title says, PLD needs another Combo and i think Goring blade can be reintroduced to fill that need, it will work as follows: Combo 1: Royal...

    Started by ThorinG‎, 04-10-2025 11:29 PM
    3 Pages
    1 2 3
    1 Deleted Post(s)
    • Replies: 26
    • Views: 2,035
    05-13-2025, 04:22 AM Go to last post
  5. Dark Knight Megathread

    Hello everyone. As of 6.1, Living Dead and Blood Weapon have been changed respectively. This still leaves other issues, namely: DRK's gameplay...

    Started by Shin96‎, 06-29-2021 03:48 AM
    479 Pages
    1 2 3 ... 479
    dark knight, discussion, final fantasy 14, ideas, tanking, the problem with tbn 29 Deleted Post(s)
    • Replies: 4,782
    • Views: 1,044,848
    04-29-2025, 04:06 PM Go to last post
  6. The Case for Early Oblation

    Long time no see fellow DRK enjoyers! Feels good to be back in Eorzea. Endwalker was loads of fun, and the job feels better than ever to play! ...

    Started by bundythenoob‎, 03-26-2025 05:48 AM
    2 Pages
    1 2
    dark knight, job adjustment, job changes, leveling content, oblation
    • Replies: 11
    • Views: 1,517
    04-17-2025, 12:32 AM Go to last post
  7. Holding parties hostage should be reportable or punished.

    Tanks having strong healing is already seen as controversial but when it's abused to solo normal mode trials for 30 minutes without your parties...

    Started by Reginald_Cain‎, 04-05-2025 02:38 AM
    2 Pages
    1 2
    • Replies: 14
    • Views: 1,732
    04-15-2025, 12:08 PM Go to last post
  8. Introduce a Second Combo to DRK and change the animation of some abilities

    Hi, i got this idea (check title) while i watched the video of removed DRK abilities with teary eyes...

    Started by ThorinG‎, 03-15-2025 06:14 AM
    2 Pages
    1 2
    1 Deleted Post(s)
    • Replies: 16
    • Views: 1,630
    04-10-2025, 03:20 AM Go to last post
  9. Tanks Help me out

    Can gunbreaker and dark knight wall to wall pull with no healer? There seems to be a rhetoric on the forums that all tanks are immortal now and...

    Started by Reginald_Cain‎, 04-02-2025 10:39 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 31
    • Views: 2,258
    04-09-2025, 02:31 AM Go to last post
  10. DRK change idea

    There are 3 reasons why I think Dark Knight gameplay is boring and I'll try to give some suggestions. I am fine with the simple rotation DRK...

    Started by zmas‎, 02-01-2025 11:13 PM
    • Replies: 9
    • Views: 1,459
    03-28-2025, 02:25 AM Go to last post
  11. Damage gap closer should vanish

    Yep you hear it, PLD,WAR still have gap closer with dmg and are force to use it for purpose of dmg, I bet later on this ability will be nuissance for...

    Started by Zarkovitch‎, 12-14-2024 02:54 PM
    9 Pages
    1 2 3 ... 9
    • Replies: 88
    • Views: 8,469
    03-20-2025, 03:56 AM Go to last post
  12. Arcanist based tank

    I want to preface this with I'm sure there are a thousand ideas why this will never be real, I just think it's fine to speculate. I'd like there to...

    Started by RoDandryn‎, 03-09-2025 02:12 AM
    • Replies: 4
    • Views: 787
    03-18-2025, 05:28 AM Go to last post
  13. Tank choice

    I've been tanking for many years now and have GNB, DRK and PLD at 100 (not a fan WAR). PLD is my favorite because of the esthetic, the mitigation,...

    Started by RinaB‎, 02-04-2025 11:09 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 2,283
    02-06-2025, 05:14 AM Go to last post
  14. Dark Knight and Gunbreaker feedback

    Hello! First time poster, I would like to provide some feedback on the jobs mentioned in the title. Dark Knight The 7.1 changes to Dark Mind...

    Started by andromeda_kha‎, 01-25-2025 08:21 AM
    3 Pages
    1 2 3
    blood weapon, dark knight, edge of shadow, gunbreaker, no mercy
    • Replies: 24
    • Views: 2,863
    02-03-2025, 06:38 PM Go to last post
  15. Double Down costing 1 Cartridge instead of 2 hurts the skill thematically

    I understand why the change was made, but having the skill called "Double Down" cost a single cartridge makes it feel less unique and interesting. ...

    Started by velswen‎, 01-21-2025 04:17 AM
    2 Pages
    1 2
    7.1 changes, cartridge, double down, gunbreaker, job identity
    • Replies: 18
    • Views: 2,374
    01-30-2025, 04:13 PM Go to last post
  16. Rune Knight

    Hello, all. Ellonwyn here. First time posting on these forums. Been playing XIV for almost 5 years now. Had a suggestion for a new class that...

    Started by Ellonwyn‎, 12-04-2024 07:47 AM
    • Replies: 4
    • Views: 1,631
    01-09-2025, 06:17 PM Go to last post
  17. So when can we get Plunge and Rough Divide animation back?

    I have seen some posts of commenting on new gap closer. However, previous patch didn't reflect them enough. AoE's and gap closer's enmity have been...

    Started by Ruvycontria‎, 08-01-2024 06:15 AM
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 4,562
    01-05-2025, 09:51 PM Go to last post
  18. Changes I would like for all and each Tank (Dark Knight & Warrior).

    DARK KNIGHT I used to want this job fully changed, but with the DT changes it's grown on me. Technically I feel this job shouldn't use MP but I...

    Started by Engel‎, 12-28-2024 06:14 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,522
    01-04-2025, 10:12 PM Go to last post
  19. Changes I would like for all and each Tank (Paladin).

    PALADIN This Job feels simple and rewarding, most changes for me would be aesthetic with small additions here and there. The animation for 123...

    Started by Engel‎, 12-28-2024 06:13 AM
    • Replies: 2
    • Views: 666
    12-30-2024, 11:42 PM Go to last post
  20. Changes I would like for all and each Tank (Gunbreaker)

    GENERAL CHANGES FOR TANKS Lingering effects on Defensives (and some Offensive) Cooldowns. We saw these in the Mobile Version. Paladin for...

    Started by Engel‎, 12-28-2024 05:58 AM
    • Replies: 3
    • Views: 689
    12-30-2024, 10:55 PM Go to last post

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