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Forum Top: Tank Roles

  1. Sticky Thread Sticky: Welcome to Forum: Tank Roles!

    The purpose of this forum is for players to hold discussions on Tank roles and its tactics with other players. Please take time to read the...

    Started by Gildrein‎, 08-22-2013 07:51 PM
    • Replies: 0
    • Views: 29,898
    08-22-2013, 07:51 PM Go to last post
  1. Double down and lionheart changes

    I feel like these attacks should receive continuation follow ups. Double down should get one since the name would make sense again. Lionheart feels...

    Started by Reginald_Cain‎, 09-09-2025 08:25 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 1,814
    10-31-2025, 10:32 PM Go to last post
  2. Tenacity has been buffed

    I'm curious as to how much it's been improved. If it's not as good as Determination, people are still going to ignore it when melding.

    Started by Espon‎, 06-28-2024 10:00 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 11,557
    10-07-2025, 07:35 PM Go to last post
  3. Nerf Warrior (please)

    Your a tank not a healer -nuff said- stay in your lane

    Started by HanakoTheGoth‎, 09-07-2025 05:39 PM
    5 Pages
    1 2 3 ... 5
    1 Deleted Post(s)
    • Replies: 40
    • Views: 5,388
    09-24-2025, 06:25 AM Go to last post
  4. Dark knight, Victim of good design

    Dark knight was the tank that set the foundation for modern tank design. It was the first and only tank with a gap closer The first to have a...

    Started by Reginald_Cain‎, 09-18-2025 08:38 AM
    • Replies: 7
    • Views: 3,417
    09-22-2025, 01:52 PM Go to last post
  5. My idea for a new tank.

    Mystic knight tank with chain sickle he swirls around and imbues with elements similar to ericthonios. Use the sickle chain like a grappling hook to...

    Started by Reginald_Cain‎, 09-16-2025 12:09 AM
    2 Pages
    1 2
    • Replies: 14
    • Views: 1,457
    09-21-2025, 09:12 AM Go to last post
  6. A Detailed Dark Knight Rework [Darkside,Dark Art,Gauge,Identity&Uniqueness and more]

    I have been reading the forum and other dark discussion from reddit for quite sometime now and this is what I believe it needed to be rework. ...

    Started by The_User‎, 09-01-2025 10:58 PM
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 3,435
    09-16-2025, 11:56 PM Go to last post
  7. Tank Adjustiments -re-b

    This game has lost the meaning what it means to tank. before you start raving and ranting? what do you mean. we have tanks. healers and dps. each...

    Started by HanakoTheGoth‎, 09-12-2025 01:40 AM
    • Replies: 8
    • Views: 1,321
    09-15-2025, 04:38 PM Go to last post
  8. Dark Knight rework ideas (yet another)

    After giving some feedback and trying to propose a few possible improvemens to the current DRK without changing the current framework, I wanted to...

    Started by Nivarea‎, 08-18-2024 02:37 AM
    3 Pages
    1 2 3
    dark knight, drk, rework, rework ideas
    • Replies: 26
    • Views: 5,795
    09-11-2025, 02:10 AM Go to last post
  9. Add New CC for all Tanks + Rework short Mets and Passive restoration

    I'll get straight to the point, here are my thoughts: 1. Remove Damage from all gap closers and add Stun instead. - Remove the damage and add...

    Started by ThorinG‎, 03-29-2025 05:13 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 4,339
    09-09-2025, 05:17 AM Go to last post
  10. Not another Drk suggestion...

    Since everyone else is doing it I thought why not. Haha So all me to set the stage. Rule one: has to be as simple as possible Rule two: stay...

    Started by Vatom‎, 09-08-2025 09:58 AM
    • Replies: 0
    • Views: 347
    09-08-2025, 09:58 AM Go to last post
  11. Dark Knight Balance changes

    Blood Weapon Now also restores HP Abyssal Drain and Carve and Spit No Longer Share cool-downs Salted Earth and Salt and Darkness also...

    Started by HanakoTheGoth‎, 09-05-2025 08:37 PM
    • Replies: 7
    • Views: 1,196
    09-08-2025, 02:30 AM Go to last post
  12. New Tank Job - Weapon Idea

    I said this in joke post today now come think of it. bagpipes would actually make for interesting tank weapon for a new job. making them Scottish...

    Started by HanakoTheGoth‎, 09-07-2025 12:38 PM
    • Replies: 0
    • Views: 443
    09-07-2025, 12:38 PM Go to last post
  13. DRK, Do you think developer would to take our idea and give it to other job again?

    Suggestion for The Dark Knight rework : Where FFXIV job designer developer gave it to :

    Started by The_User‎, 08-31-2025 10:56 PM
    • Replies: 4
    • Views: 925
    09-04-2025, 06:36 PM Go to last post
  14. Dark Knight - rework- changes 8.0 suggestion

    Dark Knight Abyssal Drain (Rework) 30-60 cooldown (3 charges) drains tons more life, deals more damage under influence of blood-weapon Salt the...

    Started by HanakoTheGoth‎, 08-21-2025 01:38 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 4,247
    09-02-2025, 04:54 AM Go to last post
  15. GNB and DRK gap closers feel and look awful to play

    I understand that they wanted to remove the gap closer potencies, but couldn't they just use the original animations? The original GNB and DRK gap...

    Started by Velhi‎, 07-09-2024 05:25 PM
    6 Pages
    1 2 3 ... 6
    drk, feedback, gap closer, gnb, gunbreaker
    • Replies: 58
    • Views: 11,278
    08-28-2025, 03:27 PM Go to last post
  16. Tank New Role Skills 50 +

    Interceptor - (this class role is unlocked by doing a level 55 quest and final fantasy 6 reference) when use this ability you hear classic final...

    Started by HanakoTheGoth‎, 08-23-2025 03:43 AM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 2,621
    08-28-2025, 12:03 AM Go to last post
  17. PLD slight "rework" (yet another)

    A few months ago, I did an exercise for fun and tried to propose a rework of DRK which was pretty well received (...

    Started by Nivarea‎, 08-22-2025 10:59 PM
    3 Pages
    1 2 3
    paladin, pld, rework, rework ideas
    • Replies: 21
    • Views: 2,525
    08-26-2025, 03:32 PM Go to last post
  18. Dark Knight Suggestions 7.3+

    After recently hitting 100 and running the newer DT dungeons I have to say that for this level of content DRK is feeling pretty good right now....

    Started by AlienDiplomat‎, 08-14-2025 02:29 AM
    • Replies: 7
    • Views: 1,528
    08-22-2025, 12:42 AM Go to last post
  19. Community supports imbalance/bad game design?

    Every time I see a detailed post here, on Reddit, Discord, or elsewhere talking about the gap in self sustain, I see people clamoring to post "skill...

    Started by AlienDiplomat‎, 08-05-2025 04:35 AM
    3 Pages
    1 2 3
    balance, drk, tank, terrible, war
    • Replies: 25
    • Views: 4,130
    08-22-2025, 12:37 AM Go to last post
  20. What kinds of "active" mitigation would you like to see among tanks?

    As per title: What kinds of "active" mitigation would you like to see among tanks? What other kinds of agency, if any, would you like such...

    Started by Shurrikhan‎, 08-04-2025 11:48 AM
    3 Pages
    1 2 3
    active, active mitigation, mitigation
    • Replies: 21
    • Views: 3,084
    08-18-2025, 09:40 PM Go to last post

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