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Forum Top: User Interface

  1. Sticky Thread Sticky: Welcome to Forum: User Interface!

    The purpose of this forum is for players to discuss various topics on user interface with other players. Please take time to read the following...

    Started by Gildrein‎, 08-21-2013 03:10 PM
    • Replies: 0
    • Views: 8,631
    08-21-2013, 03:10 PM Go to last post
  1. 'Sort All' for Armoury, 'All Held Equipment' for NPC Menders and Writing Icon for PCs

    First forum post here. Nothing too fancy. But anyways, the quality of life changes I want to see are as follows: 1) Have a 'Sort All' for the...

    Started by NeosDarkbright‎, 07-03-2017 08:43 PM
    ideas, player characters, quality of life, quality of life change, time saver
    • Replies: 0
    • Views: 1,058
    07-03-2017, 08:43 PM Go to last post
  2. Clicking on Aetheryte using the map as annoying in some locations

    Clicking on Aetheryte to teleport using the map as annoying in some locations. For example, clicking on Castrum Oriens often brings me to the East...

    Started by PotatoTree‎, 07-01-2017 03:15 PM
    aetheryte, map, teleport
    • Replies: 4
    • Views: 2,968
    07-02-2017, 11:38 PM Go to last post
  3. Please add UI to allow us to quickly cycle through our retainers

    It takes way too long to go from one retainer to another. They each need to do their hello/goodbye animation, plus it's like several clicks. In...

    Started by PotatoTree‎, 07-01-2017 03:32 PM
    retainers, ui
    • Replies: 2
    • Views: 1,199
    07-02-2017, 10:12 PM Go to last post
  4. Change Ruin III to Ruin I when synced to a level where Ruin III is not available

    Ruin III is basically the core spell for SMN at higher levels, leading it to be bound to a easily accessed hotkey. However, at lower levels Ruin is...

    Started by PotatoTree‎, 07-01-2017 03:25 PM
    ruin, summoner
    • Replies: 4
    • Views: 1,788
    07-02-2017, 03:28 PM Go to last post
  5. Controller Configurator Alpha

    Hello! I built a small web app that just got deployed yesterday that allows people to share crossbars and macros. It's still missing a lot of...

    Started by croakstar‎, 07-01-2017 09:40 PM
    chotbar, controller, cross hotbar, macros
    • Replies: 0
    • Views: 1,731
    07-01-2017, 09:40 PM Go to last post
  6. Let us active Levequests while on a mount

    I'm doing some leves in Stormblood and I find it is super annoying to have a bunch of levequests and having to unmount to activate each one. Please...

    Started by PotatoTree‎, 07-01-2017 03:40 PM
    levequest, mount, ui
    • Replies: 0
    • Views: 1,240
    07-01-2017, 03:40 PM Go to last post
  7. This might help with the hostility between RP and non-RP community

    Can we please have /rp for roleplay chat and a /ic (in character) for custom RP emotes? Part of the hostility between the two communities is that...

    Started by Azaia_Jinn‎, 07-01-2017 07:35 AM
    chat box, chat filter, role play, role-play community, rp
    • Replies: 0
    • Views: 1,159
    07-01-2017, 07:35 AM Go to last post
  8. HUD layout help

    I'm trying to do something like this: Only, with my Faerie Gauge over my TP. It worked fine for a bit, but after I cleared "The Royal...

    Started by FoxyAreku‎, 07-01-2017 04:36 AM
    hud
    • Replies: 2
    • Views: 2,383
    07-01-2017, 07:19 AM Go to last post
  9. Building a quick buff macro.

    I'm trying to build a macro to quickly put a buff on the tank,normally party member 2 for me, then assist off them to get back into the fight....

    Started by Draca_Wyrvenfire‎, 06-30-2017 12:54 PM
    • Replies: 2
    • Views: 1,363
    07-01-2017, 06:04 AM Go to last post
  10. Suggestion: A Small but Effective Option to Add - Held Key States

    Held Key States are the mode by which until released, a key remains in the "mod" (e.g. default / Shift / Alt / Ctrl) state in which it was pressed....

    Started by Shurrikhan‎, 06-15-2017 06:15 PM
    controls, keyboard, keys, mod keys
    • Replies: 3
    • Views: 2,245
    06-30-2017, 04:42 AM Go to last post
  11. PVP Icon /macroicon?

    Reading the 4.0 patch notes, it's set up so that it says for example, on a PLD that /macroicon "Clemency" will set the hotbar icon to the pvp icon,...

    Started by HolyNirvana666‎, 06-28-2017 07:16 PM
    pvp icon macro
    • Replies: 2
    • Views: 8,576
    06-29-2017, 07:04 PM Go to last post
  12. We need UI layers

    Or, given that not all UI elements share layers anyways, we need the ability to reorder the stack in a way that works for the individual player. I...

    Started by SwissArmyKnife‎, 06-29-2017 06:51 AM
    • Replies: 0
    • Views: 1,582
    06-29-2017, 06:51 AM Go to last post
  13. [Request] Camera Speed keybinds

    Would it be possible to have key binds for camera speed (keyboard) ctrl+→ and ctrl+←. We currently have the up and down for camera tilt which is...

    Started by Saruichiban‎, 06-29-2017 06:16 AM
    camera, camera options, camera panning
    • Replies: 0
    • Views: 1,102
    06-29-2017, 06:16 AM Go to last post
  14. QoL requirement... since forever

    Yeah, if SE could just make it so these both stay open at the same time, that'd be great.

    Started by ChloeGrace‎, 06-25-2017 06:04 PM
    • Replies: 1
    • Views: 1,157
    06-28-2017, 11:13 PM Go to last post
  15. Modification for Achievement Tracking

    Hello! I have been playing this game since v1 beta. and love it.Throughout the years, I have enjoyed experiencing the many activities the game has to...

    Started by SorinFayte‎, 06-28-2017 02:33 PM
    • Replies: 1
    • Views: 1,193
    06-28-2017, 02:37 PM Go to last post
  16. Fisher Collector's Glove

    This is one of those small things that jump out at you once you see it. If you're like me and place the same skill in the same hotbar slot...

    Started by Vaultor‎, 06-28-2017 12:56 PM
    collector's glove, fisher
    • Replies: 0
    • Views: 3,667
    06-28-2017, 12:56 PM Go to last post
  17. Give Macros the Light of Day?

    hey team! I understand the pressure that comes to macro building, but that doesnt mean we need them nerfed into the ground! The 1 Second rounding...

    Started by NightWolf04‎, 03-15-2017 01:13 PM
    macros
    • Replies: 16
    • Views: 5,421
    06-28-2017, 12:42 PM Go to last post
  18. Please let mixed XHB users have the WXHB

    I'm a physically disabled PS4 player who uses the 'mixed' XHB mode because I usually toggle L2/R2, but occasionally have to hold for L2->R2/R2->L2...

    Started by KevinM1‎, 06-28-2017 09:44 AM
    wxhb, xhb
    • Replies: 0
    • Views: 1,237
    06-28-2017, 09:44 AM Go to last post
  19. Dialogue Box Suggestion

    Forgive me if I'm posting in the wrong spot. After searching the forum and FAQs for a while, this was the location I believed most suitable. I...

    Started by MelaKenzu‎, 06-25-2017 06:42 PM
    • Replies: 2
    • Views: 1,380
    06-28-2017, 06:08 AM Go to last post
  20. Allow Job Gauge To Be Vertical

    I like my hud layout to have a lot of symmetry, and the way I have mine set up I really can't find a great place to put this gauge (specifically the...

    Started by soul_the_pedant‎, 06-27-2017 04:26 PM
    blood gauge, hud/ui, job gauge
    • Replies: 0
    • Views: 1,378
    06-27-2017, 04:26 PM Go to last post

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