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Forum Top: User Interface

  1. Sticky Thread Sticky: Welcome to Forum: User Interface!

    The purpose of this forum is for players to discuss various topics on user interface with other players. Please take time to read the following...

    Started by Gildrein‎, 08-21-2013 03:10 PM
    • Replies: 0
    • Views: 8,631
    08-21-2013, 03:10 PM Go to last post
  1. Various UI/HUD suggestions [Part 1]

    The UI in FF14 is fairly well designed but it's definitely missing some features that it should have. So, i thought i'd suggest a few. -PARTY MENU...

    Started by Teyanna‎, 07-16-2017 12:52 PM
    interface
    • Replies: 4
    • Views: 1,736
    07-16-2017, 10:50 PM Go to last post
  2. Ps4 UI too small

    Hi there, I found ways to increase size of ui in general but they don't seem affect dialogue chat bubbles? How do you increase size of quest...

    Started by Jazzys‎, 07-15-2017 04:23 AM
    • Replies: 9
    • Views: 5,891
    07-16-2017, 11:20 AM Go to last post
  3. Change Audio Output Device

    For the love of Hydaelyn, why is this not a thing? If ever my audio device malfunctions or unplugs for whatever reason I have to quit the game...

    Started by Lildragora‎, 07-06-2017 08:28 PM
    • Replies: 2
    • Views: 3,413
    07-16-2017, 05:15 AM Go to last post
  4. Please add ability to go to back to retainer selection menu

    It's super, super annoying that the only option I have is "Quit" once I've selected a retainer, which means I have to wait for the auto-focus to...

    Started by Mnemyx‎, 07-16-2017 01:50 AM
    menu, request, suggestion, summoning bell, ui
    • Replies: 0
    • Views: 1,050
    07-16-2017, 01:50 AM Go to last post
  5. Improved readability for ET LT ST times

    Hi UI Team, The in-game clock pane is used regularly, especially for gatherers. This HUD element would benefit from sufficient padding between the...

    Started by Vaultor‎, 07-15-2017 08:59 PM
    clock, clutter, time
    • Replies: 0
    • Views: 2,158
    07-15-2017, 08:59 PM Go to last post
  6. Way to have different glam for two jobs that use the same gear?

    So, this has really bugged me. In particular, I have AST and SCH, and RDM and SMN. They use the same gear, but I want them to have different glams....

    Started by Krovoc-The-Destroyer‎, 07-14-2017 08:39 AM
    • Replies: 5
    • Views: 2,340
    07-15-2017, 02:30 AM Go to last post
  7. [Request: Fix Macro Clipping ] Please support my initiative to fix macro clipping.

    The Problem The recast time on certain abilities aren't in integer multiples of a second so if you lock a macro and use the wait command you're...

    Started by Lord_Miakeus‎, 07-02-2017 06:12 PM
    2 Pages
    1 2
    final fantasy 14, macros
    • Replies: 14
    • Views: 6,977
    07-12-2017, 09:22 PM Go to last post
  8. Macro for /ac "ability" on <chocobo>???????

    Hello all, I was trying to figure out a macro to cast dragon sight on my chocobo with out dropping target. I have a few made to target the closest...

    Started by Crommm‎, 07-12-2017 03:09 AM
    • Replies: 2
    • Views: 7,170
    07-12-2017, 03:07 PM Go to last post
  9. Request: Option to Hide Job Gauge with /hud macro

    While making a macro to hide some of my UI elements with the /hud command, I noticed that there is no subcommand for hiding the job guage. I'm not...

    Started by WandererintheDark‎, 07-11-2017 02:09 AM
    /hud, job gauge, request, user interface, user macros
    • Replies: 1
    • Views: 7,792
    07-12-2017, 07:35 AM Go to last post
  10. Target Untargetable in certain situation

    This is something that has been bugging me ever since Vanilla, and I am sad to see that this is STILL not fixed. It is impossible to tab-target...

    Started by Maeka‎, 07-08-2017 09:40 AM
    • Replies: 1
    • Views: 1,181
    07-12-2017, 06:48 AM Go to last post
  11. Separate Party Logs Please.

    Hi I play Tanks and have a healer friend which I role a lot of content with. My request is I'd like to be able to separate log posts between roles...

    Started by DrCynapsis‎, 07-11-2017 09:32 PM
    • Replies: 0
    • Views: 891
    07-11-2017, 09:32 PM Go to last post
  12. HUD layout: Item Help and Action Help

    In windows version, please add these back into HUD Layout, so we can scale the windows. Item Help Action Help It seems there are options else...

    Started by Firesped‎, 07-11-2017 01:06 PM
    • Replies: 1
    • Views: 2,850
    07-11-2017, 02:37 PM Go to last post
  13. [Request] User-Programmed Regexes in Chat Window

    For those who don't know, a "Regex" is a "Regular Expression" which is a term used in computer programming languages (such as PERL), where a coder...

    Started by Maeka‎, 07-11-2017 02:48 AM
    • Replies: 0
    • Views: 1,273
    07-11-2017, 02:48 AM Go to last post
  14. Option to Rotate Gauges

    With the coming of class gauges it was once again time to edit my HUD to make space on the screen for the neat little feature. However, changing from...

    Started by Ayirez‎, 07-10-2017 08:01 AM
    class gauge, gauge, gauges, hud, hud layout
    • Replies: 4
    • Views: 2,832
    07-10-2017, 11:33 PM Go to last post
  15. How do you change the size of player names displayed?

    i've noticed this has been thing since 2014 but wasn't sure if they already fixed this issue. I just upgraded my monitor and the fixed the UI and...

    Started by tokcha‎, 07-10-2017 10:32 AM
    change, name tags, size, ui
    • Replies: 0
    • Views: 1,208
    07-10-2017, 10:32 AM Go to last post
  16. (Teammate Forward) / (Teammate Back) Actions in General, Please

    As one of the few controller players out there that uses Mixed (Toggle+Hold) Mode, I love how I can toggle L2 or R2 while doing damage and just be...

    Started by AnathemaDevice‎, 07-10-2017 09:07 AM
    • Replies: 0
    • Views: 1,188
    07-10-2017, 09:07 AM Go to last post
  17. next lvl Percentage

    Like this, can we have it?

    Started by Ayasaki128‎, 07-09-2017 11:39 PM
    • Replies: 0
    • Views: 774
    07-09-2017, 11:39 PM Go to last post
  18. Job Gauge suggestion - Give a transparency slider

    I'm loving the new job gauge's, but i feel no matter where i put it on the screen it gets in the way. Is there a way to make it more transparent...

    Started by Solljak‎, 07-05-2017 07:42 PM
    job gauge, quality of life, transparency, ui, user interface
    • Replies: 3
    • Views: 2,437
    07-09-2017, 09:30 PM Go to last post
  19. True North Macro

    Don't know if this is appropriate place for these questions. I was wondering if I could make True North Macro for ninja's Trick attack? I did...

    Started by Jazzys‎, 07-09-2017 12:16 PM
    • Replies: 3
    • Views: 4,574
    07-09-2017, 02:00 PM Go to last post
  20. [suggestion] Keybinds to Specific Jobs/Classes abilities

    After the recent job changes as well as the addition to job gauges my HUD has gone under some massive reconstruction. For awhile I was struggling to...

    Started by Fivv‎, 07-08-2017 05:26 AM
    abilties, hud layout, job, keybind 1 Deleted Post(s)
    • Replies: 2
    • Views: 4,238
    07-09-2017, 10:36 AM Go to last post

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