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Forum Top: User Interface

  1. Sticky Thread Sticky: Welcome to Forum: User Interface!

    The purpose of this forum is for players to discuss various topics on user interface with other players. Please take time to read the following...

    Started by Gildrein‎, 08-21-2013 03:10 PM
    • Replies: 0
    • Views: 8,448
    08-21-2013, 03:10 PM Go to last post
  1. Dark Knight UI Should Still Include Darkside

    Now that Stormblood is out and we're playing the Omega Weapon, I'm still convinced we need to have Darkside reflected in some way in the UI, even if...

    Started by Veritas-Ancora‎, 07-05-2017 01:56 AM
    • Replies: 0
    • Views: 1,027
    07-05-2017, 01:56 AM Go to last post
  2. Tank mode on Enemy List

    Hello :) as a quality of Life improvement i would really enjoy an Button to switch my enemy list to a tank mode. This means the following: green:...

    Started by Tristan1983‎, 07-03-2017 09:49 PM
    • Replies: 2
    • Views: 1,057
    07-04-2017, 01:13 PM Go to last post
  3. (PS4) There a way to put single hotbar squares on the HUD

    I've seen this done before on video where instead of putting entire row of square that the game has for you by default, people can put just a single...

    Started by AncientCrystal‎, 07-04-2017 04:00 AM
    • Replies: 2
    • Views: 2,629
    07-04-2017, 12:59 PM Go to last post
  4. [Request] Add Full Screen - Windowed Mode to Mac client

    I know the Mac client is the unwanted step child, but it would be nice to actually be able to multitask on my other monitor while playing. Since the...

    Started by savageink‎, 06-28-2017 11:59 AM
    • Replies: 1
    • Views: 788
    07-04-2017, 09:09 AM Go to last post
  5. Party Finder needs a hotfix

    So I found out the hard way today that a player can join a party in the PF even if they can't do the Duty that the party is trying to find a party...

    Started by The_Last_Dragoon‎, 07-01-2017 02:09 AM
    • Replies: 2
    • Views: 1,019
    07-04-2017, 03:53 AM Go to last post
  6. Journal as left align text?

    I don't like this Journal's right align I want change left align style. Can edit?

    Started by OwlBlackX‎, 07-03-2017 09:23 PM
    • Replies: 0
    • Views: 812
    07-03-2017, 09:23 PM Go to last post
  7. 'Sort All' for Armoury, 'All Held Equipment' for NPC Menders and Writing Icon for PCs

    First forum post here. Nothing too fancy. But anyways, the quality of life changes I want to see are as follows: 1) Have a 'Sort All' for the...

    Started by NeosDarkbright‎, 07-03-2017 08:43 PM
    ideas, player characters, quality of life, quality of life change, time saver
    • Replies: 0
    • Views: 1,021
    07-03-2017, 08:43 PM Go to last post
  8. Clicking on Aetheryte using the map as annoying in some locations

    Clicking on Aetheryte to teleport using the map as annoying in some locations. For example, clicking on Castrum Oriens often brings me to the East...

    Started by PotatoTree‎, 07-01-2017 03:15 PM
    aetheryte, map, teleport
    • Replies: 4
    • Views: 2,822
    07-02-2017, 11:38 PM Go to last post
  9. Please add UI to allow us to quickly cycle through our retainers

    It takes way too long to go from one retainer to another. They each need to do their hello/goodbye animation, plus it's like several clicks. In...

    Started by PotatoTree‎, 07-01-2017 03:32 PM
    retainers, ui
    • Replies: 2
    • Views: 1,150
    07-02-2017, 10:12 PM Go to last post
  10. Change Ruin III to Ruin I when synced to a level where Ruin III is not available

    Ruin III is basically the core spell for SMN at higher levels, leading it to be bound to a easily accessed hotkey. However, at lower levels Ruin is...

    Started by PotatoTree‎, 07-01-2017 03:25 PM
    ruin, summoner
    • Replies: 4
    • Views: 1,702
    07-02-2017, 03:28 PM Go to last post
  11. Controller Configurator Alpha

    Hello! I built a small web app that just got deployed yesterday that allows people to share crossbars and macros. It's still missing a lot of...

    Started by croakstar‎, 07-01-2017 09:40 PM
    chotbar, controller, cross hotbar, macros
    • Replies: 0
    • Views: 1,674
    07-01-2017, 09:40 PM Go to last post
  12. Let us active Levequests while on a mount

    I'm doing some leves in Stormblood and I find it is super annoying to have a bunch of levequests and having to unmount to activate each one. Please...

    Started by PotatoTree‎, 07-01-2017 03:40 PM
    levequest, mount, ui
    • Replies: 0
    • Views: 1,191
    07-01-2017, 03:40 PM Go to last post
  13. This might help with the hostility between RP and non-RP community

    Can we please have /rp for roleplay chat and a /ic (in character) for custom RP emotes? Part of the hostility between the two communities is that...

    Started by Azaia_Jinn‎, 07-01-2017 07:35 AM
    chat box, chat filter, role play, role-play community, rp
    • Replies: 0
    • Views: 1,131
    07-01-2017, 07:35 AM Go to last post
  14. HUD layout help

    I'm trying to do something like this: Only, with my Faerie Gauge over my TP. It worked fine for a bit, but after I cleared "The Royal...

    Started by FoxyAreku‎, 07-01-2017 04:36 AM
    hud
    • Replies: 2
    • Views: 2,253
    07-01-2017, 07:19 AM Go to last post
  15. Building a quick buff macro.

    I'm trying to build a macro to quickly put a buff on the tank,normally party member 2 for me, then assist off them to get back into the fight....

    Started by Draca_Wyrvenfire‎, 06-30-2017 12:54 PM
    • Replies: 2
    • Views: 1,270
    07-01-2017, 06:04 AM Go to last post
  16. Suggestion: A Small but Effective Option to Add - Held Key States

    Held Key States are the mode by which until released, a key remains in the "mod" (e.g. default / Shift / Alt / Ctrl) state in which it was pressed....

    Started by Shurrikhan‎, 06-15-2017 06:15 PM
    controls, keyboard, keys, mod keys
    • Replies: 3
    • Views: 2,077
    06-30-2017, 04:42 AM Go to last post
  17. PVP Icon /macroicon?

    Reading the 4.0 patch notes, it's set up so that it says for example, on a PLD that /macroicon "Clemency" will set the hotbar icon to the pvp icon,...

    Started by HolyNirvana666‎, 06-28-2017 07:16 PM
    pvp icon macro
    • Replies: 2
    • Views: 8,216
    06-29-2017, 07:04 PM Go to last post
  18. We need UI layers

    Or, given that not all UI elements share layers anyways, we need the ability to reorder the stack in a way that works for the individual player. I...

    Started by SwissArmyKnife‎, 06-29-2017 06:51 AM
    • Replies: 0
    • Views: 1,542
    06-29-2017, 06:51 AM Go to last post
  19. [Request] Camera Speed keybinds

    Would it be possible to have key binds for camera speed (keyboard) ctrl+→ and ctrl+←. We currently have the up and down for camera tilt which is...

    Started by Saruichiban‎, 06-29-2017 06:16 AM
    camera, camera options, camera panning
    • Replies: 0
    • Views: 1,064
    06-29-2017, 06:16 AM Go to last post
  20. QoL requirement... since forever

    Yeah, if SE could just make it so these both stay open at the same time, that'd be great.

    Started by ChloeGrace‎, 06-25-2017 06:04 PM
    • Replies: 1
    • Views: 1,105
    06-28-2017, 11:13 PM Go to last post

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