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Forum Top: User Interface

  1. Sticky Thread Sticky: Welcome to Forum: User Interface!

    The purpose of this forum is for players to discuss various topics on user interface with other players. Please take time to read the following...

    Started by Gildrein‎, 08-21-2013 03:10 PM
    • Replies: 0
    • Views: 8,448
    08-21-2013, 03:10 PM Go to last post
  1. How do you change the size of player names displayed?

    i've noticed this has been thing since 2014 but wasn't sure if they already fixed this issue. I just upgraded my monitor and the fixed the UI and...

    Started by tokcha‎, 07-10-2017 10:32 AM
    change, name tags, size, ui
    • Replies: 0
    • Views: 1,170
    07-10-2017, 10:32 AM Go to last post
  2. (Teammate Forward) / (Teammate Back) Actions in General, Please

    As one of the few controller players out there that uses Mixed (Toggle+Hold) Mode, I love how I can toggle L2 or R2 while doing damage and just be...

    Started by AnathemaDevice‎, 07-10-2017 09:07 AM
    • Replies: 0
    • Views: 1,160
    07-10-2017, 09:07 AM Go to last post
  3. next lvl Percentage

    Like this, can we have it?

    Started by Ayasaki128‎, 07-09-2017 11:39 PM
    • Replies: 0
    • Views: 749
    07-09-2017, 11:39 PM Go to last post
  4. Job Gauge suggestion - Give a transparency slider

    I'm loving the new job gauge's, but i feel no matter where i put it on the screen it gets in the way. Is there a way to make it more transparent...

    Started by Solljak‎, 07-05-2017 07:42 PM
    job gauge, quality of life, transparency, ui, user interface
    • Replies: 3
    • Views: 2,345
    07-09-2017, 09:30 PM Go to last post
  5. True North Macro

    Don't know if this is appropriate place for these questions. I was wondering if I could make True North Macro for ninja's Trick attack? I did...

    Started by Jazzys‎, 07-09-2017 12:16 PM
    • Replies: 3
    • Views: 4,404
    07-09-2017, 02:00 PM Go to last post
  6. [suggestion] Keybinds to Specific Jobs/Classes abilities

    After the recent job changes as well as the addition to job gauges my HUD has gone under some massive reconstruction. For awhile I was struggling to...

    Started by Fivv‎, 07-08-2017 05:26 AM
    abilties, hud layout, job, keybind 1 Deleted Post(s)
    • Replies: 2
    • Views: 4,092
    07-09-2017, 10:36 AM Go to last post
  7. Consolidate all Hunt Marks into Hunt Log

    We currently have many types of daily hunt marks, and many key items to go with it. It would be grand if all those marks could be viewed in once...

    Started by DarkDedede‎, 07-09-2017 03:37 AM
    • Replies: 1
    • Views: 1,134
    07-09-2017, 10:34 AM Go to last post
  8. Palace of the dead in Duty Finder

    The reason i am suggesting this is due to the fact that during prime time and on weekend south shroud becomes completely unplayable. I tried earlier...

    Started by leon_grantz‎, 07-08-2017 07:19 AM
    lag, potd, south shroud
    • Replies: 4
    • Views: 4,830
    07-09-2017, 01:09 AM Go to last post
  9. chat log tabs

    when one tabs over in the chat log could it remember what channel it was on for each tab? thanks!

    Started by Arulas‎, 07-08-2017 03:20 AM
    chat log, user interface
    • Replies: 0
    • Views: 1,422
    07-08-2017, 03:20 AM Go to last post
  10. Making Mammeteer title effect usable with other titles

    Hello, as a person who enjoys using wind-up type minions but also enjoys the random movement of normal minions (such as, Fox Pup), I'd like to...

    Started by Syli‎, 07-08-2017 03:00 AM
    • Replies: 0
    • Views: 2,613
    07-08-2017, 03:00 AM Go to last post
  11. Extend the freakin macro cap!

    Right now we have been a lot of CP to play with as a crafter along with quite a few low cost actions, and cp restoring abilities. I haven't hit level...

    Started by Ayla_Crimsonheart‎, 07-08-2017 12:11 AM
    • Replies: 0
    • Views: 1,000
    07-08-2017, 12:11 AM Go to last post
  12. Is there a chance of separating the

    Debuff and Buff icons into their own UI? Buffs http://imgur.com/j6lNLwV Debuffs http://imgur.com/4r4trkG

    Started by Moxas‎, 06-27-2017 04:58 PM
    • Replies: 9
    • Views: 2,904
    07-07-2017, 02:11 PM Go to last post
  13. Striking Dummies - Combat Toggle?

    Why is there no way to manually turn off combat mode on striking dummies? We have to run out of range for this? What's the story here?

    Started by Jas710‎, 07-07-2017 11:14 AM
    • Replies: 1
    • Views: 9,314
    07-07-2017, 11:59 AM Go to last post
  14. Targeting non-party character's chocobo on PS4?

    I usually play on PC. But occasionally my fiance asks that I use the controller for her PS4 in the next room while she addresses something. I've...

    Started by shadowofchao725‎, 07-06-2017 10:30 AM
    • Replies: 4
    • Views: 1,561
    07-07-2017, 11:29 AM Go to last post
  15. Player names and logoffs in instances

    So this has been a long-time issue, which I haven't seen addressed... On lists (friends, fc, etc), if while in an instance the player becomes...

    Started by Jas710‎, 07-06-2017 11:27 AM
    • Replies: 0
    • Views: 1,171
    07-06-2017, 11:27 AM Go to last post
  16. Need a way to change instances other than walking across the border

    This has been a persistent and annoying issue. I always play the MSQ with my wife, so needless to say, we need to be in the same instance. -We...

    Started by TyrisN‎, 06-24-2017 01:49 AM
    • Replies: 5
    • Views: 3,184
    07-06-2017, 11:05 AM Go to last post
  17. Lists & Mailing.

    I'm going to assume this is a problem/annoyance for most people. I know, personally, after playing this for almost 4 years, 200 people is not enough...

    Started by TR_RA‎, 06-28-2017 12:16 PM
    friends, list, mail
    • Replies: 3
    • Views: 1,499
    07-06-2017, 10:52 AM Go to last post
  18. Job guage and buff bar - straw poll to guage opinions

    http://www.strawpoll.me/13365002/r

    Started by Ayanumi‎, 07-06-2017 08:02 AM
    • Replies: 0
    • Views: 671
    07-06-2017, 08:02 AM Go to last post
  19. Make certain PVE actions stack like they do in PVP?

    So i don't know if there's a thread related to this already, but in PVP certain rotational actions are essentially stacked on top of each other to...

    Started by Vincenti‎, 06-29-2017 06:49 AM
    actions, pve, pvp, stackable
    • Replies: 4
    • Views: 4,181
    07-06-2017, 05:22 AM Go to last post
  20. Target Lock(different one to the one we have)

    I will admit I am tired of un-targeting(what is the correct wording for this?) enemies I have targeted by accident. What I am suggesting is a target...

    Started by Slirith‎, 07-05-2017 08:25 AM
    • Replies: 0
    • Views: 861
    07-05-2017, 08:25 AM Go to last post

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