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Forum Top: User Interface

  1. Sticky Thread Sticky: Welcome to Forum: User Interface!

    The purpose of this forum is for players to discuss various topics on user interface with other players. Please take time to read the following...

    Started by Gildrein‎, 08-21-2013 03:10 PM
    • Replies: 0
    • Views: 8,487
    08-21-2013, 03:10 PM Go to last post
  1. Macro for /ac "ability" on <chocobo>???????

    Hello all, I was trying to figure out a macro to cast dragon sight on my chocobo with out dropping target. I have a few made to target the closest...

    Started by Crommm‎, 07-12-2017 03:09 AM
    • Replies: 2
    • Views: 7,105
    07-12-2017, 03:07 PM Go to last post
  2. Request: Option to Hide Job Gauge with /hud macro

    While making a macro to hide some of my UI elements with the /hud command, I noticed that there is no subcommand for hiding the job guage. I'm not...

    Started by WandererintheDark‎, 07-11-2017 02:09 AM
    /hud, job gauge, request, user interface, user macros
    • Replies: 1
    • Views: 7,572
    07-12-2017, 07:35 AM Go to last post
  3. Target Untargetable in certain situation

    This is something that has been bugging me ever since Vanilla, and I am sad to see that this is STILL not fixed. It is impossible to tab-target...

    Started by Maeka‎, 07-08-2017 09:40 AM
    • Replies: 1
    • Views: 1,139
    07-12-2017, 06:48 AM Go to last post
  4. Separate Party Logs Please.

    Hi I play Tanks and have a healer friend which I role a lot of content with. My request is I'd like to be able to separate log posts between roles...

    Started by DrCynapsis‎, 07-11-2017 09:32 PM
    • Replies: 0
    • Views: 879
    07-11-2017, 09:32 PM Go to last post
  5. HUD layout: Item Help and Action Help

    In windows version, please add these back into HUD Layout, so we can scale the windows. Item Help Action Help It seems there are options else...

    Started by Firesped‎, 07-11-2017 01:06 PM
    • Replies: 1
    • Views: 2,751
    07-11-2017, 02:37 PM Go to last post
  6. [Request] User-Programmed Regexes in Chat Window

    For those who don't know, a "Regex" is a "Regular Expression" which is a term used in computer programming languages (such as PERL), where a coder...

    Started by Maeka‎, 07-11-2017 02:48 AM
    • Replies: 0
    • Views: 1,229
    07-11-2017, 02:48 AM Go to last post
  7. Option to Rotate Gauges

    With the coming of class gauges it was once again time to edit my HUD to make space on the screen for the neat little feature. However, changing from...

    Started by Ayirez‎, 07-10-2017 08:01 AM
    class gauge, gauge, gauges, hud, hud layout
    • Replies: 4
    • Views: 2,711
    07-10-2017, 11:33 PM Go to last post
  8. How do you change the size of player names displayed?

    i've noticed this has been thing since 2014 but wasn't sure if they already fixed this issue. I just upgraded my monitor and the fixed the UI and...

    Started by tokcha‎, 07-10-2017 10:32 AM
    change, name tags, size, ui
    • Replies: 0
    • Views: 1,181
    07-10-2017, 10:32 AM Go to last post
  9. (Teammate Forward) / (Teammate Back) Actions in General, Please

    As one of the few controller players out there that uses Mixed (Toggle+Hold) Mode, I love how I can toggle L2 or R2 while doing damage and just be...

    Started by AnathemaDevice‎, 07-10-2017 09:07 AM
    • Replies: 0
    • Views: 1,165
    07-10-2017, 09:07 AM Go to last post
  10. next lvl Percentage

    Like this, can we have it?

    Started by Ayasaki128‎, 07-09-2017 11:39 PM
    • Replies: 0
    • Views: 759
    07-09-2017, 11:39 PM Go to last post
  11. Job Gauge suggestion - Give a transparency slider

    I'm loving the new job gauge's, but i feel no matter where i put it on the screen it gets in the way. Is there a way to make it more transparent...

    Started by Solljak‎, 07-05-2017 07:42 PM
    job gauge, quality of life, transparency, ui, user interface
    • Replies: 3
    • Views: 2,357
    07-09-2017, 09:30 PM Go to last post
  12. True North Macro

    Don't know if this is appropriate place for these questions. I was wondering if I could make True North Macro for ninja's Trick attack? I did...

    Started by Jazzys‎, 07-09-2017 12:16 PM
    • Replies: 3
    • Views: 4,445
    07-09-2017, 02:00 PM Go to last post
  13. [suggestion] Keybinds to Specific Jobs/Classes abilities

    After the recent job changes as well as the addition to job gauges my HUD has gone under some massive reconstruction. For awhile I was struggling to...

    Started by Fivv‎, 07-08-2017 05:26 AM
    abilties, hud layout, job, keybind 1 Deleted Post(s)
    • Replies: 2
    • Views: 4,123
    07-09-2017, 10:36 AM Go to last post
  14. Consolidate all Hunt Marks into Hunt Log

    We currently have many types of daily hunt marks, and many key items to go with it. It would be grand if all those marks could be viewed in once...

    Started by DarkDedede‎, 07-09-2017 03:37 AM
    • Replies: 1
    • Views: 1,138
    07-09-2017, 10:34 AM Go to last post
  15. Palace of the dead in Duty Finder

    The reason i am suggesting this is due to the fact that during prime time and on weekend south shroud becomes completely unplayable. I tried earlier...

    Started by leon_grantz‎, 07-08-2017 07:19 AM
    lag, potd, south shroud
    • Replies: 4
    • Views: 4,856
    07-09-2017, 01:09 AM Go to last post
  16. chat log tabs

    when one tabs over in the chat log could it remember what channel it was on for each tab? thanks!

    Started by Arulas‎, 07-08-2017 03:20 AM
    chat log, user interface
    • Replies: 0
    • Views: 1,433
    07-08-2017, 03:20 AM Go to last post
  17. Making Mammeteer title effect usable with other titles

    Hello, as a person who enjoys using wind-up type minions but also enjoys the random movement of normal minions (such as, Fox Pup), I'd like to...

    Started by Syli‎, 07-08-2017 03:00 AM
    • Replies: 0
    • Views: 2,653
    07-08-2017, 03:00 AM Go to last post
  18. Extend the freakin macro cap!

    Right now we have been a lot of CP to play with as a crafter along with quite a few low cost actions, and cp restoring abilities. I haven't hit level...

    Started by Ayla_Crimsonheart‎, 07-08-2017 12:11 AM
    • Replies: 0
    • Views: 1,016
    07-08-2017, 12:11 AM Go to last post
  19. Is there a chance of separating the

    Debuff and Buff icons into their own UI? Buffs http://imgur.com/j6lNLwV Debuffs http://imgur.com/4r4trkG

    Started by Moxas‎, 06-27-2017 04:58 PM
    • Replies: 9
    • Views: 2,957
    07-07-2017, 02:11 PM Go to last post
  20. Striking Dummies - Combat Toggle?

    Why is there no way to manually turn off combat mode on striking dummies? We have to run out of range for this? What's the story here?

    Started by Jas710‎, 07-07-2017 11:14 AM
    • Replies: 1
    • Views: 9,329
    07-07-2017, 11:59 AM Go to last post

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