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Forum Top: User Interface

  1. Sticky Thread Sticky: Welcome to Forum: User Interface!

    The purpose of this forum is for players to discuss various topics on user interface with other players. Please take time to read the following...

    Started by Gildrein‎, 08-21-2013 03:10 PM
    • Replies: 0
    • Views: 8,488
    08-21-2013, 03:10 PM Go to last post
  1. UI Font Change

    With the changes in patch 4.1, one change was left unmentioned. The font in the UI. It's easily noticeable in the job gauges. Is there a way to...

    Started by Virlym‎, 10-10-2017 11:52 PM
    • Replies: 2
    • Views: 4,804
    10-17-2017, 08:55 AM Go to last post
  2. Adding "NPC Dialogue Window" to the "HUD Layout Menu" (adjust size)

    Hello! I really enjoy reading all quest related dialogues, whether it's a main story related quest or a side quest one, but very tiny subtitles...

    Started by Erika23‎, 10-12-2017 07:46 AM
    adjust size, hud, npc dialog-window, npc dialogue box, npc dialogue window
    • Replies: 6
    • Views: 4,420
    10-17-2017, 08:46 AM Go to last post
  3. (Suggestion) Add an option to hide several UI elements.

    There are several elements of UI which can not be hidden at HUD Layout Menu by right-clicking on them (Triangle for PS3/PS4). Those are the...

    Started by ZeroRaziel‎, 10-16-2017 03:05 PM
    • Replies: 0
    • Views: 730
    10-16-2017, 03:05 PM Go to last post
  4. Quality of Life suggestion: Add comma to exp bars

    What the title suggests. Adding a comma/dot in the army of numbers would make it quicker to see how much is missing from a level. Sorry if...

    Started by Highwilds‎, 10-19-2015 04:31 AM
    • Replies: 11
    • Views: 2,917
    10-16-2017, 04:45 AM Go to last post
  5. Feedback on the Blood Gauge bar for DRK

    DRK's Blood Gauge bar does a reasonable job, in my opinion, of conveying the character's stance-state and Blackblood charge in a manner that can be...

    Started by Tartarsauce‎, 10-15-2017 05:35 AM
    • Replies: 0
    • Views: 1,120
    10-15-2017, 05:35 AM Go to last post
  6. What has the 4.1 update done to my status effects?

    Before the 4.1 update I could see my status effect. I can't see it anymore. I wasn't using anything unusual for my HUD. Why were the effects...

    Started by Opabinia‎, 10-13-2017 05:49 AM
    4.1, hud, status effect
    • Replies: 4
    • Views: 2,533
    10-15-2017, 03:07 AM Go to last post
  7. Request: Click-through Hotbars/Interface

    The ability to enable/disable click-through for individual elements, particularly hotbars, would be amazing. I'm not asking for anything fancy, just...

    Started by Mortelle‎, 05-18-2014 06:28 AM
    click through, click-through, clickthrough
    • Replies: 1
    • Views: 3,871
    10-14-2017, 05:49 PM Go to last post
  8. HUD Option for PS4

    I would love to see a feature where any HUD changes can be saved and applied to other Characters that are created, rather than having to change this...

    Started by GrislyRhyme‎, 10-14-2017 12:37 AM
    • Replies: 0
    • Views: 2,001
    10-14-2017, 12:37 AM Go to last post
  9. 4.1 new action for the Witches Broom

    4.1 patch notes state that there is a new special action for the Witches Broom but I see none? Anyone know what that is and how to get it. Is it...

    Started by Lainmyst‎, 10-13-2017 09:31 AM
    • Replies: 1
    • Views: 995
    10-13-2017, 10:52 AM Go to last post
  10. [Request] "Demo Mode" for HUD editing; fills Job Gauge, status effects. / and more!

    There are a few features that would greatly improve HUD customizations that I've been hoping for since 4.0. I imagine that some players would have...

    Started by freakingmayhem‎, 10-11-2017 07:09 AM
    editor, hud, layout, qol, quality of life change
    • Replies: 3
    • Views: 2,545
    10-13-2017, 12:41 AM Go to last post
  11. Escape not clearing current target

    As title says after the patch something has gone wonky. I cannot clear my target with escape, this only opens the game menu. I cannot for the life of...

    Started by MaitoA‎, 10-12-2017 04:44 AM
    • Replies: 4
    • Views: 3,066
    10-12-2017, 01:45 PM Go to last post
  12. Confirm button: please increase priority of object interactions

    When pressing the confirm button, and not busy interacting with menus, could we please have it prioritize interaction with a targeted object? In...

    Started by Rongway‎, 10-11-2017 10:26 AM
    • Replies: 1
    • Views: 1,448
    10-12-2017, 01:25 PM Go to last post
  13. Actions & traits changes

    Can we change the actions and traits window to have general back as the top or default option? Or get the ability to select the default location when...

    Started by Blindheart‎, 10-10-2017 09:17 PM
    • Replies: 5
    • Views: 1,673
    10-12-2017, 03:51 AM Go to last post
  14. Has Gauges helped you a lot?

    Not sure who to do before sending it. I playing with jobs. Sometimes confused with rotations. Or I did so wrong. When new gauges. I have a lot...

    Started by OwlBlackX‎, 09-18-2017 02:49 AM
    gauge, gauges
    • Replies: 89
    • Views: 15,758
    10-11-2017, 10:00 PM Go to last post
  15. [Request] Summoner Job Gauge feature

    I'd like to make the request for our Job Gauge to watch the status of whether we have Further Ruin active, once the trait for Enhanced Ruin II...

    Started by Kelesti‎, 10-11-2017 07:20 PM
    job gauge, request, summoner, user interface
    • Replies: 0
    • Views: 961
    10-11-2017, 07:20 PM Go to last post
  16. [suggestion] any way revert job gauges to 4.0 version?

    After running through savage for the week, I've found the 4.1 version of the Bard job gauge to be incredibly difficult to use. The element being...

    Started by Tatina‎, 10-11-2017 04:56 PM
    bard, gauge, song, ui
    • Replies: 0
    • Views: 1,524
    10-11-2017, 04:56 PM Go to last post
  17. Request for Right-Justified Unified Status Effects

    If you go to one of the three new status effects UIs, the element has multiple left-justify settings, but no way to right-justify. This seems like an...

    Started by Embler‎, 10-11-2017 08:52 AM
    • Replies: 0
    • Views: 1,196
    10-11-2017, 08:52 AM Go to last post
  18. More Chat windows

    Hi all, I don't know if this has been suggested before, but is it possible to add the option to create more chat windows than just 4? i would...

    Started by Wylara‎, 10-10-2017 10:08 PM
    • Replies: 0
    • Views: 638
    10-10-2017, 10:08 PM Go to last post
  19. HUD related suggestions after 4.1 changes

    1. Implement a text command to lock/unlock hotbar. I have another hotbar to the right of my hotbar #1 and it's covering up the padlock. Having...

    Started by Zfz‎, 10-10-2017 09:52 PM
    • Replies: 0
    • Views: 625
    10-10-2017, 09:52 PM Go to last post
  20. Feature request: Downscale UI elements

    I have a laptop with a high-res screen (2880x1800), so the game always scales up from a lower resolution (1440x900) to get playable framerates. But...

    Started by HaruMiki‎, 10-10-2017 01:58 PM
    • Replies: 0
    • Views: 896
    10-10-2017, 01:58 PM Go to last post

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