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Forum Top: User Interface

  1. Sticky Thread Sticky: Welcome to Forum: User Interface!

    The purpose of this forum is for players to discuss various topics on user interface with other players. Please take time to read the following...

    Started by Gildrein‎, 08-21-2013 03:10 PM
    • Replies: 0
    • Views: 8,448
    08-21-2013, 03:10 PM Go to last post
  1. 4.1 new action for the Witches Broom

    4.1 patch notes state that there is a new special action for the Witches Broom but I see none? Anyone know what that is and how to get it. Is it...

    Started by Lainmyst‎, 10-13-2017 09:31 AM
    • Replies: 1
    • Views: 984
    10-13-2017, 10:52 AM Go to last post
  2. [Request] "Demo Mode" for HUD editing; fills Job Gauge, status effects. / and more!

    There are a few features that would greatly improve HUD customizations that I've been hoping for since 4.0. I imagine that some players would have...

    Started by freakingmayhem‎, 10-11-2017 07:09 AM
    editor, hud, layout, qol, quality of life change
    • Replies: 3
    • Views: 2,509
    10-13-2017, 12:41 AM Go to last post
  3. Escape not clearing current target

    As title says after the patch something has gone wonky. I cannot clear my target with escape, this only opens the game menu. I cannot for the life of...

    Started by MaitoA‎, 10-12-2017 04:44 AM
    • Replies: 4
    • Views: 3,012
    10-12-2017, 01:45 PM Go to last post
  4. Confirm button: please increase priority of object interactions

    When pressing the confirm button, and not busy interacting with menus, could we please have it prioritize interaction with a targeted object? In...

    Started by Rongway‎, 10-11-2017 10:26 AM
    • Replies: 1
    • Views: 1,424
    10-12-2017, 01:25 PM Go to last post
  5. Actions & traits changes

    Can we change the actions and traits window to have general back as the top or default option? Or get the ability to select the default location when...

    Started by Blindheart‎, 10-10-2017 09:17 PM
    • Replies: 5
    • Views: 1,656
    10-12-2017, 03:51 AM Go to last post
  6. Has Gauges helped you a lot?

    Not sure who to do before sending it. I playing with jobs. Sometimes confused with rotations. Or I did so wrong. When new gauges. I have a lot...

    Started by OwlBlackX‎, 09-18-2017 02:49 AM
    gauge, gauges
    • Replies: 89
    • Views: 15,672
    10-11-2017, 10:00 PM Go to last post
  7. [Request] Summoner Job Gauge feature

    I'd like to make the request for our Job Gauge to watch the status of whether we have Further Ruin active, once the trait for Enhanced Ruin II...

    Started by Kelesti‎, 10-11-2017 07:20 PM
    job gauge, request, summoner, user interface
    • Replies: 0
    • Views: 945
    10-11-2017, 07:20 PM Go to last post
  8. [suggestion] any way revert job gauges to 4.0 version?

    After running through savage for the week, I've found the 4.1 version of the Bard job gauge to be incredibly difficult to use. The element being...

    Started by Tatina‎, 10-11-2017 04:56 PM
    bard, gauge, song, ui
    • Replies: 0
    • Views: 1,516
    10-11-2017, 04:56 PM Go to last post
  9. Request for Right-Justified Unified Status Effects

    If you go to one of the three new status effects UIs, the element has multiple left-justify settings, but no way to right-justify. This seems like an...

    Started by Embler‎, 10-11-2017 08:52 AM
    • Replies: 0
    • Views: 1,187
    10-11-2017, 08:52 AM Go to last post
  10. More Chat windows

    Hi all, I don't know if this has been suggested before, but is it possible to add the option to create more chat windows than just 4? i would...

    Started by Wylara‎, 10-10-2017 10:08 PM
    • Replies: 0
    • Views: 636
    10-10-2017, 10:08 PM Go to last post
  11. HUD related suggestions after 4.1 changes

    1. Implement a text command to lock/unlock hotbar. I have another hotbar to the right of my hotbar #1 and it's covering up the padlock. Having...

    Started by Zfz‎, 10-10-2017 09:52 PM
    • Replies: 0
    • Views: 619
    10-10-2017, 09:52 PM Go to last post
  12. Feature request: Downscale UI elements

    I have a laptop with a high-res screen (2880x1800), so the game always scales up from a lower resolution (1440x900) to get playable framerates. But...

    Started by HaruMiki‎, 10-10-2017 01:58 PM
    • Replies: 0
    • Views: 888
    10-10-2017, 01:58 PM Go to last post
  13. /r Should automatically change to /tell <username>

    /r are is a risky thing when talking to more than 1 person. as it will reply to the last person who messaged you. If you happen to reply to someone...

    Started by MrArca9‎, 10-09-2017 02:19 PM
    • Replies: 2
    • Views: 1,291
    10-09-2017, 08:00 PM Go to last post
  14. A way to toggle the big speech bubble?

    Is there a way to disable or toggle the big speech bubble in the top center of the screen? We have the dialog in the chat log anyways and it really...

    Started by Bebekurenai‎, 10-09-2017 05:39 AM
    • Replies: 1
    • Views: 1,155
    10-09-2017, 06:08 AM Go to last post
  15. [Suggestion] The ability to have pet abilities transform

    I've been leveling Arcanist to Summoner/Scholar recently, and thought of the suggestion after messing around for a little bit. With the release of...

    Started by Phantomillionaire‎, 10-08-2017 03:24 AM
    pet jobs, scholar, summoner
    • Replies: 2
    • Views: 1,283
    10-09-2017, 01:52 AM Go to last post
  16. Job Gauge: Add Turret deployment status to MCH Job Gauge

    Can you add a display for the turret to the MCH job gauge? Either whether its deployed or not, or the timer for when you can use a turret again after...

    Started by Heimdalgc‎, 10-07-2017 06:43 AM
    • Replies: 0
    • Views: 649
    10-07-2017, 06:43 AM Go to last post
  17. [Suggestion] More dye options

    I was wondering if it's well within the development team to come up with more options for new dye colors? I'd like to see neon looking color...

    Started by Tracewood‎, 07-19-2016 10:52 AM
    • Replies: 2
    • Views: 1,812
    10-06-2017, 11:51 PM Go to last post
  18. I like the UI changes coming, but...

    Why can we remove everything from the target bar, like cast times and buffs/debuffs, except the target-of-target? Just seems weird to leave that as...

    Started by Boyzby‎, 10-03-2017 11:21 AM
    • Replies: 2
    • Views: 1,113
    10-05-2017, 10:39 PM Go to last post
  19. Please let us have a compacted version of job gauges

    A lot of them take too much space, are useless for how big they are (PLD, SMN, SCH, AST), and are just not good looking. It would be great if we...

    Started by The-Pope‎, 09-27-2017 09:07 AM
    • Replies: 5
    • Views: 1,730
    10-02-2017, 09:21 PM Go to last post
  20. Chat filter

    Could you please put in a chat filter? The spam is so annoying and would love to never see it. Example, in the filter I could put .c0m and it...

    Started by Rhey313‎, 09-29-2017 02:22 PM
    • Replies: 10
    • Views: 13,584
    10-01-2017, 01:24 PM Go to last post

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