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Forum Top: User Interface

  1. Sticky Thread Sticky: Welcome to Forum: User Interface!

    The purpose of this forum is for players to discuss various topics on user interface with other players. Please take time to read the following...

    Started by Gildrein‎, 08-21-2013 03:10 PM
    • Replies: 0
    • Views: 8,534
    08-21-2013, 03:10 PM Go to last post
  1. Enmity Tracking

    Is there something in FF14 to track all party/raid member's enmity to ensure that the aggro is in being sustained by the proper roles? If not will...

    Started by TakashiY‎, 06-02-2019 03:12 AM
    • Replies: 4
    • Views: 2,680
    06-10-2019, 01:20 AM Go to last post
  2. Reorganise the duty finder UI

    I've seen a number of posts asking for the function of queuing to be changed (be it role-selection, number of duties etc), but little regarding the...

    Started by AsyzLlasagne‎, 06-09-2019 07:23 PM
    duty finder, ui
    • Replies: 0
    • Views: 1,100
    06-09-2019, 07:23 PM Go to last post
  3. Give notification sounds their own volume control please

    Currently notification sounds of attacks, like Leviathan splash or T5 Divebomb for example, are linked to sound effects (please correct me if I'm...

    Started by Kyana‎, 07-02-2014 01:15 AM
    • Replies: 2
    • Views: 2,484
    06-08-2019, 10:53 PM Go to last post
  4. target of target??

    I'm starting to level a paladin, and I can't find a place in the HUD to move the "target of target." It's currently in a straight line following...

    Started by denith‎, 06-07-2019 11:00 AM
    • Replies: 3
    • Views: 3,341
    06-08-2019, 10:28 AM Go to last post
  5. 24 Hour clock

    Hello, I would like to see the 24 hour clock implemented in the game as an alternative option in the UI settings for the game clock. Also, the...

    Started by Dhalmel‎, 09-01-2013 03:24 AM
    1 Deleted Post(s)
    • Replies: 19
    • Views: 21,077
    06-04-2019, 08:04 PM Go to last post
  6. Mouse size and color

    I'm finding that even when turning off other player's graphic effects via the UI during raids, that there's so much fight-encounter graphical...

    Started by Jhanavish‎, 04-17-2019 08:16 PM
    • Replies: 4
    • Views: 1,849
    06-04-2019, 11:05 AM Go to last post
  7. Small UI Hint At Non-Enmity & Focused Target Monster Aggro

    It's not a huge issue (or really not one, usually lol) but I thought it could be helpful and just "comfortable" info knowing when a monster has had...

    Started by Shougun‎, 06-04-2019 02:59 AM
    aggro table, enmity, enmity table, qol, ui
    • Replies: 5
    • Views: 2,986
    06-04-2019, 04:41 AM Go to last post
  8. UI scaling needs smaller increments of size.

    At 2560x1440, any UI scale over "100% (HD)" increases the size of everything so dramatically that it would be funny if it weren't so disappointing....

    Started by Daemic‎, 05-03-2019 12:25 PM
    • Replies: 3
    • Views: 1,608
    06-03-2019, 03:47 PM Go to last post
  9. Different presentation for magical and physical damage

    Hi, first post here. I leave here a suggestion for a UI change which demonstrate differences in damage types (magical/physical) What? I have...

    Started by TheVnom‎, 06-03-2019 03:25 PM
    damage types, magical, physical, suggestion, ui
    • Replies: 0
    • Views: 1,406
    06-03-2019, 03:25 PM Go to last post
  10. Need Macro Help

    So I have almost got all my macros for my UI exactly as I want it. However I want to know if there is a way to hide a hotbar with like /hotbar...

    Started by Scapechild‎, 06-03-2019 11:37 AM
    • Replies: 2
    • Views: 1,204
    06-03-2019, 01:47 PM Go to last post
  11. [Controller Gameplay] Seperate crossbar

    Hi everyone, I was wondering if it would be possible for players with controllers (on pc and PS4) to separate the hotbars cross. It would give...

    Started by Bibeladelu‎, 06-01-2019 12:59 AM
    • Replies: 4
    • Views: 2,527
    06-02-2019, 10:03 AM Go to last post
  12. Shadowbringers Main Title Screen - Kinda Ugly.

    I've got to say, this is probably my least favorite startup screen. Animation: Yellow "light" flames are moving upwards. The Yellow and the...

    Started by Veritas-Ancora‎, 05-26-2019 01:10 AM
    • Replies: 12
    • Views: 3,990
    06-01-2019, 11:00 AM Go to last post
  13. Option To Lock Fields While Randomizing Appearance

    Simply while randomizing your character if you select the bullet point it'll change color, check mark, lock icon, or fill in (some visual change),...

    Started by Shougun‎, 05-25-2019 02:45 AM
    character creator, character editor, randomize appearance
    • Replies: 0
    • Views: 1,626
    05-25-2019, 02:45 AM Go to last post
  14. Suggestion - Title Roulette

    This would be great way to show off your most rare titles that you have acquired. Place 10 titles into a pool and the game select one random title...

    Started by OskarXCI‎, 04-19-2019 12:10 AM
    roulette, suggestion, titles
    • Replies: 2
    • Views: 1,647
    05-24-2019, 08:15 PM Go to last post
  15. Key Pressing A Letter Snaps/Sorts To Starting item (Crafting Menu)

    Like in windows explorer when looking through folders/files, if you press a letter on your keyboard it'll snap to items starting with that letter. If...

    Started by Shougun‎, 05-23-2019 06:04 AM
    crafting log, crafting log snap to, qol, ui
    • Replies: 0
    • Views: 1,979
    05-23-2019, 06:04 AM Go to last post
  16. QOL: Nameplates

    I only have two requests/ideas. Able to change the nameplates of players if your FC, while the color scheme for friends would override those...

    Started by DKage‎, 05-22-2019 03:40 AM
    • Replies: 0
    • Views: 1,066
    05-22-2019, 03:40 AM Go to last post
  17. The non-existant slider

    Why is it that modern squeenix only allows small chest sizes? The slider only goes from small to flat, do they think these are the only sizes in...

    Started by MordethKai‎, 05-17-2019 08:57 AM
    • Replies: 16
    • Views: 3,758
    05-19-2019, 09:44 AM Go to last post
  18. Adjust Main Scenario Guide to Show Job Quests Even When MSQ is Finished

    The Main Scenario Quest tracker is pretty neat to tracking your job quests but there is a problem in that if you have no more main scenario quests...

    Started by Shougun‎, 05-17-2019 12:28 AM
    job quest tracker, main scenario tracker, msq tracker, quest tracker
    • Replies: 0
    • Views: 5,669
    05-17-2019, 12:28 AM Go to last post
  19. Benchmark when?

    When will the benchmark likely drop?

    Started by Vorlonshadow‎, 05-15-2019 01:59 AM
    benchmark, gameplay, user interface
    • Replies: 2
    • Views: 1,698
    05-15-2019, 02:59 AM Go to last post
  20. Suggestion: Blacklist RMT Filter and Bulk Removal

    Hi, I would like a filter on the Blacklist to be able to show only player that I have reported for RMT. The reason for the is quite simple, I do a...

    Started by DarkBladeNemo‎, 05-14-2019 05:39 AM
    • Replies: 0
    • Views: 665
    05-14-2019, 05:39 AM Go to last post

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