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Forum Top: User Interface

  1. Sticky Thread Sticky: Welcome to Forum: User Interface!

    The purpose of this forum is for players to discuss various topics on user interface with other players. Please take time to read the following...

    Started by Gildrein‎, 08-21-2013 03:10 PM
    • Replies: 0
    • Views: 8,488
    08-21-2013, 03:10 PM Go to last post
  1. Is there a way to reverse the stacking of enemies on the enemy list...

    Instead of making it so that they stack/extend downward could we have an option to make the enemy list stack/extend up? Currently it always extends...

    Started by Raxiaz‎, 06-04-2019 05:47 AM
    • Replies: 3
    • Views: 1,925
    06-24-2019, 05:02 PM Go to last post
  2. Request - System/Character Configuraiton icons for macros

    I wrote a macro to toggle the background music, and, not finding any other icons that were suitable, wanted to use the Sound Settings icon, but it...

    Started by JarenCorax‎, 06-24-2019 02:57 PM
    • Replies: 0
    • Views: 1,288
    06-24-2019, 02:57 PM Go to last post
  3. Easy & small change to make typing in multiple crossworld linkshells much faster

    With multiple crossworld linkshells coming in 5.0, we're probably going to have to type five different symbols, that are also all over the place on a...

    Started by Pyroclastic‎, 06-21-2019 10:09 PM
    • Replies: 3
    • Views: 3,213
    06-22-2019, 09:14 AM Go to last post
  4. Multi party icons

    When you are selected onto an enemy it shows who that enemy has hate/emnity on. Can we have a icon displaying whether that person is a tank healer...

    Started by Whalen777‎, 01-29-2019 11:37 AM
    1 Deleted Post(s)
    • Replies: 1
    • Views: 1,217
    06-20-2019, 09:38 PM Go to last post
  5. Disabling Minion name.

    Is there a way to disable minion's names from appearing above them? I've discovered how to remove the names above everything else but I cant seem to...

    Started by JoyceManor‎, 06-19-2019 09:56 AM
    • Replies: 1
    • Views: 7,494
    06-19-2019, 10:57 AM Go to last post
  6. Change title screen version?

    Not my idea, saw it brought up on reddit and thought it would be cool. The ability to change between ARR, Heavensward, Stormblood, and Shadowbringers...

    Started by Jessicake‎, 04-01-2019 11:51 AM
    2 Pages
    1 2
    interface, qol, suggestion
    • Replies: 10
    • Views: 4,560
    06-18-2019, 12:14 PM Go to last post
  7. Request for New Skin Tones for Player Characters

    Not sure where this goes. Didn't see a feedback area for character customization. I really like greyish skin tones and many characters, primals...

    Started by Ryoutoshi‎, 06-16-2019 01:50 PM
    • Replies: 0
    • Views: 1,108
    06-16-2019, 01:50 PM Go to last post
  8. Placeholder to include server name [Suggestion]

    Since we can now jump from server to server it would be nice to be able to inform our friends which server we are on in combination with our...

    Started by geekgirl101‎, 06-15-2019 10:30 AM
    • Replies: 1
    • Views: 1,297
    06-15-2019, 10:41 AM Go to last post
  9. /macroerror - How is it supposed to work?

    I have a macro that attempts three things, mount roulette, after that casting company chocobo mount, for those times I have it out and the roulette...

    Started by Sida‎, 04-28-2015 08:54 PM
    • Replies: 8
    • Views: 10,076
    06-15-2019, 10:04 AM Go to last post
  10. Suggesting option to change UI colors or have presets for OLED

    Greetings, this game has PS and controller support so it's pretty common to play it on a TV. OLED TVs are stunning and come more and more into...

    Started by Rikku1987‎, 06-11-2019 06:03 PM
    • Replies: 3
    • Views: 2,068
    06-13-2019, 08:20 PM Go to last post
  11. Cross-world friend status retrieve

    So I was retrieving my friend status on my friends list. I was wondering if there ever going to be faster way to retrieve all friend status in the...

    Started by minidemons118‎, 06-11-2019 12:56 PM
    friend list, retrieving information, status
    • Replies: 0
    • Views: 3,582
    06-11-2019, 12:56 PM Go to last post
  12. Enmity Tracking

    Is there something in FF14 to track all party/raid member's enmity to ensure that the aggro is in being sustained by the proper roles? If not will...

    Started by TakashiY‎, 06-02-2019 03:12 AM
    • Replies: 4
    • Views: 2,646
    06-10-2019, 01:20 AM Go to last post
  13. Reorganise the duty finder UI

    I've seen a number of posts asking for the function of queuing to be changed (be it role-selection, number of duties etc), but little regarding the...

    Started by AsyzLlasagne‎, 06-09-2019 07:23 PM
    duty finder, ui
    • Replies: 0
    • Views: 1,095
    06-09-2019, 07:23 PM Go to last post
  14. Give notification sounds their own volume control please

    Currently notification sounds of attacks, like Leviathan splash or T5 Divebomb for example, are linked to sound effects (please correct me if I'm...

    Started by Kyana‎, 07-02-2014 01:15 AM
    • Replies: 2
    • Views: 2,446
    06-08-2019, 10:53 PM Go to last post
  15. target of target??

    I'm starting to level a paladin, and I can't find a place in the HUD to move the "target of target." It's currently in a straight line following...

    Started by denith‎, 06-07-2019 11:00 AM
    • Replies: 3
    • Views: 3,239
    06-08-2019, 10:28 AM Go to last post
  16. 24 Hour clock

    Hello, I would like to see the 24 hour clock implemented in the game as an alternative option in the UI settings for the game clock. Also, the...

    Started by Dhalmel‎, 09-01-2013 03:24 AM
    2 Pages
    1 2
    1 Deleted Post(s)
    • Replies: 19
    • Views: 20,933
    06-04-2019, 08:04 PM Go to last post
  17. Mouse size and color

    I'm finding that even when turning off other player's graphic effects via the UI during raids, that there's so much fight-encounter graphical...

    Started by Jhanavish‎, 04-17-2019 08:16 PM
    • Replies: 4
    • Views: 1,824
    06-04-2019, 11:05 AM Go to last post
  18. Small UI Hint At Non-Enmity & Focused Target Monster Aggro

    It's not a huge issue (or really not one, usually lol) but I thought it could be helpful and just "comfortable" info knowing when a monster has had...

    Started by Shougun‎, 06-04-2019 02:59 AM
    aggro table, enmity, enmity table, qol, ui
    • Replies: 5
    • Views: 2,962
    06-04-2019, 04:41 AM Go to last post
  19. UI scaling needs smaller increments of size.

    At 2560x1440, any UI scale over "100% (HD)" increases the size of everything so dramatically that it would be funny if it weren't so disappointing....

    Started by Daemic‎, 05-03-2019 12:25 PM
    • Replies: 3
    • Views: 1,583
    06-03-2019, 03:47 PM Go to last post
  20. Different presentation for magical and physical damage

    Hi, first post here. I leave here a suggestion for a UI change which demonstrate differences in damage types (magical/physical) What? I have...

    Started by TheVnom‎, 06-03-2019 03:25 PM
    damage types, magical, physical, suggestion, ui
    • Replies: 0
    • Views: 1,389
    06-03-2019, 03:25 PM Go to last post

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