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Forum Top: User Interface

  1. Sticky Thread Sticky: Welcome to Forum: User Interface!

    The purpose of this forum is for players to discuss various topics on user interface with other players. Please take time to read the following...

    Started by Gildrein‎, 08-21-2013 03:10 PM
    • Replies: 0
    • Views: 8,448
    08-21-2013, 03:10 PM Go to last post
  1. Targeting on the PC

    Does anyone know how to set a button to cycle through all NPCs and enemies on PC? The only options I see are in Keybind >> Trageting to cycle...

    Started by TibTheSummoner‎, 09-02-2013 05:29 AM
    • Replies: 1
    • Views: 1,458
    09-02-2013, 09:25 AM Go to last post
  2. Settings/UI suggestion...

    I didn't know anywhere else to put this so I would like to give you my suggestion. When you are in configuration settings for changing graphics...

    Started by Djinnrb‎, 08-28-2013 11:35 AM
    • Replies: 6
    • Views: 2,182
    09-02-2013, 08:38 AM Go to last post
  3. ARR's huge gaming flexibility

    I just ran into a common problem I have. My GF wants to play a computer game while I'm hogging up the PC for ARR. BUT, the gamepad can be...

    Started by Lyein‎, 09-02-2013 02:36 AM
    • Replies: 0
    • Views: 919
    09-02-2013, 02:36 AM Go to last post
  4. AFK Camera

    I like the feature of Elder Scrolls games that when u are AFK for more than hmm 30 secs or 1 min, the camera start to move around your character....

    Started by Raistlin‎, 09-01-2013 12:09 PM
    • Replies: 4
    • Views: 1,981
    09-01-2013, 09:55 PM Go to last post
  5. Target cast bar

    The cast bar for the target is linked with the target bar, is it possible to unlink the two so that we can move the targets cast bar without moving...

    Started by Heroe‎, 09-01-2013 02:30 PM
    • Replies: 0
    • Views: 1,185
    09-01-2013, 02:30 PM Go to last post
  6. Can we get a list of the online status icons and what they mean?

    The icons to the left of player names.

    Started by stikxs‎, 08-27-2013 12:50 PM
    • Replies: 1
    • Views: 2,012
    09-01-2013, 01:17 PM Go to last post
  7. Map text color

    Sorry if this has been posted before, but a search did not show reference to my problem. Having a light text on a light background on the map...

    Started by Hunnybunny‎, 09-01-2013 08:56 AM
    • Replies: 0
    • Views: 958
    09-01-2013, 08:56 AM Go to last post
  8. [Suggestion} Duty Finder on own server

    This is a suggestion to implement a party formation utility similar to duty finder that can be set up by a party leader with more specification of...

    Started by melisande‎, 09-01-2013 07:42 AM
    • Replies: 1
    • Views: 1,158
    09-01-2013, 08:12 AM Go to last post
  9. Dressing room/equipment preview?

    Is there any way in game to preview how an item will look without actually equipping it?

    Started by szarn‎, 08-30-2013 06:55 AM
    • Replies: 4
    • Views: 4,891
    09-01-2013, 07:35 AM Go to last post
  10. Identify items when they are in a Gearset

    Well this is pretty self-explanatory. When it comes to selling gear from the armoury, we can't know which piece of gear is currently used by one of...

    Started by Fafarian‎, 09-01-2013 03:42 AM
    • Replies: 3
    • Views: 1,352
    09-01-2013, 06:06 AM Go to last post
  11. Add proper macro functionality.

    Just went to sit down and make some macros so that I can tank properly in dungeons only to find that the game is missing simple functionality like...

    Started by Dorion‎, 08-31-2013 06:28 AM
    • Replies: 2
    • Views: 1,507
    09-01-2013, 03:05 AM Go to last post
  12. Teleport/Aethernet area identification

    I noticed that you have added the name of the area next the Aethernet in Gridania, which I very much like and really convenient. I really would like...

    Started by Zetsubou‎, 08-25-2013 07:15 AM
    • Replies: 3
    • Views: 1,637
    09-01-2013, 02:26 AM Go to last post
  13. activating Macro's using a macro

    Does anyone know how to activate the next macro using a Macro for instance /ac "name of macro" <me> doesnt work neither does /macro #39 etc. 10...

    Started by wolfsspirit‎, 08-29-2013 10:09 PM
    • Replies: 4
    • Views: 1,738
    09-01-2013, 01:38 AM Go to last post
  14. Show HP Amounts for Enemies

    Anyone know if there is a way to show HP amounts for enemies?

    Started by Pairate‎, 08-29-2013 12:32 AM
    • Replies: 4
    • Views: 1,868
    09-01-2013, 12:28 AM Go to last post
  15. Cure 2 mouseove macro problem

    Hopefully someone can help me. I am trying to make a Cure II mouse over macro. Now I have NO issues with the Cure macro... /ac Cure <mo> When I...

    Started by Ravijn‎, 08-31-2013 07:04 AM
    • Replies: 3
    • Views: 3,408
    09-01-2013, 12:17 AM Go to last post
  16. HUD Layout: Enemy Cast Bars

    A simple request. It would be great if we were able to move the target cast bar separately from the target bar. I would love to move their cast bar...

    Started by Drachelanze‎, 08-31-2013 06:09 PM
    • Replies: 1
    • Views: 3,915
    08-31-2013, 06:12 PM Go to last post
  17. [Suggestion] Shortcuts on gathering list screen

    Not sure if someone suggested this before or if there is a way to configure this on the UI options. But it would be something nice to have:

    Started by Besbeset‎, 08-31-2013 04:04 PM
    • Replies: 0
    • Views: 1,188
    08-31-2013, 04:04 PM Go to last post
  18. Voices

    I have seen a couple of the cutscenes with voice acting, but not all of them. Is this correct?

    Started by sokun07‎, 08-31-2013 11:51 AM
    voice
    • Replies: 1
    • Views: 1,694
    08-31-2013, 12:20 PM Go to last post
  19. Petition for FFXI throwback UI as an optional feature.

    Maybe it is just nostalgia, but I heavily preferred FFXI's overly simplistic and text-based UI. It was very 'keyboard-only' friendly. I understand...

    Started by StateAlchemist‎, 08-31-2013 10:21 AM
    ffxi, keyboard, simple, text, ui
    • Replies: 0
    • Views: 1,384
    08-31-2013, 10:21 AM Go to last post
  20. Inn room save points...

    Now I know Yoshi said they will be added later and it would be great to /return to my inn again but when it is implemented could it be like it was in...

    Started by Them_Apples‎, 08-31-2013 08:32 AM
    • Replies: 0
    • Views: 1,116
    08-31-2013, 08:32 AM Go to last post

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