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Forum Top: User Interface

  1. Sticky Thread Sticky: Welcome to Forum: User Interface!

    The purpose of this forum is for players to discuss various topics on user interface with other players. Please take time to read the following...

    Started by Gildrein‎, 08-21-2013 03:10 PM
    • Replies: 0
    • Views: 8,448
    08-21-2013, 03:10 PM Go to last post
  1. UI Additions Request

    Emnity Gauge: Allow players to show an emnity gauge on the player frames for a target no matter if you're actually targeting it. As healer...

    Started by Blueoutt‎, 09-07-2013 08:19 AM
    • Replies: 3
    • Views: 1,543
    09-07-2013, 09:57 AM Go to last post
  2. Show multiple chat windows at once

    Is there a way to display more than one chat window at the same time on PS3 (and move them around). I know you can have multiple tabs of chats but it...

    Started by Blindheart‎, 09-07-2013 06:50 AM
    • Replies: 1
    • Views: 1,565
    09-07-2013, 06:51 AM Go to last post
  3. Clear command-queue macro command?

    I've looked around a bit, but was unable to verify; when writing macros, does a command exist that clears the current macro queue? It would be...

    Started by Amberyl‎, 09-06-2013 11:57 PM
    chain, clear, command, macro, queue
    • Replies: 1
    • Views: 2,076
    09-07-2013, 06:21 AM Go to last post
  4. Time stamp on chat log

    I'd like to see the implementation of an optional time stamp on chat logs. Thank you.

    Started by BlackRoach‎, 09-06-2013 08:03 PM
    • Replies: 2
    • Views: 10,306
    09-07-2013, 03:57 AM Go to last post
  5. When mouse over show what area the Aetheryte Crystal are on each map

    At the moment every place is pretty new and i am getting used to the areas so i think it would be a good idea when i look at the map and mouse over...

    Started by Storm_ryder‎, 09-05-2013 04:59 AM
    • Replies: 1
    • Views: 1,670
    09-07-2013, 12:23 AM Go to last post
  6. Keybinding Macros on PS3

    Ok, I have looked high and low, through every possible combination of options, and I'm just not seeing a way to keybind a macro (or any ability from...

    Started by Jinxkat‎, 09-05-2013 08:03 AM
    keybindings, macros, ps3
    • Replies: 2
    • Views: 2,504
    09-06-2013, 11:07 PM Go to last post
  7. [PS3] 2nd skill bar with pet class

    I'm maining ACN and Im at level 36 about to be 37 so I'm at that point where a 2nd skill bar is nescessary but I can't get one where I can R1 toggle...

    Started by Seiko769‎, 09-06-2013 12:32 PM
    • Replies: 1
    • Views: 1,078
    09-06-2013, 10:54 PM Go to last post
  8. Japanese voices overs with english subs?

    It would be awesome if we could get just that. The English voice overs leave a lot to be desired. It would be wonderful if we could enable Japanese...

    Started by Mokoto‎, 09-06-2013 10:45 AM
    • Replies: 3
    • Views: 1,608
    09-06-2013, 10:47 PM Go to last post
  9. The UI needs improvement.

    I want to be able to turn off all status icons on party members except for debuffs. In the heat of combat it's too hard to tell when someone has a...

    Started by Lachryphage‎, 09-06-2013 01:13 PM
    • Replies: 2
    • Views: 1,332
    09-06-2013, 10:41 PM Go to last post
  10. Sort Inventory?

    Really... I think this is a HUGE issue with the inventory. Right now, there are so many items in the inventory it can be difficult to find things....

    Started by Purutzil‎, 09-04-2013 10:58 AM
    • Replies: 2
    • Views: 2,126
    09-06-2013, 03:58 PM Go to last post
  11. HUD Layout Improvements

    I really like that the game has a built-in means of adjusting the UI to whatever you like but it's very hard to use it effectively. I suggest three...

    Started by Avalina‎, 09-06-2013 08:43 AM
    2 Deleted Post(s)
    • Replies: 1
    • Views: 3,178
    09-06-2013, 03:09 PM Go to last post
  12. No cross bar With Gamepad wanted

    Can we use the standard actions layout with the game pad. I really dont like the cross bar. Leave the R1 button funtion no Cross Bar no Cross...

    Started by Carzilla‎, 09-06-2013 11:43 AM
    • Replies: 0
    • Views: 905
    09-06-2013, 11:43 AM Go to last post
  13. HUD Question

    Quite possibly a stupid question, complete with the obvious answer right in front of me,...but what is the little envelope indicating, located next...

    Started by varX‎, 09-06-2013 08:41 AM
    • Replies: 2
    • Views: 1,453
    09-06-2013, 10:29 AM Go to last post
  14. Auction House

    The whole market board/retainer is doing nothing else but making selling items take more time than it should. In fact it's tedious and bloated. Why...

    Started by Sneakaboo‎, 09-06-2013 07:57 AM
    • Replies: 0
    • Views: 963
    09-06-2013, 07:57 AM Go to last post
  15. Ul'dah Extra Aethernet

    I think Ul'dah - Market Area has a longer reach time in comparison to the other cities. Limsa Lominsa get the shortest and easiest market reach, just...

    Started by Zetsubou‎, 09-06-2013 02:14 AM
    • Replies: 2
    • Views: 1,574
    09-06-2013, 03:30 AM Go to last post
  16. Distinct icons for healers please

    Hey, something that I would love to have in the game is a good way to make my buffs and heals distinct from the other healers in my group. This isn't...

    Started by Valentius‎, 09-06-2013 02:53 AM
    • Replies: 0
    • Views: 1,199
    09-06-2013, 02:53 AM Go to last post
  17. nameplate draw distance (vram problem?)

    I'm having trouble with nameplates displaying in crowded areas. In Coerthas Central Highlands doing fates -- mobs and nameplates will not show...

    Started by Verdyn‎, 09-05-2013 11:09 AM
    • Replies: 2
    • Views: 2,608
    09-06-2013, 02:44 AM Go to last post
  18. Duty Finder Broadcast System (a suggestion)

    I was thinking of ways that the duty finder could be improved and came up with this idea. What if there was a sort of broadcast system attached to...

    Started by Sekacnap‎, 09-06-2013 02:04 AM
    dungeons, duty finder, parties, suggestion, user interface
    • Replies: 2
    • Views: 2,411
    09-06-2013, 02:05 AM Go to last post
  19. Detailed Attributes and Weighting

    In FFXIV, we have a multitude of secondary attributes on our character sheets, such as: Defense, Parry, Resistances, Accuracy, Critical Hit Rate,...

    Started by Faelim‎, 09-06-2013 12:43 AM
    attributes, character, details, user interface
    • Replies: 0
    • Views: 1,407
    09-06-2013, 12:43 AM Go to last post
  20. Streamlined Gear Repair Suggestion

    Any chance you can add a "repair all" button in the gear set window? Gear set list > right click > display set > repair all? Right now it's a...

    Started by MeowyWowie‎, 09-05-2013 06:31 PM
    • Replies: 4
    • Views: 1,841
    09-06-2013, 12:27 AM Go to last post

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