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Forum Top: User Interface

  1. Sticky Thread Sticky: Welcome to Forum: User Interface!

    The purpose of this forum is for players to discuss various topics on user interface with other players. Please take time to read the following...

    Started by Gildrein‎, 08-21-2013 03:10 PM
    • Replies: 0
    • Views: 8,348
    08-21-2013, 03:10 PM Go to last post
  1. Need Macro Help for CDs for PuG info

    I would like to know if there's a way that I can spam my dysfunctional PuG on the duty finder -when my swiftcast is down by putting it in chat with...

    Started by Cymoril‎, 01-05-2014 02:59 PM
    • Replies: 1
    • Views: 873
    01-07-2014, 08:43 PM Go to last post
  2. intense latency?

    ;;;;;;;;;;;;;;

    Started by Denver_Max‎, 01-01-2014 09:32 AM
    • Replies: 2
    • Views: 1,314
    01-05-2014, 09:18 PM Go to last post
  3. Target Focus's Target Macro

    Hello guys! I'd like to do as title says, a macro that can do: - Target my current focus target (previously selected manually <- macro doesn't...

    Started by Inox‎, 01-04-2014 08:35 AM
    • Replies: 2
    • Views: 2,898
    01-05-2014, 07:04 AM Go to last post
  4. 2 Changes That Would Be Greatly Appreciated (SE Response Please)

    1. Right now when comparing armor(A)/weapons(W) we are not seeing a true comparison between the A/Ws. It would be VERY helpful to see a FULL...

    Started by Zeddy‎, 12-18-2013 04:21 PM
    • Replies: 8
    • Views: 2,082
    01-04-2014, 04:00 PM Go to last post
  5. Smileys, Emotes, Lipsync

    This game has a ton of attention to detail I really love. One of the coolest things is how you make eye contact with your targets and how your...

    Started by cearka‎, 01-03-2014 10:55 AM
    • Replies: 2
    • Views: 1,172
    01-04-2014, 10:14 AM Go to last post
  6. DF 'fishing' for "in progress"

    it's quite annoying joining a DF, say Crystal Tower for example, only to have somebody 'fishing' for an 'in progress' instance because they don't...

    Started by TurboSol‎, 01-04-2014 09:10 AM
    • Replies: 0
    • Views: 1,372
    01-04-2014, 09:10 AM Go to last post
  7. Linkshell Order

    I'm not really sure if anyone else has wondered this, but is there any way to reorder the numbered order or linkshells? It seems like when a...

    Started by Necavit‎, 09-15-2013 10:22 PM
    linkshell
    • Replies: 2
    • Views: 2,915
    01-04-2014, 08:47 AM Go to last post
  8. Request: Timeworn Map Timer.

    We already have a timers section in the user interface. Would it be possible to add an element to the section to count down from 18h each time a...

    Started by Bardo‎, 01-04-2014 07:35 AM
    • Replies: 0
    • Views: 1,658
    01-04-2014, 07:35 AM Go to last post
  9. Debuffs

    i cant seem to find a show party debuff button in the ui interface,am i missing it or does it exist?

    Started by Tabmow‎, 01-02-2014 04:50 AM
    • Replies: 5
    • Views: 1,694
    01-04-2014, 03:50 AM Go to last post
  10. Party finder- idea

    Greetings. In party finder all searchings are not grouped- Trial, Dungeon, Trial, Trial, Coil, and so on. Not comfortable. Would be better to group...

    Started by Onyxys‎, 01-03-2014 05:02 PM
    • Replies: 2
    • Views: 1,095
    01-03-2014, 11:10 PM Go to last post
  11. Quest tracker increase

    So since I have ranked up to level 2 beastmen affinity, I have found myself somewhat limited by the amount of quests able to be tracked at a single...

    Started by Drar‎, 01-03-2014 09:21 AM
    • Replies: 0
    • Views: 1,671
    01-03-2014, 09:21 AM Go to last post
  12. Linkshell Interface Request

    Please add in a column showing the time since last played on the Linkshell member listing just like on the Free Company member listing. I want to...

    Started by WildSnipe‎, 01-03-2014 08:06 AM
    • Replies: 0
    • Views: 1,009
    01-03-2014, 08:06 AM Go to last post
  13. Inventory Interface, Management, and Additional View Options

    Please consider improving the inventory management interface after release. Adding additional views for inventory management (e.g. a List View) and...

    Started by ZhangoSqu‎, 08-23-2013 03:16 AM
    12 Pages
    1 2 3 ... 12
    bags, inventory, list, management, user interface 1 Deleted Post(s)
    • Replies: 119
    • Views: 88,770
    01-03-2014, 06:19 AM Go to last post
  14. Suggestion: Max Target Distance Options

    Problem: Currently, the list of enemies that you can cycle to is based on this simple fact: Is the enemy rendered on your screen? If so, allow it to...

    Started by Soda‎, 01-03-2014 03:28 AM
    • Replies: 0
    • Views: 1,069
    01-03-2014, 03:28 AM Go to last post
  15. Controller's Cancel (Circle) vs Keyboard Escape Key

    I tried to open a bug report for this, but it is obviously too much of a trivial concept to implement it right to be considered by SE and so it has...

    Started by Michelasso‎, 01-02-2014 09:31 PM
    • Replies: 2
    • Views: 2,145
    01-03-2014, 02:25 AM Go to last post
  16. Frame Rate Limit.

    I want frame rate limit at 75fps. My monitor is 75Hz (Overclocked) there is frame limit at 60fps & 30fps. Please let us set our own frame...

    Started by Mango‎, 01-02-2014 02:10 PM
    frame rate limit
    • Replies: 1
    • Views: 1,429
    01-02-2014, 02:29 PM Go to last post
  17. Request: add role icon on target of target

    Would appreciate to know the role of the targeted player. It'll help to determine if I need to provoke it off or not instead of the current...

    Started by Ganbachi‎, 01-02-2014 12:48 AM
    • Replies: 0
    • Views: 849
    01-02-2014, 12:48 AM Go to last post
  18. Requesting more macro slots.

    There's 9 combat jobs, 8 crafting classes, 3 gathering and 100 slots isn't enough. Even if crafting macros can be more universal and gathering uses...

    Started by Gardes‎, 01-01-2014 11:48 PM
    • Replies: 0
    • Views: 770
    01-01-2014, 11:48 PM Go to last post
  19. Request: Please allow us to set Party List order!

    It would be great to be able to make a setting/option to allow me to prioritize the party position of players. For example. Tank 1 Tank 2 ...

    Started by Wyyote‎, 01-01-2014 08:10 AM
    • Replies: 3
    • Views: 1,442
    01-01-2014, 12:38 PM Go to last post
  20. "Not ready"

    Anyway to get rid of overhead text saying “Not ready” “Too far away” etc... on PS3. Maybe a macro?

    Started by Fat‎, 12-30-2013 05:20 AM
    • Replies: 3
    • Views: 1,551
    01-01-2014, 07:30 AM Go to last post

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