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Forum Top: User Interface

  1. Sticky Thread Sticky: Welcome to Forum: User Interface!

    The purpose of this forum is for players to discuss various topics on user interface with other players. Please take time to read the following...

    Started by Gildrein‎, 08-21-2013 03:10 PM
    • Replies: 0
    • Views: 8,487
    08-21-2013, 03:10 PM Go to last post
  1. Allow us to Share/Trade/Give Macros :)

    It would be great if we can share our macros with friends, it would help others learn fun macros, and it would make it easier for non-keyboard...

    Started by Delmontyb‎, 02-15-2016 11:43 PM
    free company, macros, sharing, sharing macros
    • Replies: 5
    • Views: 3,217
    03-19-2016, 02:41 AM Go to last post
  2. Ability to reorder health/mana/tp bars

    (sorry for the shoddy paint/mirroring job) I'd like to see the ability to break out the bar so that I can stack them on top of each other like so: ...

    Started by Tonjiar‎, 03-10-2016 04:10 PM
    • Replies: 5
    • Views: 3,211
    03-17-2016, 11:56 PM Go to last post
  3. Grade separator for item icons, please.

    As of the moment we have many items that come in multiple grades and yet use exactly same icon. While the sensibility of the grades is totally...

    Started by Sida‎, 03-17-2016 10:18 PM
    • Replies: 0
    • Views: 872
    03-17-2016, 10:18 PM Go to last post
  4. [Suggestion] Simplified management of liinkshells / friendlist / blacklist

    Hello, It could not hurt to be able to manage our lists more easily, including: Remove at once several members of a linkshell / the friends...

    Started by Sento-Frost‎, 03-15-2016 12:38 AM
    • Replies: 4
    • Views: 1,989
    03-17-2016, 06:37 PM Go to last post
  5. Extra job cut scenes not viewable?

    Been playing a lot of Dark Knight recently because hey, it seemed fun and I was kinda curious how they'd implement it. Story wise, I started...

    Started by AzenelDaTroncat‎, 03-17-2016 02:54 PM
    cut scene, extra jobs
    • Replies: 0
    • Views: 964
    03-17-2016, 02:54 PM Go to last post
  6. Duty finder and cross-realms improvements needed

    1. Position in queue should be visibile for every DF not only roulletes. - I dont know why it was not implemented at all. Seems SE did only half of...

    Started by LunnaRavenheart‎, 03-08-2016 10:05 PM
    • Replies: 2
    • Views: 986
    03-15-2016, 03:37 PM Go to last post
  7. Delivery Complete Notification

    Not 100% certain this is the right forum. But, previously the dev team had changed levequests so that when you accepted multiple leves it only...

    Started by Latisia‎, 03-15-2016 08:13 AM
    • Replies: 1
    • Views: 1,338
    03-15-2016, 08:32 AM Go to last post
  8. Party finder needs to show what loot rules are set

    i dont know if other people have seem it, maybe just on my server, but some players are constantly setting up Party Finders with Lootmaster on, and...

    Started by CulexVanda‎, 03-14-2016 08:36 AM
    • Replies: 0
    • Views: 855
    03-14-2016, 08:36 AM Go to last post
  9. suggestion

    It would be nice to have a tab added to the currency page that shows what your retainers currently have for gil.

    Started by skylerberntsen‎, 03-14-2016 03:05 AM
    • Replies: 0
    • Views: 886
    03-14-2016, 03:05 AM Go to last post
  10. Consistency between tooltip text descriptions from skill to skill

    Hello! I was curious if there was any plans on making tooltips in the future with a consistent format between all skills that include positional...

    Started by zeopower6‎, 03-13-2016 12:40 AM
    • Replies: 0
    • Views: 1,093
    03-13-2016, 12:40 AM Go to last post
  11. Option to Invert the Party List

    Usually, the party list expands down as new members, pets and companions are added. It works out for those who place it on the top of their screen....

    Started by Nane-chan‎, 03-11-2016 10:12 AM
    • Replies: 1
    • Views: 1,664
    03-11-2016, 11:15 AM Go to last post
  12. In-game notes, Map Markes, and friendlier gear screen

    Hi. This is my first post. I've only been playing this game for less than 2 months, but I already love it! At the same times, there are some minor...

    Started by AlFarabi‎, 03-10-2016 08:51 PM
    • Replies: 1
    • Views: 2,419
    03-10-2016, 10:45 PM Go to last post
  13. GCD Timers WTH!

    So, up all night waiting for the patch to be implemented, and "YAY! Gears of Change!"... Log into the game and OH... MY... GOD! Don't get me...

    Started by Juicyjoo‎, 02-23-2016 07:48 PM
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 8,880
    03-10-2016, 02:45 AM Go to last post
  14. Healers Target System (SUGGESTION)

    Hello, I want to make a suggestion. When we are in a battle. Damage Dealers and Tanks can see who the enemy is targeting, by party list, or...

    Started by Diego9287‎, 03-03-2016 04:29 AM
    • Replies: 3
    • Views: 1,347
    03-09-2016, 05:17 AM Go to last post
  15. Please give us an option to disable the "Cannot execute at this time"

    ^title. Most of my crafting macros have /ac "precise touch" /ac "basic touch" <wait.3> in them. I KNOW that you can't execute it at...

    Started by Alsar‎, 03-07-2016 04:41 AM
    • Replies: 4
    • Views: 6,134
    03-07-2016, 06:39 PM Go to last post
  16. Macro icons

    Is it possible to use the Triple Triad card icons in macros? I have some macros to inform the Linkshells about the elite FATEs (Odin, Behemoth,...

    Started by Con_Carne‎, 02-27-2016 05:30 PM
    cards, icons, macro, noctilucale, triple triad
    • Replies: 5
    • Views: 3,386
    03-07-2016, 05:44 PM Go to last post
  17. Please enhance \ darken quest circles on maps

    I don't think this is currently possible, but could the dev team possibly add a feature to allow users to change the strength of the red/green...

    Started by Frost_Trunks‎, 02-17-2016 06:17 AM
    • Replies: 2
    • Views: 3,231
    03-07-2016, 03:47 PM Go to last post
  18. The Mechanics of the Novice Network Need to be Reworked

    Beginning with the invite method. The fact that people can be invited to this without realizing it, will accept the invitation without knowing about...

    Started by GordonLiu‎, 03-02-2016 09:11 PM
    • Replies: 9
    • Views: 2,698
    03-04-2016, 02:09 PM Go to last post
  19. Applying the FHD/UHD UI scaling also forces the "Default UI Size" scale

    When you change the HD UI scaling, it applies the "default size" setting to the entire UI. Not only will this muck up your UI, it will make the...

    Started by Laraul‎, 03-03-2016 07:49 PM
    • Replies: 1
    • Views: 2,007
    03-04-2016, 03:17 AM Go to last post
  20. In-Game Export/Import of configuration & UI settings, macros, gearsets, etc

    I was wondering if there was plans for a way to sync our macros, gearsets, etc. in the future. (Unless there is already something built-in that I...

    Started by Zarvlad‎, 09-13-2013 04:38 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 25,648
    03-03-2016, 03:59 AM Go to last post

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