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Forum Top: Dungeons

  1. Sticky Thread Sticky: Welcome to Forum: Dungeons!

    The purpose of this forum is for players to discuss various topics on dungeons in FINAL FANTASY XIV with other players. Please take time to read...

    Started by Gildrein‎, 08-21-2013 03:05 PM
    • Replies: 0
    • Views: 11,963
    08-21-2013, 03:05 PM Go to last post
  1. The Deep Desire: Companions in Deep Dungeons

    Especially for solo trekking, this would make things so enjoyable and help balance a little against the insanely harsh RNG Palace can throw at you,...

    Started by MagicofGaia‎, 10-23-2021 01:13 AM
    chocobo companion, deep dungeon, endwalker, palace of the dead, suggestion
    • Replies: 4
    • Views: 1,637
    10-31-2021, 04:33 AM Go to last post
  2. Using Older End Game Content In a Better Way

    I was looking at the design of Unreal Content and i was very disappointed the route they have chosen to use older content. It's all temporary....

    Started by Deliciou5‎, 10-23-2021 05:48 AM
    2 Pages
    1 2
    • Replies: 14
    • Views: 2,651
    10-25-2021, 03:10 PM Go to last post
  3. Add 'Brothers' primal fight (FF8)

    I just noticed that the Magus sisters are coming in Endwalker. It led me thinking, I always thought that the \\'Brothers\\' summon was my favorite...

    Started by Rtothef‎, 10-25-2021 03:18 AM
    primal
    • Replies: 4
    • Views: 1,565
    10-25-2021, 10:41 AM Go to last post
  4. Less Linear Dungeons, possibly puzzles and riddles, oh my? (Suggestion)

    So, unpopular opinion/desire probably, due to a lot of people wanting to rush things, but let's see if I can work this out in a way that would work...

    Started by Nekaru_Infitima‎, 10-24-2021 11:01 PM
    • Replies: 0
    • Views: 956
    10-24-2021, 11:01 PM Go to last post
  5. Future dungeon design and trash mobs

    So let's be real here. Trash mobs are just that, trash. They only provide a challenge if your healer is too engrossed in their Netflix to toss you...

    Started by DeaconMoore‎, 10-10-2021 01:33 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 2,790
    10-23-2021, 12:47 AM Go to last post
  6. Removal of Lost run from KO Status on Solo Deep Dungeon Runs

    With how much time is needed to complete a Deep Dungeon run from 1-100/200, it feels unfair that disconnecting or a server issue can turn that time...

    Started by Airget‎, 10-19-2021 10:59 PM
    deep dungeon, haven on high, hoh, palace of the dead, potd
    • Replies: 3
    • Views: 2,807
    10-21-2021, 08:13 AM Go to last post
  7. 8 man "nightmare" dungeons

    Take 4 man dungeons and recreate them to be 8 man nightmare dungeons(New Diabolos primal storyline). Most 4 man dungeons are braindead EZ and i...

    Started by Deliciou5‎, 09-08-2021 04:04 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 6,750
    10-16-2021, 03:30 AM Go to last post
  8. Normal Raids aren't exactly Raids, are they?

    Okay, so, he's a spicy hot take that nobody ever thought up before. But by the time that Omega came about, Normal Raids stopped being about raiding a...

    Started by ReiganCross‎, 07-17-2021 03:49 AM
    5 Pages
    1 2 3 ... 5
    normal raids, trials
    • Replies: 46
    • Views: 11,534
    10-16-2021, 02:17 AM Go to last post
  9. ARR Extreme Trials, Mentors, and Duty Finder

    So, I started playing a few months ago, currently working my way through 2.x content. One of the most frustrating things I've encountered is how...

    Started by Eldion‎, 10-19-2019 04:26 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 8,160
    10-15-2021, 11:03 AM Go to last post
  10. Can Delebrum Reginae please be added to the Duty Finder?

    I really don't understand why this particular instance still has to be started from within a particular area, and it also means that you can't queue...

    Started by MellowMink‎, 10-14-2021 04:45 AM
    delebrum reginae, duty finder
    • Replies: 0
    • Views: 1,122
    10-14-2021, 04:45 AM Go to last post
  11. Reward Incentives for Doing Content Properly.

    Yes, i know unreal content exists. This is an aside from that. I was thinking on how many new players have little to no reason to go back to an...

    Started by Deliciou5‎, 10-03-2021 07:54 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 3,093
    10-10-2021, 09:10 PM Go to last post
  12. Rescue needs to stop

    I get it's purpose and what it can do if it used in it's intended way but lets be frank, it open to be used as a griefing tool.As a healer using...

    Started by Chrisnetika‎, 09-11-2021 11:28 AM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 5,402
    10-10-2021, 08:27 AM Go to last post
  13. Concrete Examples of "Good" Dungeon Design

    Oftentimes on these forums we will hear mention that dungeons, especially in/for their time, used to be more challenging--and, for many, thereby more...

    Started by Shurrikhan‎, 10-09-2021 04:52 AM
    design, dungeon design, dungeons
    • Replies: 8
    • Views: 2,318
    10-10-2021, 04:17 AM Go to last post
  14. Suggestion: Leveling roulette XP change

    So some friends and I came up with an interesting idea while dungeon grinding a bit tonight and thought it might be worth a post and discussion. I...

    Started by Flu‎, 10-05-2021 01:22 PM
    2 Pages
    1 2
    leveling roulette, suggestion, xp
    • Replies: 10
    • Views: 2,993
    10-10-2021, 02:47 AM Go to last post
  15. Why do cutscenes in the MSQ Roulette play if the instance has no new players?

    I understand why cutscenes are unskippably played (and very slowly played when it comes to text prompts) at the moment: It's so that newer players...

    Started by MellowMink‎, 09-28-2021 05:23 AM
    2 Pages
    1 2
    cutscenes, instance, msq roulette, roulette
    • Replies: 14
    • Views: 3,463
    10-09-2021, 01:45 PM Go to last post
  16. Option to halve GCD time and double potency in non-synced/instanced content

    Playing Eureka recently, I've noticed that it gets to be really straining on my hands/fingers trying to maintain the 2.5 GCD while grinding trash...

    Started by catofsnake‎, 09-14-2021 10:08 AM
    1 Deleted Post(s)
    • Replies: 9
    • Views: 1,666
    10-09-2021, 11:26 AM Go to last post
  17. Tanking and Small Pulls

    What is the consensus when a tank does small pulls? Picture it. Everyone loads in and say their preferred greetings. The tank runs out of the gate...

    Started by EmpyreanHelios‎, 09-17-2021 07:27 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 47
    • Views: 8,959
    10-03-2021, 06:10 PM Go to last post
  18. Cutsence Skipping in MSQ Roulettes, by disconnecting

    As the title suggests, I have noticed that people have begun to skip the cutscenes in MSQ-Roulettes again. They do so by quickly disconnecting and...

    Started by Narail‎, 09-17-2021 07:14 PM
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 5,504
    09-30-2021, 07:20 AM Go to last post
  19. A small concern with dungeon designs

    The way I personally see it, the way they used to be with branching paths and mechanics people had to figure out to explore it, was actually pretty...

    Started by viola_vilgrantz‎, 09-25-2021 07:49 PM
    2 Pages
    1 2
    dungeon, suggestion & improvement
    • Replies: 14
    • Views: 2,319
    09-29-2021, 07:16 AM Go to last post
  20. Suggestion> Excluding dungeons from dailies

    Hiya, I'm unsure whether this is the right section to post a suggestion, but I'm still new to the game and I only just created a forum account. ...

    Started by TurboTavia‎, 09-25-2021 05:04 AM
    dungeon, dungeon finder, settings
    • Replies: 9
    • Views: 2,160
    09-28-2021, 01:30 AM Go to last post

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