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Forum Top: Dungeons

  1. Sticky Thread Sticky: Welcome to Forum: Dungeons!

    The purpose of this forum is for players to discuss various topics on dungeons in FINAL FANTASY XIV with other players. Please take time to read...

    Started by Gildrein‎, 08-21-2013 03:05 PM
    • Replies: 0
    • Views: 11,886
    08-21-2013, 03:05 PM Go to last post
  1. Please make hall of novice mandatory for "Tales of an Adventurer" users

    I am fully aware that this thread might start some debate, so first and foremost, I am not against "Tales of an Adventurer" users, this is helpful...

    Started by MumuH‎, 07-07-2024 02:34 PM
    hall of novice, mechanic, mentor requirements, player engagement, tales of an adventurer
    • Replies: 9
    • Views: 1,035
    07-10-2024, 03:34 PM Go to last post
  2. New Expansion Dungeons and Expert Roulette

    I love the dungeons in this game to a varied degree. I have nothing to say in this post regarding specific dungeons and/or their mechanics. What I...

    Started by Glori‎, 07-01-2024 03:22 AM
    • Replies: 8
    • Views: 1,298
    07-10-2024, 03:03 AM Go to last post
  3. I'm literally addicted to the current Expert Roulette, it's too fun.

    Seriously, THIS is the kind of difficulty I was waiting for all along in FFXIV! It's about time Expert dungeons actually feel 'expert'! They're the...

    Started by AsuraAeon‎, 07-09-2024 12:04 PM
    • Replies: 2
    • Views: 527
    07-09-2024, 12:55 PM Go to last post
  4. Can We get the Crystal Tower Fixed

    I like to play the 24 man raids. There some of the best levels in the game. My problem is that the crystal tower is just people spamming big dps all...

    Started by RMA209‎, 02-04-2019 06:44 AM
    5 Pages
    1 2 3 ... 5
    crystal tower, crystal tower broken
    • Replies: 49
    • Views: 17,219
    07-09-2024, 12:58 AM Go to last post
  5. Please repair the first Ifrit fight for new players !

    Hello, For several years now, I have occasionally taken the time to come with new players randomly through the first areas of the game, and I have...

    Started by Grann-Goro‎, 07-04-2024 09:41 AM
    • Replies: 3
    • Views: 890
    07-07-2024, 09:07 AM Go to last post
  6. Impossible to play on Dynamis

    State on Dynamis on a saturday, noon, during a brand new expansion set early access/launch. We're stuck on that Data Center without being able to run...

    Started by Azgarde‎, 06-30-2024 01:22 AM
    • Replies: 6
    • Views: 1,060
    07-06-2024, 11:59 PM Go to last post
  7. Paladin Shield Block Strength and Rate Too Low

    Wrong place

    Started by Espon‎, 07-05-2024 05:45 PM
    • Replies: 0
    • Views: 341
    07-05-2024, 05:45 PM Go to last post
  8. unable to accept duty in cutscene

    has anyone else found themselves now unable to accept duty pops when they're mid-cutscene? this seems like such a silly change, considering how it...

    Started by vryflvrbns‎, 07-02-2024 02:55 PM
    • Replies: 0
    • Views: 346
    07-02-2024, 02:55 PM Go to last post
  9. Queue times for old content - add NPC option

    I am so fed up of queuing for over an hour for Palace Of The Dead. Feel like I'm never going to get to level 100

    Started by MG3NLT‎, 06-30-2024 05:57 PM
    dungeon, palace of the dead, potd, queue times
    • Replies: 2
    • Views: 778
    07-02-2024, 12:24 AM Go to last post
  10. Idea: Join Queue with multiple Classes/Jobs

    Hello, I have a simple idea regarding the Duty Finder and queueing for dungeons, trials, raids, etc. I play every job/class in the game, and I...

    Started by Tarva‎, 06-18-2024 09:02 PM
    class, dungeon, duty finder, idea, suggestion & improvement
    • Replies: 3
    • Views: 659
    06-30-2024, 05:52 PM Go to last post
  11. Please make it so you aren't kicked for inactivity in a solo dungeon

    Kind of silly that I was kicked for inactivity when I was literally the only one in the dungeon, especially since it took me 45 minutes to get that...

    Started by kongajinken‎, 03-21-2022 02:45 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 7,268
    06-29-2024, 11:23 PM Go to last post
  12. Idea of ​​adding hard difficulty level to roulette target ID

    Hello everyone on overseas forums I am passing it through a translator. I don't know if I can convey my intention well. This will be a long post....

    Started by Tonaka‎, 06-16-2024 05:03 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 1,318
    06-26-2024, 09:18 AM Go to last post
  13. Suggestion for Trusts and QoL within the Dungeon Trust/Duty Support

    My husband came up with an idea involving Duty Trusts and the Duty Support for Dungeons. We usually are playing during the slow times. Which when we...

    Started by RavenSaint‎, 06-23-2024 01:56 PM
    duty support, duty trust, family+friends, msq
    • Replies: 1
    • Views: 513
    06-23-2024, 01:57 PM Go to last post
  14. Idea for Criterion Dungeons (Savage)!

    I wrote it on the japanese side as well, but I was thinking they should really add the option to change the manuscripts for Sil'dihn Subterrane...

    Started by Mikall‎, 06-08-2024 03:55 AM
    • Replies: 1
    • Views: 543
    06-15-2024, 07:26 AM Go to last post
  15. Variant Dungeons should replace current ones

    It is in the title, but I think variant dungeons offer a far better experiance than the current hallway design. -offer way more replay-ability...

    Started by OliviaLugria‎, 05-29-2024 04:03 PM
    dungeon variant gameplay
    • Replies: 6
    • Views: 1,267
    06-11-2024, 12:11 AM Go to last post
  16. Why people think Dungeons are "boring"

    Currently Dungeons follow one template. Trash>Boss>Trash>Boss>Trash>Boss Sprinkle some walls into the trash pulls so people don't run through them...

    Started by Keeucat‎, 06-10-2024 07:49 PM
    difficulty, dungeon design, repetition, toolkit
    • Replies: 7
    • Views: 1,688
    06-11-2024, 12:05 AM Go to last post
  17. Duty Support / Trust system for Trials

    Sorry if this isn't the correct place to post this but seeing as the Gameplay section didn't have any subsection labeled as trials I went for the...

    Started by Paerck‎, 06-06-2024 12:39 AM
    duty support, trials, trust system
    • Replies: 4
    • Views: 2,464
    06-10-2024, 11:25 PM Go to last post
  18. Making dungon runs with platforms more interesting with untankable enemies?

    Hi, ok, this headline might sound a bit confusing but please hear me out. We all know trash mobs in dungeons. Tank runs in, grabs aggro,...

    Started by Minali‎, 06-08-2024 08:50 PM
    battle content, dungeon design, healing, support abilities, trash mobs
    • Replies: 0
    • Views: 490
    06-08-2024, 08:50 PM Go to last post
  19. How is Haukke Manor HM not fixed yet?

    The last boss is horrid. 10 years later, we do so much more damage compared to ARR that it's torture everytime you get it in roulette, especially...

    Started by Moqi‎, 05-31-2024 12:18 AM
    • Replies: 4
    • Views: 1,197
    06-05-2024, 05:35 PM Go to last post
  20. For the first 2 weeks of a tier, to enter a raid we should need to be at the entrance

    Ok hear me out on this one before you decry how annoying this would be: Back in ARR or 1.0, in order to enter each tier of coil you had to be...

    Started by PotatoTree‎, 04-24-2024 10:22 PM
    3 Pages
    1 2 3
    arr, community, entrance, raid
    • Replies: 27
    • Views: 3,552
    06-03-2024, 08:36 AM Go to last post

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