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Forum Top: Implemented

  1. [dev1070] Repair system improvements

    Repair system improvements Implementation of improvements to the repair system ----- To hold a discussion and/or submit...

    Started by Gildrein‎, 05-20-2011 07:17 PM
    dev1070
    • Replies: 0
    • Views: 2,044
    05-20-2011, 07:17 PM Go to last post
  2. [dev1069] Reward and balance adjustments for behest

    Reward and balance adjustments for behest Changes to less popular behests in line with reward balances ----- To hold a...

    Started by Gildrein‎, 05-20-2011 07:16 PM
    dev1069
    • Replies: 0
    • Views: 1,917
    05-20-2011, 07:16 PM Go to last post
  3. [dev1068] Materia crafting system (name tentative)[UI]

    Materia crafting system (name tentative) Conduct UI implementation cost analysis based on system details ----- To hold a...

    Started by Gildrein‎, 05-20-2011 07:16 PM
    dev1068
    • Replies: 0
    • Views: 6,443
    05-20-2011, 07:16 PM Go to last post
  4. [dev1067] Grand Companies[UI]

    Grand Companies Cost analysis for creating command center UI for the three Grand Companies ----- To hold a discussion and/or...

    Started by Gildrein‎, 05-20-2011 07:16 PM
    dev1067
    • Replies: 0
    • Views: 2,019
    05-20-2011, 07:16 PM Go to last post
  5. [dev1066] Management window for achievements

    Management window for achievements Examination of a window for achievements unlocked ----- To hold a discussion and/or submit...

    Started by Gildrein‎, 05-20-2011 07:15 PM
    dev1066
    • Replies: 0
    • Views: 4,756
    05-20-2011, 07:15 PM Go to last post
  6. [dev1065] UI revisions based on battle system reform

    UI revisions based on battle system reform Action bar and other GUI revision based on the introduction of auto-attack Graphically...

    Started by Gildrein‎, 05-20-2011 07:15 PM
    dev1065
    • Replies: 0
    • Views: 1,813
    05-20-2011, 07:15 PM Go to last post
  7. [dev1064] Configuration menu improvements

    Configuration menu improvements Make settings done via text commands also available in the configuration menu Reorganize...

    Started by Gildrein‎, 05-20-2011 07:14 PM
    dev1064
    • Replies: 0
    • Views: 2,422
    05-20-2011, 07:14 PM Go to last post
  8. [dev1063] Pop-up help

    Pop-up help Implementation of pop-up help windows * 1.20 will prioritize areas lacking explanation such as attributes, with...

    Started by Gildrein‎, 05-20-2011 07:14 PM
    dev1063
    • Replies: 0
    • Views: 5,186
    05-20-2011, 07:14 PM Go to last post
  9. [dev1062] Improvements to targeting mechanics

    Improvements to targeting mechanics Display targeting cursor above character ----- To hold a discussion and/or submit...

    Started by Gildrein‎, 05-20-2011 07:13 PM
    dev1062
    • Replies: 0
    • Views: 1,924
    05-20-2011, 07:13 PM Go to last post
  10. [dev1061] Improvements to camera usability

    Improvements to camera usability Implementation of initial camera position retention ----- To hold a discussion and/or submit...

    Started by Gildrein‎, 05-20-2011 07:13 PM
    dev1061
    • Replies: 0
    • Views: 1,455
    05-20-2011, 07:13 PM Go to last post
  11. [dev1060] Job-specific quests

    Job-specific quests Creation of quests to unlock jobs and their abilities ----- To hold a discussion and/or submit feedbacks...

    Started by Gildrein‎, 05-20-2011 07:12 PM
    dev1060
    • Replies: 0
    • Views: 10,678
    05-20-2011, 07:12 PM Go to last post
  12. [dev1059] Seasonal events

    Seasonal events Implementation of new seasonal events for summer ----- To hold a discussion and/or submit feedbacks on this...

    Started by Gildrein‎, 05-20-2011 07:12 PM
    dev1059
    • Replies: 0
    • Views: 1,858
    05-20-2011, 07:12 PM Go to last post
  13. [dev1037] Enhancement of Battle Effects

    Enhancement of Battle Effects The size of battle effects for actions and magic will be enhanced by 1.5 to 2 times the current. ...

    Started by Triairy‎, 04-06-2011 06:57 PM
    • Replies: 0
    • Views: 28,841
    04-06-2011, 06:57 PM Go to last post
  14. [dev1035] Improvement of Targeting Modes

    Improvement of Targeting Modes Targeting Mode A (Targeting mode before the patch 1.16) Target/Menu Navigation Keys and...

    Started by Foxclon‎, 03-25-2011 06:42 PM
    dev1035
    • Replies: 0
    • Views: 3,514
    03-25-2011, 06:42 PM Go to last post
  15. [dev1034] Introduction of the Grand Companies

    Introduction of the Grand Companies Implementation of command centers in the three city-states Implementation of a contribution...

    Started by Triairy‎, 03-07-2011 08:31 PM
    dev1034
    • Replies: 0
    • Views: 12,295
    03-07-2011, 08:31 PM Go to last post
  16. [dev1033] Job System

    * The following changes are scheduled for the 1.21 patch release. * Features are under development and subject to change or postponement to a later...

    Started by Triairy‎, 03-07-2011 08:30 PM
    dev1033
    • Replies: 0
    • Views: 70,122
    03-07-2011, 08:30 PM Go to last post
  17. [dev1032] Changes to actions for Disciplines of War & Magic classes

    Changes to actions for Disciplines of War & Magic classes → Class Reforms & Action Lists ----- To hold a discussion and/or submit feedbacks on...

    Started by Triairy‎, 03-07-2011 08:30 PM
    dev1032
    • Replies: 0
    • Views: 10,933
    03-07-2011, 08:30 PM Go to last post
  18. [dev1029] Environment collision detection

    Environment collision detection Risk analysis of collision detection adjustments to improve movement response ----- To hold a...

    Started by Triairy‎, 03-07-2011 08:29 PM
    dev1029
    • Replies: 0
    • Views: 2,952
    03-07-2011, 08:29 PM Go to last post
  19. [dev1028] Strengthening of beast tribes

    Strengthening of beast tribes Distribution of roaming and quest-specific beastmen Diversification of monster types in existing...

    Started by Triairy‎, 03-07-2011 08:29 PM
    dev1028
    • Replies: 0
    • Views: 3,962
    03-07-2011, 08:29 PM Go to last post
  20. [dev1026] Changes to Claiming and Engaging Enemies

    * This feature, planned for patch 1.19, is still in development, and therefore subject to change. Patch 1.19 will see changes to both the claiming...

    Started by Triairy‎, 03-07-2011 08:28 PM
    dev1026
    • Replies: 0
    • Views: 22,987
    03-07-2011, 08:28 PM Go to last post

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