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Forum Top: Implemented

  1. [dev1136] Beastman Strongholds

    * The following feature, planned for patch 1.19, is still in development, and therefore subject to change. New beastman strongholds will be...

    Started by Triairy‎, 09-12-2011 08:01 PM
    dev1136
    • Replies: 0
    • Views: 16,931
    09-12-2011, 08:01 PM Go to last post
  2. [dev1135] UI Adjustments

    * The following revisions, planned for patch 1.19, are still in development, and therefore subject to change. The time displays found under the...

    Started by Triairy‎, 09-12-2011 05:01 PM
    dev1135
    • Replies: 0
    • Views: 36,995
    09-12-2011, 05:01 PM Go to last post
  3. [dev1134] Guildleve Revisions

    * The following revisions, planned for patch 1.19, are still in development, and therefore subject to change. Patch 1.19 will see further...

    Started by Triairy‎, 09-09-2011 05:00 PM
    dev1134
    • Replies: 0
    • Views: 29,856
    09-09-2011, 05:00 PM Go to last post
  4. [dev1133] Battle Regimens

    * The following revision, planned for patch 1.19, is still in development, and therefore subject to change. Patch 1.19 will see the suspension of...

    Started by Triairy‎, 08-29-2011 08:30 PM
    dev1133
    • Replies: 0
    • Views: 21,831
    08-29-2011, 08:30 PM Go to last post
  5. [dev1132] Addition and Adjustments to Bonuses on Experience Points

    * This feature, planned for patch 1.19, is still in development, and therefore subject to change. Patch 1.19 will see the introduction of two new...

    Started by Triairy‎, 08-26-2011 11:05 AM
    dev1132
    • Replies: 0
    • Views: 29,018
    08-26-2011, 11:05 AM Go to last post
  6. [dev1131] The Enemy Link System

    * This feature, planned for patch 1.19, is still in development, and therefore subject to change. Patch 1.19 will see the introduction of the...

    Started by Triairy‎, 08-26-2011 11:00 AM
    dev1131
    • Replies: 0
    • Views: 21,680
    08-26-2011, 11:00 AM Go to last post
  7. [dev1130] Disciple of the Land Stealth Ability

    * The following feature, planned for patch 1.19, is still in development, and therefore subject to change. Patch 1.19 will see the ability...

    Started by Triairy‎, 08-22-2011 08:00 PM
    dev1130
    • Replies: 0
    • Views: 23,255
    08-22-2011, 08:00 PM Go to last post
  8. [dev1124] Hiding Main Hand Arm & Tool Graphics

    Hiding Main Hand Arm & Tool Graphics * The following addition is planned for the /display text command in 1.18a, with further functionality...

    Started by Gildrein‎, 08-03-2011 08:00 PM
    dev1124
    • Replies: 0
    • Views: 18,644
    08-03-2011, 08:00 PM Go to last post
  9. [dev1123] Improvements to the Action Bar and Unit Frames

    Improvements to the Action Bar and Unit Frames * The following changes are planned for release in 1.18a. Both are still in development, and...

    Started by Gildrein‎, 08-02-2011 08:00 PM
    dev1123
    • Replies: 0
    • Views: 19,703
    08-02-2011, 08:00 PM Go to last post
  10. [dev1082] Rental and Personal Chocobos

    *The following feature, planned for patch 1.19, is still in development, and therefore subject to change. Patch 1.19 will see the implementation...

    Started by Gildrein‎, 05-20-2011 07:22 PM
    dev1082
    • Replies: 0
    • Views: 26,976
    05-20-2011, 07:22 PM Go to last post
  11. [dev1081] Achievements

    * This feature, planned for patch 1.20, is still in development, and therefore subject to change. Achievements will be introduced in patch...

    Started by Gildrein‎, 05-20-2011 07:22 PM
    dev1081
    • Replies: 0
    • Views: 35,555
    05-20-2011, 07:22 PM Go to last post
  12. [dev1080] Ifrit battle

    Ifrit battle Development of Ifrit battle quest Development of cutscenes for Ifrit battle Finalization of details for Ifrit...

    Started by Gildrein‎, 05-20-2011 07:21 PM
    dev1080
    • Replies: 0
    • Views: 6,433
    05-20-2011, 07:21 PM Go to last post
  13. [dev1079] Instanced PvE Content (Dungeons/Raids)

    Instanced PvE Content (Dungeons/Raids) Implementation of a rank 50 dungeon for full parties Implementation of a rank 30 dungeon for...

    Started by Gildrein‎, 05-20-2011 07:21 PM
    dev1079
    • Replies: 0
    • Views: 4,076
    05-20-2011, 07:21 PM Go to last post
  14. [dev1077] Addition of frontier hubs

    Addition of frontier hubs Addition of hubs to remote areas ----- To hold a discussion and/or submit feedbacks on this topic,...

    Started by Gildrein‎, 05-20-2011 07:20 PM
    dev1077
    • Replies: 0
    • Views: 2,545
    05-20-2011, 07:20 PM Go to last post
  15. [dev1076] Job-specific gear and abilities

    Job-specific gear and abilities -> Job System ----- To hold a discussion and/or submit feedbacks on this topic, please use "dev1076" as a...

    Started by Gildrein‎, 05-20-2011 07:19 PM
    dev1076
    • Replies: 0
    • Views: 14,854
    05-20-2011, 07:19 PM Go to last post
  16. [dev1075] Establishment of job specifics

    Establishment of job specifics -> Class Reforms & Action Lists -> Job System ----- To hold a discussion and/or submit feedbacks on this...

    Started by Gildrein‎, 05-20-2011 07:19 PM
    dev1075
    • Replies: 0
    • Views: 13,062
    05-20-2011, 07:19 PM Go to last post
  17. [dev1074] Reworking of rules for setting actions

    Reworking of rules for setting actions → Class Reforms ----- To hold a discussion and/or submit feedbacks on this topic, please use "dev1074"...

    Started by Gildrein‎, 05-20-2011 07:19 PM
    dev1074
    • Replies: 0
    • Views: 5,518
    05-20-2011, 07:19 PM Go to last post
  18. [dev1073] Physical bonus revisions

    Physical bonus revisions -> Abolition of Physical Levels / Attribute Point Revisions ----- To hold a discussion and/or submit feedbacks on...

    Started by Gildrein‎, 05-20-2011 07:18 PM
    dev1073
    • Replies: 0
    • Views: 3,291
    05-20-2011, 07:18 PM Go to last post
  19. [dev1072] Abolition of Physical Levels / Attribute Point Revisions

    * These revisions, planned for patch 1.19, are still in development, and therefore subject to change. Patch 1.19 will see the abolition of...

    Started by Gildrein‎, 05-20-2011 07:18 PM
    dev1072
    • Replies: 0
    • Views: 39,626
    05-20-2011, 07:18 PM Go to last post
  20. [dev1071] Crowd control system revisions

    Crowd control system revisions Implementation of rules for when stacking crowd control actions ----- To hold a discussion...

    Started by Gildrein‎, 05-20-2011 07:17 PM
    dev1071
    • Replies: 0
    • Views: 9,857
    05-20-2011, 07:17 PM Go to last post

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