Page 7 of 12 FirstFirst ... 5 6 7 8 9 ... LastLast
Threads 121 to 140 of 226

Forum Top: Markets and Retainers

  1. Sticky Thread Sticky: Welcome to Forum: Markets and Retainers!

    The purpose of this forum is for players to discuss various topics on Markets and Retainers with other players. Please take time to read the...

    Started by Gildrein‎, 03-23-2011 07:26 PM
    • Replies: 0
    • Views: 32,960
    03-23-2011, 07:26 PM Go to last post
  1. My market ward revamp.

    I'm sure many of you will disagree with me or not like what I typed and just want an AH and that's understandable. But before we cut off our face in...

    Started by Sonic_the_Hedgehog‎, 09-05-2011 04:35 PM
    dev1019, market revamp, wards
    • Replies: 0
    • Views: 4,274
    09-05-2011, 04:35 PM Go to last post
  2. Marked wards new search function: Search Requests

    When trying to find a specific gear or item often you have to camp the MW for a while until someone sells it, or try to find a crafter to craft it...

    Started by Naryl‎, 09-03-2011 06:15 PM
    • Replies: 0
    • Views: 3,355
    09-03-2011, 06:15 PM Go to last post
  3. [suggestion] buy items directly from item search feature

    can we please have the "option" to buy items directly from the item search counter. some people may like running from retainer to retainer but i...

    Started by syntaxlies‎, 09-03-2011 04:32 AM
    • Replies: 2
    • Views: 3,338
    09-03-2011, 09:04 AM Go to last post
  4. Streamline/Simplify Retainer use

    Retainers as they are presently, are 'useable', but the way we interact with them could be greatly improved. First off, please add the option to...

    Started by Phenidate‎, 08-30-2011 11:36 AM
    inventory, menu, retainer, retainers, user friendly
    • Replies: 0
    • Views: 3,727
    08-30-2011, 11:36 AM Go to last post
  5. A simple example of why the current market wards will not work for what SE intended

    Using existing crafting I will show how the markets don't work. Particularly the inter-dependencies squenix was hoping for (and maybe illustrate why...

    Started by Winterclaw‎, 08-20-2011 03:34 AM
    • Replies: 6
    • Views: 4,317
    08-26-2011, 01:18 AM Go to last post
  6. No AH? Make Market Wards Better Then!

    I understand that SE is so worried about RMT's that they pretty much destroyed the game right at launch. True, some things have gotten better, and...

    Started by gardei‎, 08-22-2011 12:28 AM
    • Replies: 1
    • Views: 3,204
    08-22-2011, 01:27 AM Go to last post
  7. How to sell ingredients

    Hi, I'm fairly new to FFXIV and been playing about a month and am totally lost in some aspects of the game even though I was a FFXI veteren. I've...

    Started by Jakena‎, 08-13-2011 08:37 AM
    • Replies: 7
    • Views: 5,432
    08-21-2011, 07:43 AM Go to last post
  8. [Suggestion] Market Ward Modernization

    1) Make it open-air - A hundred retainers in a poorly ventilated room, clustered together like cattle doesn't make it attractive. 2) In the...

    Started by tymora‎, 08-03-2011 03:28 AM
    • Replies: 5
    • Views: 3,708
    08-20-2011, 04:38 PM Go to last post
  9. Boring, boring market wards.

    Would there be any possibility in a redesign of the market wards to make them a little more interesting to move around in? It would also probably...

    Started by Loony_BoB‎, 08-13-2011 11:18 PM
    • Replies: 2
    • Views: 2,748
    08-20-2011, 04:16 PM Go to last post
  10. HQ and NQ in retainer

    i think there must be someone feel the same way as me. it is really too hard to looking for the HQ items in the retainer. some dumb ppl set very...

    Started by rocky‎, 08-19-2011 07:58 AM
    • Replies: 1
    • Views: 2,377
    08-19-2011, 08:02 AM Go to last post
  11. ONE menu item to excange items AND manage bazaar contents please.

    In the wards: Having to go back and fourth between exchanging an item with them, then backing out and going to the other option is cumbersome. ...

    Started by DoctorMog‎, 08-04-2011 04:55 AM
    2 Pages
    1 2
    bazaar, market ward
    • Replies: 10
    • Views: 5,388
    08-18-2011, 09:26 PM Go to last post
  12. Mender's Ward? More like "Nothing to fix" ward!

    So, I got bored and started wandering through the market wards in Ul'Dah, looking for junk to fix for easy rank points (yeah that's inefficient but I...

    Started by Rosalie‎, 08-16-2011 07:52 PM
    • Replies: 4
    • Views: 2,884
    08-18-2011, 07:12 AM Go to last post
  13. Idea to put an end to inflation and stop RMTs

    now I ask you that you read this with an open mind as it's an idea I had for my MMO a long time ago, I'm giving you this idea because I love you...

    Started by Liniont‎, 07-30-2011 06:03 PM
    3 Pages
    1 2 3
    [dev1019]
    • Replies: 27
    • Views: 8,010
    08-18-2011, 06:29 AM Go to last post
  14. She Sells Sanctuary: What sells in the Mog Wards?

    Just a simple question(s). What items sell well at the MW? What items are always in demand? I just NPC most everything (except gear. I am a Gear...

    Started by Davorok‎, 07-11-2011 06:12 AM
    history, items, market wards, price, sales
    • Replies: 6
    • Views: 3,923
    08-16-2011, 10:28 PM Go to last post
  15. Suggestion Regarding the Seeking Item on retainers/bazzars

    So i have 2 retainers on the wards, 1 sells food (yeah im a culinarian :s) and the other one seeks ingredients, one thing that i would like to see on...

    Started by Yoohre_WildRiver‎, 04-26-2011 02:03 AM
    2 Pages
    1 2
    bazzar, retainer, seeking for item
    • Replies: 11
    • Views: 4,757
    08-16-2011, 10:17 PM Go to last post
  16. Market Ward crashes

    Can we have them back please? I'm tired of having to look for a spot to place a single retainer for selling items, only to find that every single...

    Started by Aeyis‎, 08-15-2011 12:40 AM
    • Replies: 0
    • Views: 1,877
    08-15-2011, 12:40 AM Go to last post
  17. [Suggestion] Homes

    Now many of you may know what I'm about to talk about, this is pretty much identical to the market system used by "Phantasy Star Universe" (360/PS2)...

    Started by RobotRivers‎, 04-04-2011 05:02 PM
    • Replies: 3
    • Views: 2,489
    08-12-2011, 07:59 PM Go to last post
  18. Market Ward concept has failed

    The market ward concept has failed and requires revision. There isn't enough space on each row to accommodate everybody's retainers. This leads to...

    Started by lun4tic‎, 07-10-2011 05:40 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 7,813
    08-10-2011, 02:21 AM Go to last post
  19. Seeker's Ward

    So ive noticed that in the wards we have atleast one row dedicated to every Bazaar function. Everything, except Seeking items. I propose that we...

    Started by Tanners‎, 08-03-2011 08:10 AM
    dev1018, economy, market wards, seeking for item
    • Replies: 6
    • Views: 2,509
    08-09-2011, 06:52 AM Go to last post
  20. Allow Item Search to show +1,+2,+3 items in list

    STARTED A NEW THREAD WHICH I BELIEVE SOLVES LOTS OF THE PROBLEMS WITH THE MARKETS WARDS, LINK IS BELOW LET ME KNOW WHAT YOU THINK ...

    Started by AlexiaKidd‎, 03-31-2011 11:23 PM
    3 Pages
    1 2 3
    • Replies: 28
    • Views: 8,586
    08-08-2011, 03:06 AM Go to last post

Page 7 of 12 FirstFirst ... 5 6 7 8 9 ... LastLast

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 50 replies or 5000 views
Hot thread with unread posts
More than 50 replies or 5000 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread