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Forum Top: Battle Mechanics

  1. Sticky Thread Sticky: Welcome to Forum: Battle Mechanics!

    The purpose of this forum is for players to discuss various topics on battle mechanics in FINAL FANTASY XIV with other players. Please take time...

    Started by Gildrein‎, 03-23-2011 07:24 PM
    • Replies: 0
    • Views: 38,794
    03-23-2011, 07:24 PM Go to last post
  1. My requests for the new Job System

    I do not care the how, why or when of the Job System get implemented. I just have two requests for it. 1. Do not have it replace or change...

    Started by Cairdeas‎, 04-27-2011 06:03 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 55
    • Views: 12,230
    05-03-2011, 11:25 PM Go to last post
  2. I just plain don't like the current battle system...

    It's slow, cumbersome, barely interactive and just all around not fun. Things that could be done to improve it: 1. Faster reaction times to...

    Started by RichardButte‎, 04-19-2011 03:34 AM
    9 Pages
    1 2 3 ... 9
    • Replies: 85
    • Views: 16,090
    05-03-2011, 07:47 AM Go to last post
  3. Suggestion: More dynamic gameplay for healing

    At r50, it seems healing consists of spamming Cure III and Sacrifice III in rotation. There are virtually no viable spells to add in the mix to make...

    Started by Daedae‎, 05-01-2011 11:50 AM
    7 Pages
    1 2 3 ... 7
    battle, battle content, combat, healing, interaction 1 Deleted Post(s)
    • Replies: 60
    • Views: 17,648
    05-02-2011, 11:24 AM Go to last post
  4. FFXIV: Difficulty level a joke now.

    So yeah, as the title says I think this game has become way too easy. Especially after the 1.17 patch reducing party size to 8. Before with larger...

    Started by Vegas_Kingpin‎, 04-28-2011 08:38 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 5,447
    05-01-2011, 02:34 PM Go to last post
  5. [Suggestions] Ideas for a more lively and strategic combat system.

    Hello everyone, first, I'd like to apologize for players who would like painless combats and can sleep or go away during fights. This thread is...

    Started by Nakiamiie‎, 04-24-2011 04:58 AM
    2 Pages
    1 2
    combat, monsters
    • Replies: 19
    • Views: 7,167
    05-01-2011, 06:18 AM Go to last post
  6. CLUTTERED COMBAT

    With heals going off (ugly flakey animations), people casting spells, critical-hit animations that look like mini tornados, not to mention...

    Started by gifthorse‎, 04-23-2011 07:41 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 3,567
    04-30-2011, 03:24 AM Go to last post
  7. [dev1027] Even Match is not an Even Match

    First of all I'd like to say that I am very appreciative of SE adding monster levels next to their name, thank you for that! This answers a few...

    Started by Balbanes‎, 04-26-2011 03:15 AM
    difficulty, monster, [dev1027]
    • Replies: 8
    • Views: 3,442
    04-28-2011, 03:25 PM Go to last post
  8. Any chance of an official data parser so we can test our character builds?

    A data parser will give you data on your performance that can be calculated by the chat log such as: Accuracy % Evasion % Avg. Damage per hit Avg...

    Started by Peregrine‎, 04-20-2011 12:27 PM
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 5,732
    04-28-2011, 03:22 PM Go to last post
  9. Any sort of pets?

    My suggestion is that they simply implement a class mechanic or a new class that has a PET! I played FFXI, among other MMO's, and I feel...

    Started by Siegtaru‎, 04-28-2011 02:02 PM
    • Replies: 0
    • Views: 1,097
    04-28-2011, 02:02 PM Go to last post
  10. sleeping walk

    When sleeping you can walk or run (only animation), obviously you stay in the same place. I know this is not very important, but I really dont like...

    Started by Xquiel‎, 04-01-2011 12:22 PM
    • Replies: 2
    • Views: 2,209
    04-28-2011, 08:53 AM Go to last post
  11. [Suggestion] Rank(Level) Sync

    Everything expressed is opinion. Hello everyone! I'm Axl, I would like to bring to your attention the concept of bringing level sync (referring to...

    Started by Axl‎, 04-14-2011 01:38 PM
    level sync, rank sync
    • Replies: 3
    • Views: 2,337
    04-28-2011, 06:32 AM Go to last post
  12. Addition of Job system [Suggestion]

    As mentioned before, FFXIV runs off a weapon proficiency system rather than the classic “Job” system. These proposed changes address renaming classes...

    Started by Karari‎, 04-26-2011 08:45 AM
    jobs, mastery, merit, traditional, uniqueness
    • Replies: 4
    • Views: 2,776
    04-27-2011, 05:03 AM Go to last post
  13. [dev1032] Command building

    I think skills and spells should only have very basic commands and that complex skills should be inventions of the players- macros of sorts where the...

    Started by Augury‎, 04-27-2011 02:43 AM
    • Replies: 1
    • Views: 1,430
    04-27-2011, 02:55 AM Go to last post
  14. Summons

    I was just wondering, depending on how summons get implemented, maybe this is a good idea: After going through some process of collecting...

    Started by Roaran‎, 04-22-2011 12:55 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 4,031
    04-26-2011, 11:20 PM Go to last post
  15. Team work

    Much to our dismay, combination attacks are lacking, in every single game that has used combination attack, such as weapon skill chains in ffxi...

    Started by Harvester‎, 04-26-2011 10:20 AM
    • Replies: 0
    • Views: 1,115
    04-26-2011, 10:20 AM Go to last post
  16. AoE spells gone???

    I lv CON yesterday and noticed I couldn't cast AoE spells anymore. Does anyone know whats going on here? I skimmed the forums quickly, I really...

    Started by PM1337‎, 04-25-2011 07:34 PM
    • Replies: 4
    • Views: 2,131
    04-26-2011, 07:09 AM Go to last post
  17. Cross Class Combos for FFXIV?

    I've been playing a lot of Dragon Age II and not a lot of FFXIV as of late. Not because I dislike FFXIV or anything, just letting you all know where...

    Started by Kashius‎, 04-06-2011 08:40 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 5,088
    04-26-2011, 03:20 AM Go to last post
  18. Is this game going to be solo friendly? or have you scraped that.

    Seriously everything you are doing to this game is taking it from the direction of solo friendly. The change in SP has greatly affected this...

    Started by ESAR‎, 04-19-2011 12:19 PM
    7 Pages
    1 2 3 ... 7
    1 Deleted Post(s)
    • Replies: 60
    • Views: 13,077
    04-25-2011, 05:04 PM Go to last post
  19. We want 3D polygonal battle effects [dev1037]

    The proposed change to increase size is good for right now. But we want to see 3D polygonal battle effects. All the buffs in FFXIV look great: ...

    Started by Neptune‎, 04-07-2011 05:10 AM
    3 Pages
    1 2 3
    dev1037
    • Replies: 26
    • Views: 10,271
    04-25-2011, 04:27 PM Go to last post
  20. True Tactics

    I have played quite a few MMOs and one thing that I have noticed they all seem to share is the strategy. Sure you can change it up slightly but in...

    Started by RemnantWolf‎, 04-23-2011 08:12 AM
    2 Pages
    1 2
    combat, strategy, tactics
    • Replies: 12
    • Views: 5,413
    04-25-2011, 04:07 PM Go to last post

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