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Forum Top: Battle Mechanics

  1. Sticky Thread Sticky: Welcome to Forum: Battle Mechanics!

    The purpose of this forum is for players to discuss various topics on battle mechanics in FINAL FANTASY XIV with other players. Please take time...

    Started by Gildrein‎, 03-23-2011 07:24 PM
    • Replies: 0
    • Views: 38,794
    03-23-2011, 07:24 PM Go to last post
  1. [Suggestion] - Power Meter

    Please consider implementing a "meter" or indicator of some sort to let the player know what level their ability is currently at. Raging Strike,...

    Started by Holyomen‎, 05-25-2012 09:47 AM
    • Replies: 4
    • Views: 3,578
    05-26-2012, 07:55 AM Go to last post
  2. Mages and the weapons they (do not) wield

    I thought I'd share a suggestion with the community that would likely have to wait for the implementation of 2.0. After watching this video and...

    Started by Meta‎, 05-23-2012 11:40 AM
    • Replies: 7
    • Views: 4,988
    05-24-2012, 01:08 AM Go to last post
  3. Elementality – Fundamentals to Involve Chain/Sequential Elemental Casting; Complexity

    Typos fixed in this version, aside from some website format errors: ...

    Started by Shurrikhan‎, 05-17-2012 04:02 PM
    3 Pages
    1 2 3
    artistic!, elements, reform, strategic
    • Replies: 29
    • Views: 26,179
    05-21-2012, 10:38 AM Go to last post
  4. [Suggestion] - Revise Party buffs (Strength in numbers) & (Comradery)

    This is a suggestion to increase the identity of classes and a way to lessen class stacking in dungeon parties. What I suggest is to give each...

    Started by Jinko‎, 04-19-2012 03:00 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 46
    • Views: 17,096
    05-19-2012, 10:05 AM Go to last post
  5. Is Aoe outside party how it is suppose to work?

    I recently came across something that struck me kinda odd. I was in Coerthas today and was crafting a recipe in Camp Riversmeet. Another player was...

    Started by WHS‎, 05-19-2012 02:49 AM
    • Replies: 2
    • Views: 4,233
    05-19-2012, 06:06 AM Go to last post
  6. Battle Formations

    Since they once said they wanted the game to be more tactical, and to make positioning more important..... How about Battle Formations. As you and...

    Started by Vaymathias‎, 04-25-2012 09:28 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 8,686
    05-18-2012, 10:16 PM Go to last post
  7. /assist Guidance

    So I was reading the Lodestone and the Macros. I cannot for the life of me figure out what I am doing wrong. The Lodestone states: I have...

    Started by ShinodaMouri‎, 05-16-2012 01:50 AM
    • Replies: 4
    • Views: 9,455
    05-17-2012, 08:25 AM Go to last post
  8. Toggle AoE

    Seriously can I have the option to turn AoEs on and off of spells back. Really sucks to fights mobs that are lightning based, and you can't use...

    Started by Jinrya-Geki‎, 03-14-2012 02:19 PM
    • Replies: 7
    • Views: 6,465
    05-17-2012, 04:34 AM Go to last post
  9. store tp from materia, anyone tested?

    i'd like to know if evenflow materia is worth it

    Started by FerFox‎, 05-12-2012 09:19 AM
    • Replies: 5
    • Views: 4,761
    05-12-2012, 11:14 PM Go to last post
  10. Throwing weapons

    Lately a lot endgame parties will opt to use a Black Mage or Bard over any other DD strictly because they are ranged damage. I recently realized that...

    Started by Yrusama‎, 05-12-2012 03:16 AM
    • Replies: 2
    • Views: 3,988
    05-12-2012, 04:01 PM Go to last post
  11. What would make grinding more bearable?

    ^ I'm only giving the topic of discussion. Go for it. (Parameters -- Not accepting the removal of grinding; instead, make it more interesting.) ...

    Started by Shurrikhan‎, 05-12-2012 04:52 AM
    grinding, interesting, just for fun, revamp
    • Replies: 5
    • Views: 5,436
    05-12-2012, 07:28 AM Go to last post
  12. Crit Hit Rate

    How does Crit Rate work? Does anyone have any useful links for this? For example, a Demilune Bhuj has a Crit Rate of +12. For me this makes no...

    Started by Uazet‎, 05-05-2012 07:14 AM
    • Replies: 7
    • Views: 4,692
    05-12-2012, 03:15 AM Go to last post
  13. Questions on Cutter's Cry bosses

    I have some idea on how these two boss fights work, but I just wanted more information since I was in a pickup group in my first boss run last night...

    Started by Estellios‎, 05-08-2012 05:22 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 8,886
    05-10-2012, 04:44 AM Go to last post
  14. Elemental Resistance

    Can someone direct me to a page that discusses E.R. , like .. how fire or wind resistance works. I just want to know how effective 10 fire resistance...

    Started by Sir_Hermes‎, 05-09-2012 12:50 PM
    • Replies: 1
    • Views: 3,791
    05-10-2012, 01:18 AM Go to last post
  15. Tanking Adjustments - PLD/WAR

    Summary: The Warrior tank at the moment appears to be the best option for a tank in all encounters, it can hold aoe threat reliably, take damage...

    Started by SionDurant‎, 04-04-2012 07:54 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 39
    • Views: 14,684
    05-09-2012, 10:16 AM Go to last post
  16. A note on balance

    I couldn't help but stop after reading/posting over and over about the imbalanced nature of things, and even now knowing that a patch is right around...

    Started by Enfarious‎, 04-25-2012 07:16 AM
    • Replies: 5
    • Views: 5,217
    05-08-2012, 07:38 AM Go to last post
  17. [@Devs] Please revise the current Armory System

    To all forum members who might read this, please understand and keep in mind that I am voicing two concerns that some players have and not starting...

    Started by Karazaki‎, 04-22-2012 06:28 AM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 8,630
    05-06-2012, 01:52 AM Go to last post
  18. Anyone think it would be awesome if we could Skill Chain Combos

    Hi Everyone Now for those who have never played FFXI let me explain In ffxi to do a sill chain you need 2 players or 3 if you would like to...

    Started by Sasagawa‎, 05-01-2012 08:17 PM
    • Replies: 6
    • Views: 4,721
    05-05-2012, 09:37 PM Go to last post
  19. Unlock while subtargetting

    This is a slightly obscure request, but could we get the ability to unlock from targets while we have a subtarget pulled up? This is a bit hard to...

    Started by Raldo‎, 05-05-2012 12:11 PM
    • Replies: 0
    • Views: 3,192
    05-05-2012, 12:11 PM Go to last post
  20. A Hero Only As Good As His Weapon?

    This subject has been glanced here or there on many threads lately, so I wanted to give it a thread of its own to hear some interesting discussion. ...

    Started by Deltara‎, 05-03-2012 09:11 AM
    2 Pages
    1 2
    armory system, multiple, weapons
    • Replies: 15
    • Views: 33,141
    05-04-2012, 01:10 PM Go to last post

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